Modes How to make open attractive to solo players: Mission Rebuy

Doesn't change the information or my point - it wasn't Frontiers idea as you said it was, it was a "griefers" idea to force people in front of their guns.



You to Elsa, your points were made in those threads back then, as they have been every few months ever since then.
They failed 3 years ago, just like they have ever since.
Perhaps reading some history would have saved you from making the same mistakes.


OOPP was a very recent proposal put forth by by FDev.
It's been met with much wailing and gnashing.

You are posting in an accommodation thread.
These are current events.

You made the mistakes, haahaha!

My points are self evident and have nothing to do with those old threads.
 
OOPP was a very recent proposal put forth by by FDev.
It's been met with much wailing and gnashing.

You are posting in an accommodation thread.
These are current events.

You made the mistakes, haahaha!

My points are self evident and have nothing to do with those old threads.

"recent", "current" : You have a weird idea over this idea of messing wit the mode system for Power Play being something new.

It's been floated as an idea since the announcement of Power Play. You've said nothing new, you've added nothing new.
The whole concept is an old idea you're recycling and pretending you saying new things and something special is a blatant lie.
You can even see in the S.O.G threads your arguments have already been used and discarded. The same answers from then still apply.

Perhaps you should have looked at the PP section of The Wall of Information;

PowerPlay AMA related links regarding Modes and Powerplay;


Hi Micheal




I know you said that solo/group and open will always use the same universe, can you also say that there will be no specific perks in playing in one mode over another? i.e bigger profit from trading in open or bigger bounties?
None are planned at the moment.




Michael




In the newsletter, it was mentioned that an intersection between a trading power and a military power will result in piracy missions.




Will this make NPC piracy more profitable or will we continue to need to focus on players?
It can be more profitable, and it will apply to both players and NPCs




For fun




That said, it could be worth thinking about reducing the impact that solo & group players have on the political simulation.
Unlike community goals, Powerplay is a swinging balance - ie solo players are also balancing solo players.

Here is a post from Sandro Sammarco "musing" over a bonus to Open mode for Power Play;


.....
And since I'm in the mood for pulling hand grenades , here's another thing to chew on: I'm currently rather taken by the concept of a success multiplier for Commanders in Open Play. this modifier would not improve personal gains from power play activities, but it would magnify the effectiveness of a power's actions (expand, oppose, fortify, undermine). And the effect would probably be significant.


My thinking for this? At the moment, any way I slice it, I can't come to any conclusion other than Commanders in Open Play have a tougher time than those in Private Groups or Solo. So the playing field is basically uneven as it stands and in this case, maybe change could make things better.


Now, one final Caveat. *As it stands currently*, we have time allotted in season two to work on Powerplay. These suggestions are just a part of that work - there is other stuff as well. However, I can't commit to the Unbreakable Vow, because it's very possible that in the fluid world of development, things might change!


I just wanted to set these ideas free and see how well they settle, so, comments welcome!


Hello Commanders!


A couple of clarifications:


* This change, which remember is nothing more than a suggestion at this point, would have no effect on personal gain. It would affect success values for expansion, fortification and undermining only, not the merits you earned.
* It does not, and is not, meant to be a panacea to make the actual activities of Powerplay better. It's best to think of it as activity agnostic. That's not to say that we don't want to improve the activities (we do!), just that this is not aimed at that.
* The reason this benefit would only apply to Open as opposed to in Private Groups is fairly clear I think: we have no way to control distribution in Private Groups. Folk could start a Private Group where everyone was pledged to a single power. This would effectively then be Solo in terms of dealing with the potential threat of other Commanders.
* I would not want to introduce this into any aspect of the game except Powerplay because Powerplay is the only aspect of the game that explicitly uses the concept of adversarial multiplayer, as opposed to the more vague ways that minor factions operate.


Hope this info helps.

Sandro highlighting the competitive nature of Power Play / consensual PvP.

Make no mistake, one element of Powerplay is about competition within a power - that's intentional, but it's also about grand scale territory control between powers, offering context and reward for consensual PvP competition and letting Commanders feel part of a team, which this mechanic would support.


I hope this gives folk an idea about the direction we're heading in.


[video=youtube;uetVzNINdKU]https://www.youtube.com/watch?v=uetVzNINdKU;t=26m40s[/video]




Sandro Sammarco said:
The first one's from Robert Maynard and he's saying "Has the pin been pulled on the hand grenade I posted in a Collusion Piracy thread?". Just for context this was, I was musing out loud about potentially Open Play Powerplay having some benefit to success over and above Private Groups and Solo - I just want to reiterate that was just me musing, we're not going to do that at the moment, there are no plans to do it, but it is still an interesting thought, nothing's ever completely off the table but nothing to announce at the moment.


Updated comment regarding Power Play and PvP;


[video=youtube_share;nvMYy0ry9mA]https://youtu.be/nvMYy0ry9mA[/video]

And even more Power Play talk (in relation to the Focus Feedback suggestion of Open Only Power Play).

[video=youtube;52kOyADxK5E]https://www.youtube.com/watch?v=52kOyADxK5E&feature=youtu.be&t=2945[/video]
 
He was shown by myself that Sandro has previous for kicking the hornets nest then backing off once the fireworks start.

But it's like when we see "Frontier's plan for pvp" when in reality it has only ever been Sandro who pushes for pro pvp changes.
I even showed the live stream that had a dev laughing when asked about improvements to pvp and Ed had to tell them to stop laughing.

So not all of Frontier's staff are of the same opinion. As has been shown time and time again. They are just as split on the issue as the forums are, which would explain why nothing ever happens about it.

I swear you're like the tabloids you take things out of context so much.

Hey that video you said you told me to watch. Why dont you listen for another 10 seconds. Because Ed literally says they are working on fixing meaningful PVP. And they weren't kidding.

On top of that, ill remind you AGAIN about the birthday boy fit you threw when they mentioned they wanted to do this.

They are going to follow through this time jockey. Try to keep your big boi panties on this time.

Also you literally just used older quotes like I said you do on the last page. And refuse to see what Sandro says what Powerplay is for in the VIDEO YOU ARE USING. Its for PVP thats the heart of powerplay.

He literally says it.

Your reign of spreading outdated and misinformation is coming to an end. Just try to hold it together when it happens.
 
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I swear you're like the tabloids you take things out of context so much.

Hey that video you said you told me to watch. Why dont you listen for another 10 seconds. Because Ed literally says they are working on fixing meaningful PVP. And they weren't kidding.

On top of that, ill remind you AGAIN about the birthday boy fit you threw when they mentioned they wanted to do this.

They are going to follow through this time jockey. Try to keep your big boi panties on this time.

Also you literally just used older quotes like I said you do on the last page. And refuse to see what Sandro says what Powerplay is for in the VIDEO YOU ARE USING. Its for PVP thats the heart of powerplay.

He literally says it.

Your reign of spreading outdated and misinformation is coming to an end. Just try to hold it together when it happens.


Jockey fits :1 90's fits: to many 0's on the end...



You keep claiming Jockey's "reign" is ending.. which is funny as he doesn't have a reign, plus again anything in the wall that changed... he changed the wall to reflect... yet you can't stop can you? You have to try to "prove" Jockey wrong to make yourself right. Hell for you is it even about Elite Dangerous anymore or has it become personal? Because as you even admitted you tag him in No Man Sky subreddits about PVP (Which they are hot-fixing by the way if you didn't know).
 
Jockey fits :1 90's fits: to many 0's on the end...



You keep claiming Jockey's "reign" is ending.. which is funny as he doesn't have a reign, plus again anything in the wall that changed... he changed the wall to reflect... yet you can't stop can you? You have to try to "prove" Jockey wrong to make yourself right. Hell for you is it even about Elite Dangerous anymore or has it become personal? Because as you even admitted you tag him in No Man Sky subreddits about PVP (Which they are hot-fixing by the way if you didn't know).

Not at all.

Just making sure the correct info gets out. And not the one sided info you guys want.

Remember, Bingo cards, Focused Feedback forums. Some of these guys are responsible for that existing to begin with.

There has been a group of people that give all this one sided info to new people. And whether they are new or older. Ill be there to show that Frontier has been wanting to go in this direction for a very long time.

I'll also show what those people do after their announcement, such as the birthday thing, people threatening to sue and so forth.

The people against it have been purposefully giving cherry picked info.

So everytime that happens. I'll be there to show them the Developers said otherwise.

And not what some dude on a horse, with a superiority complex, giving michael brooks quotes to Sandro, saying it cant happen in the focused feedback thread has to say.
 
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Ill be there to show that Frontier has been wanting to go in this direction for a very long time.

What direction is that?

Powerplay open only? Sandro has made it clear that this is just a discussion point, and while he clearly thinks it might be a good idea, he stresses it isn't a done deal or a 'fait accompli' (which it obviously isn't if you look up the meaning of the phrase).

BGS open only? Pretty sure they have categorically ruled that out and stressed that the discussion is just about PP.

Open only game? Nah, they were pretty clear when they announced that most people are already in open that they were fully committed to supporting the other modes, acknowledging that a not insignificant amount of players used them.

And if it's just what's on the table, PPOO, Sandro clearly says that they are approaching this with hindsight, suggesting that it hasn't been their chosen direction for a long time, but now they think about it, it might be a good idea.

All the PP stuff is in the video that Jockey posted from Lavecon. Starts at about 49 minutes... If any of that is a definitive statement of intent, I'd despair if it were what I was holding out for to make the game good for me. :D
 
What direction is that?

Powerplay open only? Sandro has made it clear that this is just a discussion point, and while he clearly thinks it might be a good idea, he stresses it isn't a done deal or a 'fait accompli' (which it obviously isn't if you look up the meaning of the phrase).

BGS open only? Pretty sure they have categorically ruled that out and stressed that the discussion is just about PP.

Open only game? Nah, they were pretty clear when they announced that most people are already in open that they were fully committed to supporting the other modes, acknowledging that a not insignificant amount of players used them.

And if it's just what's on the table, PPOO, Sandro clearly says that they are approaching this with hindsight, suggesting that it hasn't been their chosen direction for a long time, but now they think about it, it might be a good idea.

All the PP stuff is in the video that Jockey posted from Lavecon. Starts at about 49 minutes... If any of that is a definitive statement of intent, I'd despair if it were what I was holding out for to make the game good for me. :D

https://forums.frontier.co.uk/showthread.php?p=3680906&viewfull=1#post3680906

https://forums.frontier.co.uk/showthread.php?p=2298988&viewfull=1#post2298988

https://forums.frontier.co.uk/showt...ation-for-PP?p=3671547&viewfull=1#post3671547

Its been a discussion for about 5 years now.

With Squadrons coming for group play. There is no way they dont follow through with this.

They are wanting to put time into powerplay and make something that wasnt working. Work again.

And believe it or not a lot of the BGS groups want to be able to defend themselves from attacks in the same way. Its something that should most definitely be considered when it comes to player groups.

Simply put, you cant have single player rules in a multiplayer environment where people can affect one another. This stuff has been needing change for a really really long time. Frontier were aware of it, just like the people that have dove deep into the game mechanics have. But it took time for people to start playing the game outside their personal narrative.

There is a whole adversarial playing field here this game is missing because of the modes.

I dont know why they just didnt do it earlier. But it seems like they were waiting a bit on the community to catch up to what they were saying. The focused feedback seemed to show quite a bit progress from a few years ago. So thats a good thing.
 
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You have to try to "prove" Jockey wrong to make yourself right.

As he ignores actual video proof of the devs, it's not even a case of proving me wrong (as any sane person cannot argue video proof with a clear statement in it)

It's just their obsession with me, because my daughter and I got a personal birthday message from his preferred Dev (Sandro) wishing us Happy Birthday, it's jealousy for that reason.
Because that is the day this stalking, harassment and constant insults started and it is what they keep linking back to with each post.

It's really is nothing more than petty jealousy.

What direction is that?

Powerplay open only? Sandro has made it clear that this is just a discussion point, and while he clearly thinks it might be a good idea, he stresses it isn't a done deal or a 'fait accompli' (which it obviously isn't if you look up the meaning of the phrase).

BGS open only? Pretty sure they have categorically ruled that out and stressed that the discussion is just about PP.

Open only game? Nah, they were pretty clear when they announced that most people are already in open that they were fully committed to supporting the other modes, acknowledging that a not insignificant amount of players used them.

And if it's just what's on the table, PPOO, Sandro clearly says that they are approaching this with hindsight, suggesting that it hasn't been their chosen direction for a long time, but now they think about it, it might be a good idea.

All the PP stuff is in the video that Jockey posted from Lavecon. Starts at about 49 minutes... If any of that is a definitive statement of intent, I'd despair if it were what I was holding out for to make the game good for me. :D

As the video of Sandro saying that was just a talking point and nothing more at this time has been repeatedly posted to them over and over again, I'm going to have to assume you're wasting your time.
 
Its been a discussion for about 5 years now.

With Squadrons coming for group play. There is no way they dont follow through with this.

They are wanting to put time into powerplay and make something that wasnt working. Work again.

And believe it or not a lot of the BGS groups want to be able to defend themselves from attacks in the same way. Its something that should most definitely be considered when it comes to player groups.

Simply put, you cant have single player rules in a multiplayer environment where people can affect one another. This stuff has been needing change for a really really long time.

I dont know why they just didnt do it earlier. But it seems like they were waiting a bit on the community to catch up to what they were saying. The focused feedback seemed to show quite a bit progress from a few years ago. So thats a good thing.

Well, the oldest post you link is from 2015, three years ago, and that simply mentions that they see PP as a team based activity, and a platform for consensual PvP. Which it already is.

The other two posts reference Sandro's original 'hand grenade' of a bonus for PP in open, which is pretty much the same thing he has re-hashed as an alternative to PPOO, and the second of those linked threads emphasizes that even that was only being mooted for PP, no other aspect of game-play. It's written big and in bold.

It's clear that Sandro, and presumably other devs too, want to encourage multi-play, and most features that have been released since Horizons are trying to facilitate that. Ok. I don't personally see that as leading to your utopia of an open only combative game, and like I said, if I were waiting for some feature to make the game worth playing, I'd be pretty disheartened by Sandro's words in the video, which is significantly more recent than those posts, and far from even hinting that PP in open is a done deal.

As for removing single-player influence from the multi-player environment, that would only be possible by removing solo and presumably PG since the whole game world is a single state, influenced by all. I have seen no indication whatsoever that such a move is even open for discussion, nor that it is something they would like to do.

But whatever, you're entitled to hold out your hopes for what the game 'could be'. As of course is everybody else. ;)

As the video of Sandro saying that was just a talking point and nothing more at this time has been repeatedly posted to them over and over again, I'm going to have to assume you're wasting your time.

Probably, but hey, I haven't posted in one of these threads for ages... :D
 
As he ignores actual video proof of the devs, it's not even a case of proving me wrong (as any sane person cannot argue video proof with a clear statement in it)

It's just their obsession with me, because my daughter and I got a personal birthday message from his preferred Dev (Sandro) wishing us Happy Birthday, it's jealousy for that reason.
Because that is the day this stalking, harassment and constant insults started and it is what they keep linking back to with each post.

It's really is nothing more than petty jealousy.



As the video of Sandro saying that was just a talking point and nothing more at this time has been repeatedly posted to them over and over again, I'm going to have to assume you're wasting your time.

So obsessed.

Maybe you know how it feels when you continuously do it to others? This is about specific people giving out the wrong info intentionally. Arent you the one bragging about how many posts you had in the threads about this topic?

Its right here, https://forums.frontier.co.uk/showt...ed-Platforms?p=2237564&viewfull=1#post2237564

Ive watched you do these things to new people over and over again.

Your huge giant wall of info, looked pretty legit when I first came here. Until I clicked on some of the links you provided. And seen the WHOLE post in context. Instead of the bits and pieces you were pushing. Did you know that damn thing used to take up half a page? And since they were quotes from the developers, people just read them and brushed it off as in they would never do it. But you left out a lot of the parts at the time Where they did say they wanted to give open proper balances to risk and reward.

Sandro even has a line where he says, "no matter how you dice it open is a lot more dangerous than solo and private". And that was years ago.

They gave it the chance to work one way. Not only did it fail, it only benefited people in solo and private with min/maxing ship builds.

A whole part of the game has been missing because of it. Now that its had its chance and failed.

People that make video games change things to make them work. Thats how its always been done.

I've been telling you since the beginning. Change is inevitable. So get ready. Its coming.

Bottom line the game is constantly changing and evolving. They will make changes to the rules to support other features added. Its not rocket science dude. This is something done all over the place.
 
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So obsessed.

Maybe you know how it feels when you continuously do it to others? This is about specific people giving out the wrong info intentionally. Arent you the one bragging about how many posts you had in the threads about this topic?

Its right here, https://forums.frontier.co.uk/showt...ed-Platforms?p=2237564&viewfull=1#post2237564

Ive watched you do these things to new people over and over again.

Your huge giant wall of info, looked pretty legit when I first came here. Until I clicked on some of the links you provided. And seen the WHOLE post in context. Instead of the bits and pieces you were pushing. Did you know that damn thing used to take up half a page? And since they were quotes from the developers, people just read them and brushed it off as in they would never do it. But you left out a lot of the parts at the time Where they did say they wanted to give open proper balances to risk and reward.

Sandro even has a line where he says, "no matter how you dice it open is a lot more dangerous than solo and private". And that was years ago.

They gave it the chance to work one way. Not only did it fail, it only benefited people in solo and private with min/maxing ship builds.

A whole part of the game has been missing because of it. Now that its had its chance and failed.

People that make video games change things to make them work. Thats how its always been done.

I've been telling you since the beginning. Change is inevitable. So get ready. Its coming.

Bottom line the game is constantly changing and evolving. They will make changes to the rules to support other features added. Its not rocket science dude. This is something done all over the place.


Again you call Jockey obsessed when you are the one who seems really really obsessed with him... over and over and over you try to "tear down" his "Wall of Information" so much so that you even copied him and made your own "Wall of Information" signature. Yet instead of you know information about the game and all it leads to a video about trashing stuff... really? The singer screams they are an adult while throwing childish tantrums, destroying other people's property, and then blaming society instead of themselves... was your "wall of information" supposed to be information about you instead of the game?

And your comment before

Just making sure the correct info gets out. And not the one sided info you guys want.

If you actually looked and read discussions between Jockey and others you would see that the information he has in his wall comes from no "sides" but instead the community, some who PVE others who PVP... you need to stop, take a breath, back away from the computer and open your eyes. End your personal crusade because this crap is getting ridiculous.
 
Again you call Jockey obsessed when you are the one who seems really really obsessed with him... over and over and over you try to "tear down" his "Wall of Information" so much so that you even copied him and made your own "Wall of Information" signature. Yet instead of you know information about the game and all it leads to a video about trashing stuff... really? The singer screams they are an adult while throwing childish tantrums, destroying other people's property, and then blaming society instead of themselves... was your "wall of information" supposed to be information about you instead of the game?

And your comment before



If you actually looked and read discussions between Jockey and others you would see that the information he has in his wall comes from no "sides" but instead the community, some who PVE others who PVP... you need to stop, take a breath, back away from the computer and open your eyes. End your personal crusade because this crap is getting ridiculous.

f12a556dac00dab63bdd2283fc048d50.png


9f196627e36ae932560006327ce2439a.png


ca7617afe2d36a69f9970a89bec1ca88.png


Really not that hard to figure out mouse.

Especially when Fdev has been trying to give incentive to open for a while. They think because they havnt done it, that it wont ever happen. And when they suggest it. The people fighting against it lose their mind threaten to sue and say what they said above.

There are some balancing issues that need taken care of for the multiplayer part of this game. Something that Fdev has been trying to do for a long time now. They've touched on this subject multiple times.

And like I said earlier, it seems like they were waiting on the community to catch up.

They needed to implement something like the Focused Feedback because of this issue.

Now they arent drowned out over petty arguments and false information after the new person said screw this and leaves.

Think about that? They couldn't even use their forums for proper feedback and had to create a special channel because of what was going on here.

Stuff that was happening way before I even played this game if you go back long enough.
 
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And yet in the end the explosion is still the same. You’re of the opinion that it’s different and I disagree. In all of your continued babbling I would say you are arguing on flawed logic. Continue to argue your point all you want, but in the end all you have is your opinion and that doesn’t make mine any different because you believe it to be flawed. The intentions don’t change the end result.

Looks to me like you're being deliberately disingenuous.

There *is* a vast difference between player and NPC attacks and either you know this to be true (and are deliberately ignoring it), or you are unaware how NPC engagements are *programmed*. Of the two options it appears to me that the 2nd is less likely, but I cannot clearly state that as a fact. Perhaps you haven't fully analysed the NPC programming...

So let's take a closer look.

1. In the majority of random hostile engagements initiated by NPCs, the NPCs display some modicum of *level matchmaking*. What do I mean by this? Well, a Mostly Harmless Cobra pilot is far less likely to be interdicted and engaged by an Elite Anaconda NPC than a Dangerous Cobra player pilot is. There is some "sportsman-like" pre-emptive programming occurring in the game code to make this happen. It appears to be on a bell curve-like distribution, where the centre of the curve is roughly equivalent to the player "skill and equipment" level.

2. "Hostiles may be sent against you" missions - there is a second level of match-making programming that supercedes item 1. above. The level of the mission has an input into the likely threat level a player will face against NPCs. Choose an Elite level black box retrieval mission and you may be interdicted by a wing of 4 mid-to-high level Vultures. It's in the programming...

Finally, and MOST IMPORTANTLY:

3. The NPC programming is designed in order that the player will have some fun. That's the *intent* of the programmer. (Might be obvious to some readers why this is the case, but clearly this is being disregarded by those that argue about "intent".) A game designer will *always* strive that his game program provides for some FUN.


Now let's look at player engagements by comparison and analyse the differences:

1. I can only say from my own experience, but I'd lay a large wager that the vast, vast, vast majority of player interdiction and random engagements follow the exact same pattern. Namely, that I have *never* been engaged by a player with a lesser combat rank than me, *and* a lesser combat ship type, *and* a lesser combat outfitting than me. Often, it is clear that they also have far superior engineering, and often they are not single CMDRs.

In direct contrast to NPC engagements, the bell curve is positioned so far out of the target player's skill and equipment level that it explicit *intention* of the interdiction player(s) is not to provide any sportsman like chance for their target. This is called *intent*. It is premeditatively intended to be as asymmetric as the hostile player or group can make it.

2. Whereas a player has a level of choice, in mission taking, about the level of resistance that they will face during that mission from NPCs, a human player adversary *intentionally* removes that choice from the player they target. See 1. just above.

Finally, the IMPORTANT part:

3. Whereas the programming intent is for a hostile NPC EVENT to provide FUN for the player being attacked, a player who initiates a hostile event against another CMDR is not doing so for the fun of their target. This can range on a sliding scale from a. my target's fun is of no concern, b. the more of an unfun event that I can make this engagement for my target, the more fun I will have myself. Notice the *intent* ranging from "neutral" to "negative" (malice) , but not having the capacity to swing into "positive" for the targeted player. Even Cari , who comes across as more of a caring type, has written in this thread that she simply doesn't care about her target.


It is therefore, as has been mentioned *several* times previously, very much about the intent of the game's programmers versus the intent of hostile players that makes such a difference to the hostile event itself.

The game programming attempts to provide an enriching experience.
Hostile players, on the other hand, attempt to provide an enriching experience for themselves, often at the direct (and intentional) expense of other players.

Yours Aye

Mark H

This is one of a whole range of reasons why some players prefer PG and Solo instead of frequenting Open.
 
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Against players you only have to mess up a bit.
Mostly it is one wrong decision, low-wake instead of highwake, don't submit, or flying in a straight line while charging your FSD.

Against NPC you can do all of this wrong and still survive :D

Actually, as a player who is interdicted by an overpowered wing, it is still possible to do "everything right" and still end up at rebuy, even though you made no mistake in your actions against that wing...
 
Well, the oldest post you link is from 2015, three years ago, and that simply mentions that they see PP as a team based activity, and a platform for consensual PvP. Which it already is.

And yet, if I post a link from 2015 they ignore it because it's too old and not relevant.
Funny how clear their double standards are to everyone but themself.

The other two posts reference Sandro's original 'hand grenade' of a bonus for PP in open, which is pretty much the same thing he has re-hashed as an alternative to PPOO, and the second of those linked threads emphasizes that even that was only being mooted for PP, no other aspect of game-play. It's written big and in bold.

Ah yes, the old "but Sandro said" while ignoring that Sandro actually retracted that post on a live stream a week later;

[video=youtube_share;uetVzNINdKU]https://youtu.be/uetVzNINdKU[/video]
Sandro Sammarco said:
The first one's from Robert Maynard and he's saying "Has the pin been pulled on the hand grenade I posted in a Collusion Piracy thread?". Just for context this was, I was musing out loud about potentially Open Play Powerplay having some benefit to success over and above Private Groups and Solo - I just want to reiterate that was just me musing, we're not going to do that at the moment, there are no plans to do it, but it is still an interesting thought, nothing's ever completely off the table but nothing to announce at the moment.

Funny how they selectively choose to ignore some things Sandro says when it suits them but cling to older information like it's the 10 commandments.

As for removing single-player influence from the multi-player environment, that would only be possible by removing solo and presumably PG since the whole game world is a single state, influenced by all. I have seen no indication whatsoever that such a move is even open for discussion, nor that it is something they would like to do.

But whatever, you're entitled to hold out your hopes for what the game 'could be'. As of course is everybody else. ;)

All devs have that have commented have said time and time again, that the idea of mode locking only applies to Power Play.
Frontier are not looking at mode locking anything else. So it's not even wishful thinking, it's just them forum trolling again.

Probably, but hey, I haven't posted in one of these threads for ages... :D

I come and go, as anyone can rebut "open only" is coming claims, just by quoting Sandro saying it was a talking point and nothing has been decided.
And anyone can quote The Wall of Information to back it up as that video is on there.

Some people just cannot handle real evidence and have to resort to constant repetition and stalking/harassment to try and "win".
 
Again you call Jockey obsessed when you are the one who seems really really obsessed with him... over and over and over you try to "tear down" his "Wall of Information" so much so that you even copied him and made your own "Wall of Information" signature. Yet instead of you know information about the game and all it leads to a video about trashing stuff... really? The singer screams they are an adult while throwing childish tantrums, destroying other people's property, and then blaming society instead of themselves... was your "wall of information" supposed to be information about you instead of the game?

And your comment before



If you actually looked and read discussions between Jockey and others you would see that the information he has in his wall comes from no "sides" but instead the community, some who PVE others who PVP... you need to stop, take a breath, back away from the computer and open your eyes. End your personal crusade because this crap is getting ridiculous.

Thanks for your support Mouse, but you're wasting your time.

We moved away from forum banter once they started stalking / harassing me and constantly insulting me on other platforms.
Even the troll signature speaks volumes, the fact it does not link to information but a tantrum music video, what can we say apart from "sad".

They have spent a year failing to discredit "The Wall of Information", going to such lengths as using Photoshop on Discord comments,
making home made YouTube videos and claiming a dozen Reddit comments out of 273 are all "proof" of something.
Well, they are proof, of desperation to win an internet disagreement that does not matter - as Frontier will do what they want anyway.

Even now, linking the post count from SOG1 claiming I harass others, when the facts of the matter are;
That thread was a merge target. I didn't go looking for people to post The wall of information at, the mods put them in front of me.
All because people kept posting the same few "new idea of mode locking" or "mode bonuses" over and over again (as they do now),
so it was easier to just merge them to where the answers to their posts were easily found.
I've not once had to follow people around or keep tagging them on other platforms.

People can also see if they look in the SOG series how "The wall of Information" has changed to reflect updated and new information directly from the Devs.
And the best part is; the person whining about it, admits to using "The Wall of Information" themselves to fact check and read the whole post from the Devs - the very reason I linked the quotes, so people can do that and do their own research.
Each quote is just the immediate relevant bit of information to the topic at hand.

So I really wouldn't waste your time, as all the evidence is easily available for anyone to see.
We've gone well past the point now of normal forum posting now.

Discuss the post not the poster please.

I'd love to, but as I keep being the topic of someones posts and they have been left to run wild with it - not sure how we can stay on topic.
 
Thanks for your support Mouse, but you're wasting your time.

We moved away from forum banter once they started stalking / harassing me and constantly insulting me on other platforms.
Even the troll signature speaks volumes, the fact it does not link to information but a tantrum music video, what can we say apart from "sad".

They have spent a year failing to discredit "The Wall of Information", going to such lengths as using Photoshop on Discord comments,
making home made YouTube videos and claiming a dozen Reddit comments out of 273 are all "proof" of something.
Well, they are proof, of desperation to win an internet disagreement that does not matter - as Frontier will do what they want anyway.

Even now, linking the post count from SOG1 claiming I harass others, when the facts of the matter are;
That thread was a merge target. I didn't go looking for people to post The wall of information at, the mods put them in front of me.
All because people kept posting the same few "new idea of mode locking" or "mode bonuses" over and over again (as they do now),
so it was easier to just merge them to where the answers to their posts were easily found.
I've not once had to follow people around or keep tagging them on other platforms.

People can also see if they look in the SOG series how "The wall of Information" has changed to reflect updated and new information directly from the Devs.
And the best part is; the person whining about it, admits to using "The Wall of Information" themselves to fact check and read the whole post from the Devs - the very reason I linked the quotes, so people can do that and do their own research.
Each quote is just the immediate relevant bit of information to the topic at hand.

So I really wouldn't waste your time, as all the evidence is easily available for anyone to see.
We've gone well past the point now of normal forum posting now.



I'd love to, but as I keep being the topic of someones posts and they have been left to run wild with it - not sure how we can stay on topic.

Lol, Ive never photoshopped any discord comments.

And yes, I am showing where you brigaded this topic over time. Especially with newer people.

However they dont want us talking about the obvious. So lets discuss the topic of this thread.

Powerplay will probably have increased credits with the new missions they said they were adding in to go along with PP influences. Thats a pretty neat adjustment they are making and will be great for rebuys when successful.

The more successful you are the better the rewards over time and its okay if you die 10-25% percent of the time.

Its no joke people go where the money is. So if they make it pay well. Powerplay will be successful on multiple levels. We will have people PVPing, we will have proper risk and reward. All on the same level playing field.

Everyone will have a great time.

It wont be like this anymore,

[video=youtube;0oT-wUJ-oa8]https://www.youtube.com/watch?v=0oT-wUJ-oa8[/video]

Where people can combat log then go into private and solo to turn in their merits. Even though they lost the engagement.

Home movies are my favorite.

You should add this movie to your wall of information. Just so people can understand why they have been wanting to make these changes for so long. There is all the proof you need in under 2 mins.
 
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Actually, as a player who is interdicted by an overpowered wing, it is still possible to do "everything right" and still end up at rebuy, even though you made no mistake in your actions against that wing...

Perhaps then, if Frontier are looking to attract people to open mode, they should remove the rebuy altogether.
Just have people auto re spawn at the closest station, without losing anything.
That way, those who are worried over losing time/effort/credits would have nothing to worry about and could enjoy the social aspects of Open Mode.
 
Perhaps then, if Frontier are looking to attract people to open mode, they should remove the rebuy altogether.
Just have people auto re spawn at the closest station, without losing anything.
That way, those who are worried over losing time/effort/credits would have nothing to worry about and could enjoy the social aspects of Open Mode.

Difficult to agree with that proposal straight off the bat. Although I do think that the current "balance" of risk and reward is really poorly designed.
Would need to think on it a little more.

Thinking out loud...

I've just yesterday, on my 8 week old alt account, bought a Krait and all the modules for 2 discrete builds. My second new ship after the Cobra. Rebuy is around 5MCr. Not unreasonable if it were a dumbass mistake on my part. However, if I had been ganked by a meta-wing on my return from an exploration trip a few days ago, in my Cobra, the rebuy would have been peanuts. The killer is that I was carrying 160MCr+ of data that took 6 weeks of time invested to acquire.

It isn't the rebuy that needs addressing, per se, but some mechanism needs to be put in place to balance the game.

Yours Aye

Mark H
 
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