Krait vs. Python - Power Distributor

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Gotta say, both of those builds look entirely "pointless" to me.

I mean, I get that if you were building either ship purely for combat then it might be the way to go but, then again, if you're building a ship specifically for combat, are you actually going to go with a Krait, or Python, in the first place?

Not really sure these kind of "edge case" builds prove much except that you can skew a ship's performance in extreme ways if you go to extreme lengths.

lol. Back under your bridge, you'll get no more bites from me today. That python build is the single best and most important build in the game, the very best any Elite pve ship can be. The absolute 'I can do anything with this ship' pve build. I'm glad you don't like it. :D

edit: by the way, neither of these is as cobat-y as they could be, one has cargo and the other has an ADS . you really crack me up when you come into serious theorycrafting discussions with your docking computer. :)
 
Python - https://s.orbis.zone/ad2 (this is actually exactly how I roll, pve), sometimes I use three large multicannons.
That's a VERY heavy build imo.
I much prefer the lighter nimbler builds than heavy duty builds.
My tactic is to get in close and simply avoid getting shot...the Krait does this amazingly!!!
If I lose my shields...ever...I get annoyed with myself for being sloppy :D
 
lol. Back under your bridge, you'll get no more bites from me today. That python build is the single best and most important build in the game, the very best any Elite pve ship can be. The absolute 'I can do anything with this ship' pve build. I'm glad you don't like it. :D

I have to say, I do get slightly queasy when I see a ship without a fuel scoop.

I mean I know it doesn't matter if you're just trotting between two next-door systems, but some part of me just shouts "WRONG! BAD BAD BAD!"
 
That's a VERY heavy build imo.
I much prefer the lighter nimbler builds than heavy duty builds.
My tactic is to get in close and simply avoid getting shot...the Krait does this amazingly!!!

Well, all my builds are hybrid builds rolling in open in case of random pvp. Here's my Krait shield tank utility build, probably more up your street...

(one sec to transfer to phone for link)
 
Here ya go, krait utility build, but I'd feel nervous flying about in open like this...

https://s.orbis.zone/add
That's actually very close to my build, except I'm using plasmas :) The PvP encounters are few and far between, and I don't usually provoke them, so I prefer the added utility of doing whatever I want at a given moment without the need to change loadouts.
 
Hahahaha :D
I know EXACTLY what you mean!

A fuel scoop is for exploring only, guys, come on! I used to be like that, like it was a safety net I needed, then I realised how INfrequently I fly further than my fuel tank can take me. The only ship I have now that carries a scoop when not in exploring mode, is my courier, cos it has a half size fuel tank and can only do 2 jumps per tank :p

That's actually very close to my build, except I'm using plasmas :) The PvP encounters are few and far between, and I don't usually provoke them, so I prefer the added utility of doing whatever I want at a given moment without the need to change loadouts.

I wish I could get into more pvp encounters (as if it wasn't obvious from my build, lol). I don't cause trouble, but I fly in open. Guess I should go to more CGs. I really do fly in full armor though, just in case. ;)
 
lol. Back under your bridge, you'll get no more bites from me today. That python build is the single best and most important build in the game, the very best any Elite pve ship can be. The absolute 'I can do anything with this ship' pve build. I'm glad you don't like it. :D

edit: by the way, neither of these is as cobat-y as they could be, one has cargo and the other has an ADS . you really crack me up when you come into serious theorycrafting discussions with your docking computer. :)

Geez, what're you getting so prickly about? [rolleyes]

I just don't see the point of either ship.
I don't see the point of a Krait which is, basically, a flying anvil or a Python that's loaded up with HRPs for PvE when you can kill any NPC in the game without all that junk.

If you really fly that Python for PvE, you've got a cheek making jibes about docking computers cos it looks like you're the one flying with training-wheels.

Here's an example of something I consider a fairly "reasonable" build: https://s.orbis.zone/adk
It can do pretty much anything in the game, and kill any NPC in the game... with 650mj shields and 780 integrity.

So don't be trying to tell me those builds you posted up aren't unnecessarily extreme.
 
That's actually very close to my build, except I'm using plasmas :) The PvP encounters are few and far between, and I don't usually provoke them, so I prefer the added utility of doing whatever I want at a given moment without the need to change loadouts.

Nice. Plasmas are my preferred weapon, and carried on the combat builds, again in case of random pvp, but for pure pve, where AI shields are vulnerable to thermal, 2 incendiary, one corrosive is a HELL of a damage dealing combo, plus it makes it easy to get the pesky small ones.
 
Nice. Plasmas are my preferred weapon, and carried on the combat builds, again in case of random pvp
Yep, that's why I carry them around. Justin Case. Melting down engineered shields with high resistances is pretty difficult on anything other than this or frag cannons.
 
Geez, what're you getting so prickly about? [rolleyes]

I just don't see the point of either ship.

I don't see the point of a Krait which is, basically, a flying anvil or a Python that's loaded up with HRPs for PvE when you can kill any NPC in the game without all that junk.

If you really fly that Python for PvE, you've got a cheek making jibes about docking computers cos it looks like you're the one flying with training-wheels.

Here's an example of something I consider a fairly "reasonable" build: https://s.orbis.zone/adk

It can do pretty much anything in the game, and kill any NPC in the game... with 650mj shields and 780 integrity.

So don't be trying to tell me those builds you posted up aren't unnecessarily extreme.

Go extreme or go home is my motto. :) ALL of my ships are engineered in equally as extreme a way.

If it can be done better, it must be done better. If I figured out how to get 0.1% more resistance, but it required re-enineering ALL my HRPs, I'd do it. That's my craziness, that's why I play MMOs, to beat people on the spreadsheets as well as with my skill. Yes, it's arrogant self-reinforcement and contributes to my ego, I know, I'm not hiding it, I have insecurities and being good at video games makes me feel better about them. At least there is a place where I am smarter, stronger and more successful than the average bear. Not the best, but definitely one of the best. :) Sub-optimal is sub-optimal. You should see my courier build, now THAT has some extreme work in it...

Over 800mps, fully armed, A rated, 37ly jump range, 320mj shields, chaff, PD, ADS, Fuel Scoop, AND SRV. That thing can do a corvette assassination (needs a refill though, and takes about 15 minutes), then go relieve the stress in a nearby canyon, then cross the bubble, all without landing. :)

So, unnecessary, huh? I'll give you a chance to back up that claim. :D Come find me in Sol whenever you like. :)
 
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Okay, so a lot of people compare the Krait against the Python, because they share the same core internals. Yet when you look closer at the performance of the distributor, specifically the engines, the Krait manages to perma-boost with just 2 pips in the engines, while the Python's power reserve is empty just after two to three boosts. The reason is the cost per boost:


Krait - boost cost 3 energy units



Python - boost cost 5 energy units

Both ships use the same load out, swapped between them

The Krait's boosts are a whopping 40% cheaper than the Python's. Do you feel that this difference is too large, or not?

Why would anyone justify paying the extra 10 mil for the Python, when it is so hopelessly outmatched? Is it for the extra class 6 internal, or the slightly better defense, which you could argue gets negated (and then some), when you're being pummelled by a SLF?

You barely see anyone flying Pythons or Clippers anymore, because they've been pretty much rendered obsolete by this new ship.


The Krait is the latest fad. Things will settle. The Python is superior in the role of medium freighter. It still has no competition in that niche.

The Clipper can't be compared. It is a relatively cheap and fast large pad ship. It never could compete with the much more expensive large pad ships and it can't even use outposts at all. That is the tragedy of the Imperial Clipper.
The Imperials do not even have good medium freighters in their fleet at all. I have been pointing this out ever since the Python got added to the game.
The Imps need a good medium pad multirole ship. I would even settle for a cool looking Imperial Python with some added engine pylons and a spoiler. I think it would be an awesome ship.
 
A fuel scoop is for exploring only, guys, come on! I used to be like that, like it was a safety net I needed, then I realised how INfrequently I fly further than my fuel tank can take me. The only ship I have now that carries a scoop when not in exploring mode, is my courier, cos it has a half size fuel tank and can only do 2 jumps per tank :p
Not really. I can jump 20 stars at any given time depending on what I want to do. I have no issues with running a scoop on a Krait for a generic build. I have never needed a dedicated combat build for PvE, similar to the one you have, because I never get shot...different tactics.

Here ya go, krait utility build, but I'd feel nervous flying about in open like this...

https://s.orbis.zone/add
Nervous? I fly in open all the time in this efficient beam krait build. It's a dream to fly and I very rarely take serious damage. On the odd occasion I have lot my shields, very rare indeed, then I just escape until my shields recharge then it's back into the fight.
I know the weapon loadout isn't the most effective at taking hulls down...but the fact I don't have to keep going to dock and reload more than makes up for this.
Efficient Krait: https://s.orbis.zone/adl
Can easily do Corvette assassination missions without breaking a sweat
 
How does this mechanic affect your gameplay exactly?
The only reason I can see this impacting you is because you cannot chase down and kill someone in PvP who doesn't want to play ball and instead legs it.

Didn't see this. I don't have time to go into why it's a problem, but it's not to do with running away, it's about fa off, the agility boost you get, and how it affects certain ships. Also for certain builds it allows you to orbit at a great distance and snipe with rails, and if the other ship has less boost (less pip skill, until the krait came and let you do with 2 pips) or is slower overall, there isn't much they can do.

Lastly, the skill gap between someone who uses boost and fa off skillfully and another who only boosts for speed, is enormous. The krait's permaboost must be a big advantage at the top end of pvp.

Edit: at post above mine, yeh, i put one on the chief when I went to deciat the last time, but yeh, in my regular play, I don't do more than 7 jump ranges, like you say different play styles, I look for every engagement I can get into, even in the t9.

The thing about me, folks, is that I go for every 0.1%, i know not everyone is like me, and that's fine, I'm not saying my way is the only way, but it's what works for me. Just because I could get away with a sub optimal ship, doesn't mean I want to. 20 rebuys in nearly three years of play, and 14 of them in canyons. ;)
 
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Go to the external camera view, and select the view from the rear. Do this for both the Python and the Krait.

There is a rather large difference between the two ships.
 
Go extreme or go home is my motto. :) ALL of my ships are engineered in equally as extreme a way.

If it can be done better, it must be done better. If I figured out how to get 0.1% more resistance, but it required re-enineering ALL my HRPs, I'd do it. That's my craziness, that's why I play MMOs, to beat people on the spreadsheets as well as with my skill. Yes, it's arrogant self-reinforcement and contributes to my ego, I know, I'm not hiding it, I have insecurities and being good at video games makes me feel better about them. At least there is a place where I am smarter, stronger and more successful than the average bear. Not the best, but definitely one of the best. :) Sub-optimal is sub-optimal. You should see my courier build, now THAT has some extreme work in it...

Over 800mps, fully armed, A rated, 37ly jump range, 320mj shields, chaff, PD, ADS, Fuel Scoop, AND SRV. That thing can do a corvette assassination (needs a refill though, and takes about 15 minutes), then go relieve the stress in a nearby canyon, then cross the bubble, all without landing. :)

So, unnecessary, huh? I'll give you a chance to back up that claim. :D Come find me in Sol whenever you like. :)

Blimey!

I commented that the builds you posted up were "edge cases".
You accuse me of being a troll... and then come out with that?!

We know you're all about "taking it to the max" (lord knows, you tell everybody often enough) but it's a bit silly to post up extreme builds in order to prove some point, deny that they are extreme builds and then go on to rant about just how gosh-darned extreme you are.
 
Go to the external camera view, and select the view from the rear. Do this for both the Python and the Krait.

There is a rather large difference between the two ships.
What does the size of the engines have to do with the ability to perma-boost with 2 pips?
 
Blimey!

I commented that the builds you posted up were "edge cases".
You accuse me of being a troll... and then come out with that?!

We know you're all about "taking it to the max" (lord knows, you tell everybody often enough) but it's a bit silly to post up extreme builds in order to prove some point, deny that they are extreme builds and then go on to rant about just how gosh-darned extreme you are.

I don't think they're edge cases, as I've explained, these are everyday builds for me, and as I've said, they can get more extreme (defensively), but these are what I consider optimal for what I use them for. We clearly both have a totally different approach to outfitting. For some reason I am defending my way from you. Despite the fact that my builds are about as optimal as possible. How does that work? Am I allowed to build ships my way? And use my builds as extreme examples when armor discussions come up? I'm going to assume you said yes, that s mighty big of you thanks.

Can easily do Corvette assassination missions without breaking a sweat

So can my lightweight courier, not really the point. There no such thing as overkill when it comes to optimization, just 'better' :)
 
The Anaconda is basically a bigger and better version of the python. Just can't land on outposts, which I can't remember the last time I needed to land on one...
 
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