Here you go:
I had a bit of trouble with controller input spikes, not the games fault just my well worn FCS throttle
This reminds me. Now that the holidays are done, I really need to sit down and make that video I've been intending to make for two weeks now.

I've got a two week gap between the end of the holiday season, and the start of inventory, so best to take advantage of this lull at work.
For now, I hope you don't mind if I use your
video for illustration purposes.
Looking at your video, a couple of things stood out that I do differently when I'm using the FSS.
- I normally park right beside the sun. This maximizes the chances of spotting eclipse candidates, which is near the top of my Interesting Things(tm) list.
- 1:04 - I can already tell that there's at least four giants in this system (see the broad the lines are in the Class I band). At this stage, I would normally tune into the part of the band that covers the broadest area, which happens to be the Class I band. I would say five is more probable, but I could be wrong. I can't quite tell if the giant at the left is a water giant, or a gas giant with life.
- 1:10 - Here's where I called out "Binary Giant!" You can tell by having two "gas giant" arrows pointing to the same blob. This is an Interesting Thing(tm) in my opinion, and gas giants to boot, so this is something I would save to last, and move on to find the other giants.
- 1:17 - Here's where you've confirmed that it is a binary giant, rather than two gas giants that happened to be aligned from your point of view. You can tell by the fact that its orbit line is around a barycenter that isn't the primary star of the system.
- 1:20 - I would've stopped resolving moons at this stage, myself. By this time, I would've already decided I'm going to that moon for a closer look, so the rest of the moons can wait until I'm there, since most will autoresolve anyways. Ideally, I would try to do a flyby of the the gas giant's partner as well. It depends on their alignment during my approach.
And I'll have to continue this break down at a later time. It's time for me to go to work.
Edit:
And I’m back! Edited in a link to your video, and now, back to the commentary!
2:24 - Here’s the part of a Let’s Play where I’d be shouting at the screen right now.

In all seriousness, in a 20 body system with 4-5 gas giants, most of the smaller bodies are probably moons. Seeing your reticle approach two gravity wells in close alignment, I was wishing you were tuned in to the gas giant band, which would tell me which of those two blobs might be the “uncertain” contact so I could resolve it, as well if both were gas giants (they were).
As it turns out, it was a gas giant with water based life. That immediately goes to the top of my “must visit” list for the system, to probe it, which I’d do by selecting it after resolving it. The other gas giant (and any moons) could either be resolved through a flyby on my way to my first stop, or if it’s on the farther out, use the FSS to resolve it as I’m braking at my destination.
That’s one of the reasons why, BTW, I don’t want the old ADS functionality added back into the FSS. I wouldn’t be able to use the navigation panel or system map for fear of spoilers, and I generally resolve bodies only if I think they might be interesting. It makes navigation easier...
And my break is over already? Seriously? To be continued...
edit the second: the re-commentary
3:03 - I see I was right about five gas giants.
and
4:02 - I was also right about most of the smaller bodies being moons. Unless I missed something, I believe they all are. *goes back* Yes, they all are.
And I’m out of time again. I know I caught up on the rest of this thread, but still...