Seems dodgy because, who'd breach an NDA and risk their job...
Referring back to the kickstarter / dev diary videos it would appear DB is fairly committed to the idea of both legs, and atmospheric landings, provided they can be done well and there is something satisfying on those planets to look at, including safari type content which would suggest firearms of some type.
Concerning the deployment priority it would make more sense to release legs first, since the game already has a vast number of assets with breathable atmospheres within them eg. ships and stations that would allow for further testing prior to adding some kind of extended O2 supply via an EVA pack.
Once we have a backpack, with more than a few minutes of air we might be able to consider leaving the ship or SRV to engage with wrecks and buildings like Dav's Hope on the planets we can already access, and perhaps be equipped with tools that allow interfacing with locked doors and interior data consoles.
Support for the Mac has already been dropped due to it's inability to render the new planetary graphics in Horizons and if the consoles are the current bottleneck holding up more advanced content it would make even more sense to hold back atmospherics until the next generation of PS/XB are up to the challenge.
Consider also that work is being done on various different aspects of the game simultaneously. There may have only been a small team working on the Holo-Me, which feels like a definite precursor to legs, it may have taken them two years to build the framework, with more people added to finalise integration.
There may have been a couple of people developing the new commodities market from day one, and it may still be ongoing, with a project manager deciding when something is near enough to completion for a few more coders and testers to be put on it to duplicate the basic framework across all goods types.
If FDev do have a somewhat mobile test team that can be re-purposed as particular sub-projects near completion, as you'd expect since finished things don't need testing again until something is updated, it would seem logical that many things could easily be simmering at once, with a bigger picture in mind.
When you consider FDev's feedback that ships and stations were specifically designed with walking around inside them in mind from day zero, why is it so difficult for people to get a grip on the idea that some things might be almost ready to deploy but on hold pending critical infrastructure for it dropping first?
As I've pointed out many times, we're only what, five or six years into a ten year project? Maybe by the end we'll have access to something significantly more realistic than NMS, with the challenges of low gravity and recoil physics properly integrated into a FPS that goes WAY beyond a fixed at 1G CoD clone.
Regardless of whether this leak is real or a hoax there really isn't any point reiterating the impatient rhetoric of omg if they don't do X first I'm gonna throw a huge, childish, toys out of the cot tantrum all over the forums because I'm the most important baby in my Universe who MUST have what I want, NAO!
Go to the shop, buy a family bucket of patience and ask for your change in common sense.
Referring back to the kickstarter / dev diary videos it would appear DB is fairly committed to the idea of both legs, and atmospheric landings, provided they can be done well and there is something satisfying on those planets to look at, including safari type content which would suggest firearms of some type.
Concerning the deployment priority it would make more sense to release legs first, since the game already has a vast number of assets with breathable atmospheres within them eg. ships and stations that would allow for further testing prior to adding some kind of extended O2 supply via an EVA pack.
Once we have a backpack, with more than a few minutes of air we might be able to consider leaving the ship or SRV to engage with wrecks and buildings like Dav's Hope on the planets we can already access, and perhaps be equipped with tools that allow interfacing with locked doors and interior data consoles.
Support for the Mac has already been dropped due to it's inability to render the new planetary graphics in Horizons and if the consoles are the current bottleneck holding up more advanced content it would make even more sense to hold back atmospherics until the next generation of PS/XB are up to the challenge.
Consider also that work is being done on various different aspects of the game simultaneously. There may have only been a small team working on the Holo-Me, which feels like a definite precursor to legs, it may have taken them two years to build the framework, with more people added to finalise integration.
There may have been a couple of people developing the new commodities market from day one, and it may still be ongoing, with a project manager deciding when something is near enough to completion for a few more coders and testers to be put on it to duplicate the basic framework across all goods types.
If FDev do have a somewhat mobile test team that can be re-purposed as particular sub-projects near completion, as you'd expect since finished things don't need testing again until something is updated, it would seem logical that many things could easily be simmering at once, with a bigger picture in mind.
When you consider FDev's feedback that ships and stations were specifically designed with walking around inside them in mind from day zero, why is it so difficult for people to get a grip on the idea that some things might be almost ready to deploy but on hold pending critical infrastructure for it dropping first?
As I've pointed out many times, we're only what, five or six years into a ten year project? Maybe by the end we'll have access to something significantly more realistic than NMS, with the challenges of low gravity and recoil physics properly integrated into a FPS that goes WAY beyond a fixed at 1G CoD clone.
Regardless of whether this leak is real or a hoax there really isn't any point reiterating the impatient rhetoric of omg if they don't do X first I'm gonna throw a huge, childish, toys out of the cot tantrum all over the forums because I'm the most important baby in my Universe who MUST have what I want, NAO!
Go to the shop, buy a family bucket of patience and ask for your change in common sense.
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