A few of us on here have been working to increase TDWs influence in lft 926 but to no avail. It's be huge if we could work together on this to give TDW control in this system. Perhaps they would show their appreciation.
Several months ago, i got allied with TDW by participating in a war in LFT 926, which they were fighting against the Green Party. I dont know much about BGS, but TDW controlled a few stations and outposts in system at that time (sadly, i think they lost their grip on these). IIRC, they even had the highest influence at the time but were not the controlling faction (was War, not Civil War, the latter of which i think determines controlling faction). Not sure if any of this is useful, but i am surprised to see that they seem to have lost progress in that system since.
 
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Yep readed what i wrote and i see the issue.

Basically in the systems i had this was basically, honk it says there is X bodies, i then use FSS and find the ones it had said in the honk, and them i go for the mapping part and in the case of the one that had a gas giant 561k from me, i selected it in the nav panel, used supercruise assist and let the ship do the route, when i was really close to it i honked again and the result was diferent, using the FSS it revealed the other bodies that previously i couldnt see even using the FSS. (the 1st time when i entered the system)

Not the 1st system i get this, i have already quite the number of systems that at 1st glance was already discovered and mapped by other commanders, that had left 1 or 2 bodies unmapped cause of their distance, and when i got there i not only mapped those as i discovered more of them.

Basically what i stated and am telling with all this is, if u see a sun that is 500K or more away from u, its worth flying out there and using the FSS again, cause i can say in 5 of this situations only 1 of them didnt had nothing new to discover...
Sorry for questioning again, but I just want to make sure I'm following you correctly. Are you saying you:

1. Entered the system
2. Honked
3. Entered the FSS mode
4. Searched for bodies in the FSS mode until there were no signals showing on the signal bar
5. Got the System Scan Complete message
6. Could see the number of bodies scanned as 100%
7. Flew out to a distant body
8. Honked again
9. Got a message saying that more bodies had been detected
10. Entered FSS mode again, and saw a new set of signals on the signal bar
11. Searched for bodies in the FSS mode again until here were no signals showing on the signal bar
12. Got the System Scan Complete message again

What happened to the % of bodies scanned at 10? Did it change down from the previous 100%?

With apologies again - just trying to make absolutely sure that nothing else is going before we get excited and/or start suggesting bug reports.

For reference I've just checked my FSS scan history, and I have detected bodies at more than 550kls (not many though).
 
Thanks!

Were you getting the 'System scan completed' message when you'd FSS'd all the bodies from the first honk?

Also, are you on PC? It'd be very interesting to see what your journal file shows for those occasions!

I play on pc, that is my platform.

That is one good question...
From what i recall in one case it didnt gave me that, cause when i tried to scan the last planet that was missing the FSS bugged out (that turn the image stuff), and i went all the way, wich was a good thing since was what made me realize that this was possible.

The other times it did say "system scan complete", doe it turned out it wasnt... :)
 
Sorry for questioning again, but I just want to make sure I'm following you correctly. Are you saying you:

1. Entered the system
2. Honked
3. Entered the FSS mode
4. Searched for bodies in the FSS mode until there were no signals showing on the signal bar
5. Got the System Scan Complete message
6. Could see the number of bodies scanned as 100%
7. Flew out to a distant body
8. Honked again
9. Got a message saying that more bodies had been detected
10. Entered FSS mode again, and saw a new set of signals on the signal bar
11. Searched for bodies in the FSS mode again until here were no signals showing on the signal bar
12. Got the System Scan Complete message again

What happened to the % of bodies scanned at 10? Did it change down from the previous 100%?

With apologies again - just trying to make absolutely sure that nothing else is going before we get excited and/or start suggesting bug reports.

For reference I've just checked my FSS scan history, and I have detected bodies at more than 550kls (not many though).

Well, like i just answered to another post here, the 1st time this happened to me was during the time we had that awfull bug with the FSS going sideways and didnt let u scan the systems, and that was how i ended up finding that this happened, cause i from that event onwards everytime i see a sun or planet that distant i tend to fly there to check if there isnt anything else, on some i end up finding new things, in others i get bumped cause there is nothing there...

As the percentage goes, that i recall it readjusted, but i cant say with 100% certainty since i wasnt really paying attention to those finner details.

I need to go to my pc log in and check what is in the history of what i did so far, but last trip i did and found this events, was to the left of the bubble, went 10k out before coming back in always on economical planning and i didnt saw that many, so far i got 7 situations like this that i found.
But i have found alot of systems where the system was discovered already by someone, and mapped and still i use the FSS and find new stuff, reason may just be that those systems were visited before the FSS was introduced? So older discoveries and somehow something failed when they switched over but i cant tell ive been playing since January so i only know the FSS and nothing else.
 
Well light can travel through the worm hole can’t it? Therefore if you go through it at sub light speed and light is also going through it then technically you’ve not gotten there quicker than light as light also went though it and just so happened to do it first 😁

If you want to get really technical, I don't think there is a distance to travel in a worm hole. Speed is needed to get to the worm hole but once you are there, you are on the other side. :D
 
Well, like i just answered to another post here, the 1st time this happened to me was during the time we had that awfull bug with the FSS going sideways and didnt let u scan the systems, and that was how i ended up finding that this happened, cause i from that event onwards everytime i see a sun or planet that distant i tend to fly there to check if there isnt anything else, on some i end up finding new things, in others i get bumped cause there is nothing there...

As the percentage goes, that i recall it readjusted, but i cant say with 100% certainty since i wasnt really paying attention to those finner details.

I need to go to my pc log in and check what is in the history of what i did so far, but last trip i did and found this events, was to the left of the bubble, went 10k out before coming back in always on economical planning and i didnt saw that many, so far i got 7 situations like this that i found.
But i have found alot of systems where the system was discovered already by someone, and mapped and still i use the FSS and find new stuff, reason may just be that those systems were visited before the FSS was introduced? So older discoveries and somehow something failed when they switched over but i cant tell ive been playing since January so i only know the FSS and nothing else.

How stable/fast is your network connection?
With the ADS and my shonky download speed I'd occasionally get incomplete responses from the initial honk. A second honk would show up additional bodies that the first didn't. I knew when it occurred because it took an unusually long time to return the results from the initial honk.
 
I have posted a question in Drew Wagar's q&a thread pertaining to our only known confirmation of raxxla, and the fact that the original version of David Braben's quote actually read:

"It exists, we know where it is and we know why people haven't been able to find it..."

I find this to be significantly different from "it's out there and we (FD) know where it is"

Take a look here, hopefully we get a response:
 
How stable/fast is your network connection?
With the ADS and my shonky download speed I'd occasionally get incomplete responses from the initial honk. A second honk would show up additional bodies that the first didn't. I knew when it occurred because it took an unusually long time to return the results from the initial honk.

I got fiber at my house 100mb/s no issues with it so far.
 
One thing from all i read around here (alot more since i last took a look at the post), the possibilty of Raxxla been a rogue planet as been brought up several times and its not without good reason, and who knows we could actually have them and be one...

But, as FSS goes, and honking a system and all bodies appear... Let me tell u, they dont sometimes!

And i stand by this claim i made now, since i already experienced that myself, get into a system, honk and get 24 bodies, go to all but one that was more than 500k away, i decided to go there, and guess what happened when i got there? I honked again just to find out there was another 11 bodies out there, that werent spotted by the FSS in the 1st honk...

Now a rogue planet, if it was to exist, well... That is something that would definatly be very dificult to pick up and to get to...

One thing i have been doing, everytime im in the bubble mapping all i can to get as much knowledge i can of the bubble area, is to travel to the distance stars and honk again, lets say for instance i find a system with 4 stars and furthest away is 500k +... I found one like that, went to it and honked, found a gas giant and a small ice body, that initial honk didnt pick up, so yes, there is stuff u dont get when u honk a system, even doe they say "all appears" immediatly it doesnt!

And this my fellow Raxxla thinfoild hats commanders, is kinda of a secret that i picked up while exploring in this game that i hadnt revealed yet and im doing now.

Have you raised this in a bug report? It just might be unintended!
 
Also, i would like to note for the newer guys that in previous versions of the player log journal, there was a celestial body classification of "Rogue Planet". This has been taken out since 2.4 (i think), and to my knowledge, no body was ever found that fit this category.

Edit: went back to double check. Interestingly, "RoguePlanet" was a listed category of star type, which might suggest it is something outside of the bounds of any system that one might be able to jump to, given the right circumstance.

This is to be expected (we discussed this topic earlier in the thread). A rogue planet is one not bound gravitationally to any other body, therefore it will be on its lonesome. ED fsd requires a star to jump to, therefore if rogue planets exist in-game then they must be classed as a star type otherwise you would never be able to reach them, effectively putting them outside the game.... 🙂

If they are to be found in-game they should appear as very low-mass systems, so will probably have a system designation something like Sectorname XX-X A?, since A type systems have the lowest mass.
 
Has anyone checked out the new information regarding the stolen DBX? There are a few clues. This is the last bit of it and it is very obviously intentional.
 

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Nope didnt.

I will check to see if i find another of this situations, im out atm exploring so if i come across one of this again ill check to see if i got it again and try to document it.

I could understand this happening if there was a server-side problem at FD, possibly exacerbated by an internet problem. Of course the bugged fss was very unreliable so it might have related to that. I suggest keeping an eye open for it & if it happens again then definitely raise a bug report; FD’s response to these is sometimes of interest! It may be that there is a 500kls detection limit inherent in the fss design; whether that is intentional or not would be the interesting bit!
 

Scytale

Banned
Rogue planets having to be referenced as "stars" to make possible to jump at. Actually, are they ?
Consequences of bad initial game design, leading to inconsistencies.
"Fog of war" is what should be the explo mechanic.

Has anyone checked out the new information regarding the stolen DBX? There are a few clues. This is the last bit of it and it is very obviously intentional.
Romero...
Pilgrim
in English.
 
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