Okay, but that still does not bring up the question I mentioned.See the OP of this thread.
The only questions I've ever seen asked is the typical "Where is Raxxla?"
Okay, but that still does not bring up the question I mentioned.See the OP of this thread.
Okay, but that still does not bring up the question I mentioned.
The only questions I've ever seen asked is the typical "Where is Raxxla?"
I would just be okay with either a yes or no. To be totally honest, however, I expect there to be no reply at all. I mean, that would be a hint, and Mike Brookes said that there would be none.Yeah, but if you did ask him, do you think he'd say "Well no, there's no way for you to find it, and you've been wasting your time for the last 5 years" even if that was the case?
To me it seems like you are searching a point that has the same distance to each of three given points just by brute force, assuming that the solution must be in the cube between the two point created from the dimension's mins and maxs. Can that be taken for granted?You can revise...seems ok for me >:
"everyone has to travel for themselves"Michael Brookes: "... It's a journey that everyone has to travel for themselves."
just a little two cents.
"everyone has to travel for themselves"
this specific sentence makes me think that raxxla must be a unique thing for every everyone. it is not a shared thing between players in the same universe. only you, can find raxxla for yourself, in your own journey. and when you find it, nothing else changes for anyone else, but you.
it also could mean that, everyone should be capable of finding raxxla for themselves, without any exterior help. wich hints that it is not hidden by some complex math puzzles, or complicated mechanics that only a set few can solve. the difficulty of finding it is at reach of everyone. since "everyone should be able to find it for themselves". some type of "hidden under your nose" kind of puzzle.
i realise this leads no where. but hey.
Perhaps a set of missions only 'unlockable' through certain conditions.just a little two cents.
"everyone has to travel for themselves"
this specific sentence makes me think that raxxla must be a unique thing for every everyone. it is not a shared thing between players in the same universe. only you, can find raxxla for yourself, in your own journey. and when you find it, nothing else changes for anyone else, but you.
it also could mean that, everyone should be capable of finding raxxla for themselves, without any exterior help. wich hints that it is not hidden by some complex math puzzles, or complicated mechanics that only a set few can solve. the difficulty of finding it is at reach of everyone. since "everyone should be able to find it for themselves". some type of "hidden under your nose" kind of puzzle.
i realise this leads no where. but hey.
Something like that. If this is the case, then that leaves the following:I took it to mean that when I find Raxxla and give you the coordinates, you won't simply be able to travel there directly - you'll need to make the whole journey yourself.
At it's simplest interpretation, Raxxla is permit-locked.
A portal could be a series of gates, in different systems.I took it to mean that when I find Raxxla and give you the coordinates, you won't simply be able to travel there directly - you'll need to make the whole journey yourself.
At it's simplest interpretation, Raxxla is permit-locked.
Perhaps a set of missions only 'unlockable' through certain conditions.
However our only way of having that were those Dark Wheel tip off missions that are currently no longer in the game, as per OP's current OP.
Something like that. If this is the case, then that leaves the following:
-Polaris
-The entirety of the Col 70 sector space
-The areas in and around the Horsehead nebula and Barnard's Loop regions
-Mingfu, Witch's Reach, HIP 22460 and others.
-Don't forget Lave 2, and finally Triton in Sol
Yeh, i tried some algebra and gave up Since a bit complex for me ...however, if there is any 3d progarammer ..need shift coordinat system to match surface of trangle, then solve task on surface (1 point) then shift coodrinates back to space.To me it seems like you are searching a point that has the same distance to each of three given points just by brute force, assuming that the solution must be in the cube between the two point created from the dimension's mins and maxs. Can that be taken for granted?
My 1st idea would have been to try some algebra. That should be more efficient.
…The more I'm thinking about it I get the impression that the equations won't be trivial to solve… My math lectures were a long time ago! Does anybody know the solution??
Whoops, seems that I'q quite late
Finding Raxxla goes through TDW. The part a tiny little bit obvious.
What the point of the invite, if not ?
I don't think the lore has changed. Codex just adds alternatives.the fact that they have changed the lore around it suggests its for a reason other than just plain background.
SD is just a facade we were told. The show goes on somewhat differently. Test, invite, etc... imho. Now, I can't imagine how it would be managed inside a game with thousands of players... I mean, there is a community. All the secrets of TDW would be revealed in no time.
I've been doing tdw missions and mystery tip offs all year though. Nothing more than I'm now much better at finding coordinatesBeen thinking...Storywriters were told Raxxla was off limits as something that should play out on the game, whole Lore has been Retconned but not changed (Jameson ship chronoogy is still current), so what has changed? Most of the stuff about Raxxla, why? Because it was too hard to retro-fit something into the old idea that was never planned to be anything in the first place? Why retconn it at all if it doesnt 'exist' physically in the game, far simpler to leave it as was.
The Codex etc hints that it does exist, the fact that they have changed the lore around it suggests its for a reason other than just plain background.
GalNet - I always thought Gan Romero etc although 'meant to take place off-camera' could still have hints or backup to other areas of the lore or game. So the dreams etc may be linked to other dreams just to back up one actual physical storyline later on that does involve dreams maybe, rather than just a 'fairytale' bit of fluff to make the galaxy seem lived in or there'd have been more surely.
So maybe, just maybe, it is in the game this time.
TDW are still looking for Raxxla aren't they? Maybe they know who the people are, if anybody, who does know where it is if that bit of the old lore is still true about the formation of the DW in the first place and why.
DW station - disused station round an unnamed GG - how many stations in human history just got forgotten about? What was there that was wanted enough to build a station then used so quickly it just got forgotten? like an old west ghost town?
Surface Missions - sometimes you get a pickup job or a scan beacon job at a RNG base, you have to map the planet and it shows up within 4-5LS I think it was for me, real close. Raxxla could be a similar place, no need for different game mechanics....a journey each must take for themselves.
Right thats enough help from me, you now have all the info you need to find it, if its there, which I truly believe it might be this time.