Do "purple-haired heroes" scare everyone into Solo?

This leads me to believe that most of these traders either switched to Solo or PG (that's what I usually do when I'm serious about trading in a CG), or they logged off for the evening, or I got really unlucky with instancing.

Or they blocked everyone with purple hair, leaving your CMDR that much more likely to be instanced with them.

Is there an option the CG could fail?

Not with the plot on rails, as it is.

Should be though, and no in-game character should realize that they are inside a video game with a preordained plot.

One of my biggest 'issues' with PvP in this game is was rebuy cost.

Lack of consequence is one of the reasons I barely seek out PvP any more. Nothing ventured, nothing gained.

you can't masslock it and I'll be out before you blow me up

A cutter can masslock a T-10 and there are crapload of cutters in any 'blockade'.

Anyway, any wing worth their salt would have at least two FSD disruptors between them and enough firepower to strip the shields and knock out the FSD of a T-10 before the cooldown is up...if they are quick about things.

Of course, most CMDRs you'll run into are clueless, but that shouldn't give your CMDR a false sense of security.
 
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A cutter can masslock a T-10 and there are crapload of cutters in any 'blockade'.

Anyway, any wing worth their salt would have at least two FSD disruptors between them and enough firepower to strip the shields and knock out the FSD of a T-10 before the cooldown is up...if they are quick about things.

Of course, most CMDRs you'll run into are clueless, but that shouldn't give your CMDR a false sense of security.

Well I wouldn't be entering Open looking for a false sense of security, quite the opposite. By the sounds of the OP, though, not a lot of that kind of group turning up, and if I do encounter a group like that, well I went looking for it didn't I? ;)
 
Should be though, and no in-game character should realize that they are inside a video game with a preordained plot.
Actually I'm alright with that, one of my favourite video games ever had this central god-figure who had realized the existence of the modding tools and the virtual nature of that reality, but it was written so well it was a bit surprising.

Maybe I'm just a bit tired of how this game is designed creates these conflicts and divisions year after year. It's so very pointless to complain about purple-haired heroes and carebears and whatnot, when it's the game that creates these roles, and people logging in just fill them. I'm not sure if Frontier even has quite understood this, or perhaps they have other reasons in choosing how they want to portray their game. On the other hand, this strange game has kept up interest for a long time, and going through different approaches and playing styles definitely is a journey. My activities certainly have changed many times over the years. Sometimes I think this game would have been a lot more popular if it would have had the capacity of being a little bit more serious and competitive, instead of being a meaningless sandbox, in a certain sense.
 
I just do whatever's most enjoyable for me.

If I'm committed to doing well at a CG, I'll play in Solo or Mobius.
If I want to have a laugh with "griefers", I'll play in Open.

In practice, I usually fly CGs in Solo in my Cutter until I hit the top 10%, then I swap into my T7 or iCourier for some lulz.
 
I think plenty of people escape consequences in this game by going to PG or Solo, which is why I mentioned a few posts back that the game experience would be vastly superior if there were one shared mode only in ED where such shenanigans were not possible.

Sure, but hauling grain is just as pointless. For some reason people are doing it though.

I can see the merits in the argument to make CGs Open-only. They are community goals, after all. I didn't go to the CG last night because I thought I'd get rich hauling grain in my Dolphin, but rather because I'm new to PC and wanted to encounter new people (even the ones with purple hair). I still haven't encountered anyone from this forum, LOL.

During my 20 minute cat-n-mouse with the PHHs, their attention was completely on me. AFAIK, nobody else was in supercruise with us. This itself might be part of the problem. I get the sense that the PHHs are a minority, kinda like lions among a herd of elk, yet the herd then all switches to solo leaving a lone elk or two at the (lack of) mercy of the lions. If all the ships I saw at the station before the lions showed up stayed in Open, the odds of more people getting through the "blockade" would have been greatly increased.

So yeah, if there's ever a vote to make Open-only CGs, I'd be in favor of it. You don't hear of people playing story mode Red Dead Redemption 2 complaining that RDO events are "open" only.
 
I can see the merits in the argument to make CGs Open-only. They are community goals, after all. I didn't go to the CG last night because I thought I'd get rich hauling grain in my Dolphin, but rather because I'm new to PC and wanted to encounter new people (even the ones with purple hair). I still haven't encountered anyone from this forum, LOL.

During my 20 minute cat-n-mouse with the PHHs, their attention was completely on me. AFAIK, nobody else was in supercruise with us. This itself might be part of the problem. I get the sense that the PHHs are a minority, kinda like lions among a herd of elk, yet the herd then all switches to solo leaving a lone elk or two at the (lack of) mercy of the lions. If all the ships I saw at the station before the lions showed up stayed in Open, the odds of more people getting through the "blockade" would have been greatly increased.

So yeah, if there's ever a vote to make Open-only CGs, I'd be in favor of it. You don't hear of people playing story mode Red Dead Redemption 2 complaining that RDO events are "open" only.
I don't know, those people are the very reason some people are playing in Solo. By making CGs Open Only you would just make sure they no longer participate.
Sure, if more people played in Open the chances to get interdicted would be lower. However, the commando purple hair also claims that 1000s of their friends stopped playing because the game isn't open only, if they all return chances to get interdicted would be higher again.
I have no idea if that makes sense.
 
I can see the merits in the argument to make CGs Open-only. They are community goals, after all. I didn't go to the CG last night because I thought I'd get rich hauling grain in my Dolphin, but rather because I'm new to PC and wanted to encounter new people (even the ones with purple hair). I still haven't encountered anyone from this forum, LOL.

.....

So yeah, if there's ever a vote to make Open-only CGs, I'd be in favor of it.

Kind of on the fence here.

I'm in favour of there being stuff that you have to do in Open.
Trouble is, changing anything from how it currently is to Open-only is going to annoy those who currently get involved in the content that's already provided.

It'd probably be better to create entirely new content that was always intended to be Open-only rather than repurposing existing content which Solo players can currently enjoy.
... which'd also have the handy side-effect of forcing FDev to create some new content rather than just taking the lazy option.
 
I have always wondered why......

those that sit in their interception gunships at cg's making comments that they are blockading the event, and say others should then fly big slow transports to the event and get good, build better, etc so that the trader can survive the attempts to stop them, as that is fun, do not actually fly the tradeships themselves and then have that great fun with their intercepting friends themselves.

Why do they always want to be the attacker?
 
I don't know, those people are the very reason some people are playing in Solo.
I hear what you are saying. It would very likely shut the door on newer players (PHHs sent me to Mobius back when I was a new player), but if ED is an "MMO", then CGs could be like those end-level dungeons.

What I find fascinating is this forum is full of self-proclaimed PvP Elites, and supposedly their hair isn't purple, yet I don't see them hanging around the CGs policing and protecting the innocent from the purple Drazi. They are like hypocritical Hollywood, encouraging everyone to stop climate change while they themselves luxuriate in the comfort of their 10 mansions and private jets and forum posts.

ps - I've yet to see this "cheating" that has all these PvP heroes hiding in Solo. And if they cared about the game, they'd be in Open and actively luring the cheaters into combat with them so they could report said cheaters to Frontier.
 
Or they blocked everyone with purple hair, leaving your CMDR that much more likely to be instanced with them.
This is one of the reasons I've yet to block anyone. "With great power comes great responsibility." That's not to say I won't someday, but I've yet to encounter behavior that warrants it (unlike PS4, where there I've encountered some truly toxic individuals).
 
I can see the merits in the argument to make CGs Open-only. They are community goals, after all. I didn't go to the CG last night because I thought I'd get rich hauling grain in my Dolphin, but rather because I'm new to PC and wanted to encounter new people (even the ones with purple hair). I still haven't encountered anyone from this forum, LOL.

During my 20 minute cat-n-mouse with the PHHs, their attention was completely on me. AFAIK, nobody else was in supercruise with us. This itself might be part of the problem. I get the sense that the PHHs are a minority, kinda like lions among a herd of elk, yet the herd then all switches to solo leaving a lone elk or two at the (lack of) mercy of the lions. If all the ships I saw at the station before the lions showed up stayed in Open, the odds of more people getting through the "blockade" would have been greatly increased.

So yeah, if there's ever a vote to make Open-only CGs, I'd be in favor of it. You don't hear of people playing story mode Red Dead Redemption 2 complaining that RDO events are "open" only.

People choosing which mode they play in is as close a popular vote as you can get. Not really smart too make them play the other way unless you can convince them they want to play the other way. Point is - if you don't see players in open, there's either a problem with the matchmaking algos or there simply aren't enough players who want to play that mode.
I find it kinda funny that people believe forcing players to play in open WILL make people play in open. I highly doubt that.
 
You play with NPCs. The "this is an official navy scan" interdictors that catch me right as I'm about to drop out at a station are some of the biggest jerks in the game, LOL.

Jerks and jokes!
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I think plenty of people escape consequences in this game by going to PG or Solo, which is why I mentioned a few posts back that the game experience would be vastly superior if there were one shared mode only in ED where such shenanigans were not possible.
I respectfully disagree.
I spend most of my time in open but my game experience is enhanced by solo and pg. I play this game to enjoy myself, if I'm chilling out running cargo to a CG then I might not be in the mood to deal with the usual suspects trying to get their 'PvP' ( * ) fix as it can just get daft when you simply keep banging your head against a brick wall ( ** ) trying to make a drop off.
Being able to choose the mode you want when you want is a usefull safety vent against fustration, it is meant to be a game played for fun after all.

* I use 'PvP' in quotes because whilst not being a PvPer I respect those who are, but I can't really see harrassing and blowing up vastly inferior ships as PvP in any meaning full sense.

** Yes I know there are builds and methods you can use but by the time you jump through all the hoops it's hardly worth it, unless that's your bag of course. Surprisingly many don't like being forced to compromise on what they want to be doing because of others trying to get their quick 'I made someone go boomboom fix'.
 
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