ANNOUNCEMENT Community Update (22/10)

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Sorry, but I didn't buy a space mining simulator. I bought a space sim that allowed me to progress by dipping in and out of a variety of activities. One by one those activities have been rendered pointless or nerfed into oblivion. It's been good, and I've definitely got my monies worth. But I'm out.
 
I have to admit, after I rofl about the pure satire FDev offered with this announcement, things get even worse.

It's REALLY odd, that they delayed the Carriers so close before the release-date and THEN with the argument, that they care about the "community-rant" and THAT would be the reason to delay the FC-Release.

Really odd...:unsure:


It is the lack of trust we have in Frontiers. That anything you say is greeted with misgivings.


We know that the team working on Elite is much smaller than 100. We know that the majority are working on New Era and, since that hasn't been delayed, we know that they continue to work on New Era.

We know that FD pulled out all the stops for Update 2 Patches 2 and 3, they probably pulled in people from other teams, and that didn't go so well. A small, knowledgeable and focused team can get more good work done per person-hour than a huge team with no experience of the code but they can still only get a certain amount done. Twenty people cannot do the work of a hundred. If you give them too much work then something has to give, and it's generally the old bugs and general robustness.

There's been a few comments on the forum talking about the lack of regression testing. A regression is when an old and fixed bug reappears in a new release. The classic way to get this is to patch one code branch but not another, but that is not very likely. Imagine you have an old garden hose. Every time you stress it, it springs a leak and you have to patch it. It isn't the same leak every time but the symptoms are similar. The hose is not robust. Instead of patching it each time, what you need to do is buy a new hose. But then you need to take the time and money to get in the truck and drive to town. If you need the garden watered now, it's easier to slap a new patch on it.

It appears to me that that is the situation Frontier finds themselves in. There are significant areas of the code that keep breaking. The coding isn't buggy, but it isn't robust either. As soon as it is stressed by a related new feature or an unusual circumstance, it breaks.

You can't afford the time to buy a new hose because you're building a new house next door for when the grandchildren are born and that's taking most of your time and effort. (You call it New Era, catchy name.) On top of that, your wife wants you to build her a new kitchen. But even when you move into the new house, you're still going to have to water the garden. You'll need to buy that hose at some point or the new house will feel as broken and run down as the old one. Maybe the kitchen will have to wait.

Regression tests are done whenever a new version is released. You want me to tell you what the usual testing process is.

  • Functional testing of new features
  • Testing of all the implemented functionalities that affect others already in progress.
  • Regression testing to verify that everything fixed works.
 
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TL;DR - FC delayed until 2020 2.8% of community upset, Fdev may fix bugs between now and delayed FC, Small seismic charges causes forum user to throw teddy out pram and block me like a 3Yr old child
Well in other news, the Dolphin is a fine ship. I hope Frontier fixes the light bleed-through. Seeing my headlights and collector limpets shining through my hull into my cockpit damages my immersion.
 
I expected Fleet Carriers to be a bit disappointing, so I'm finding it hard to work up much disappointment now about not being disappointed in December.

And I actually find it quite funny that they managed to further break their rather fragile current code in an update whose main purpose was to screw more money out of players at a time when less than ever is being done for them.

The promise to work on bugs is welcome. But promising is easy; delivery is hard.

Like many others, I expect the 2020 update to include a complete rework of the code for easier maintenance. If that's true, I suspect that whatever they promise, they will be reluctant to invest too many resources into fixing code that they're going to retire in a year.

Unless they decide to try to roll out some of the new code early; which might be a better explanation for the renewed commitment to beta testing than a burning desire to accommodate the demands of the community.
 
Find myself very much in agreement with Cmdr Shanaeri.
Sad that carriers is delayed again but if the bugs are as numerous as some are saying (personally the bugs haven't really affected me so far) then perhaps a change of focus is needed.
Thanks for the post Will, really hope it was free of spin though.:devilish:
 
Holy Batman!

An announcement where they say to delay content and rather fix bugs. And within less than 12 hours, it has over 270 likes. Seems like i am not the only one still experiencing "inconveniencies" since the last big patch.
 
It is the lack of trust we have in Frontiers. That anything you say is greeted with misgivings.




Regression tests are done whenever a new version is released. You want me to tell you what the usual testing process is.

  • Functional testing of new features
  • Testing of all the implemented functionalities that affect others already in progress.
  • Regression testing to verify that everything fixed works.

Au contraire, Commander! I'm one of "the few", that still have faith and hope in FDev. I was called a "White Knight" more than once.
Nevertheless, it's a odd coincidence, that the delay AND FDev's response to the "Open-Letter-Initiative" fits like the glove to a fist.
 
I can imagine what has happened over the past terrible year, new staff in and the actual real talent is turfed out by underhand tactics or just walks away. Hence we get left with a bunch of inexperienced devs that are all blag and no skills.
Coding slips, errors are made, we get dissapointed.
In a nutshell, someone at the top has not been keeping an eye on the ball and letting a group of noobs run the project.
I have seen it happen time after time during massive game company expanisions.
These studios never, ever, ever learn from previous mistakes.
But I am eternaly patient so I will ride this storm out and hope for Sunny skies next year.
But with all the hype about the paid update, I imagine it will fall well short of our expectations.
 
Like many others, I expect the 2020 update to include a complete rework of the code for easier maintenance. If that's true, I suspect that whatever they promise, they will be reluctant to invest too many resources into fixing code that they're going to retire in a year.
It will not be a complete rewrite. I am reminded that we share 98% of our DNA with pigs. Yes large areas will be rewritten, but a huge amount of the code will carry over. They will certainly be considering not reworking code that New Era will obsolete, but that will not be much. In fact it might be a fun new forum game: spot the areas that are not getting attention in order to guess what New Era will give us.
 
I have to admit, after I rofl about the pure satire FDev offered with this announcement, things get even worse.

It's REALLY odd, that they delayed the Carriers so close before the release-date and THEN with the argument, that they care about the "community-rant" and THAT would be the reason to delay the FC-Release.

Really odd...:unsure:
yes
if the FC were almost ready we could have tested them in the december beta instead of testing the bugs corrections...
FDEV probably needed many more months to finish the work on FC
and i think it is for the best (but i played only the last 10 months so i have not experienced the previous delays...)
 
It's REALLY odd, that they delayed the Carriers so close before the release-date and THEN with the argument, that they care about the "community-rant" and THAT would be the reason to delay the FC-Release.

Really odd...:unsure:
What I find really odd is not the timing of the delay but rather the length of the delay. I can see delaying FCs by a month or two in order to clean up these bugs, but SIX months? Either this game has a whole heck of a LOT of bugs, or they have only two people (Adam and Adam) working on fixing these bugs...

The only logical reason I can think for this long delay is that Frontier is going to do a bottom-up audit and rework of the entire Cobra engine, cleaning up spaghetti code and legacy APIs, etc. If this is their plan, well then I can only commend them, because sometimes you just have to stop the car, remove the engine, and rebuild it, for the best results.
 
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Viajero

Volunteer Moderator
Things just don't add up with 100 people spending years designing, developing and testing.. theres a tangible gap between effort and changes to the game for some reason
To be fair I think you would need to wait and see what the new era brings (given it is the part of the Elite dev team that allegedly consumes most of its resources atm) in order to properly judge that.
 
I can imagine what has happened over the past terrible year, new staff in and the actual real talent is turfed out by underhand tactics or just walks away. Hence we get left with a bunch of inexperienced devs that are all blag and no skills.
Coding slips, errors are made, we get dissapointed.
In a nutshell, someone at the top has not been keeping an eye on the ball and letting a group of noobs run the project.
I have seen it happen time after time during massive game company expanisions.
These studios never, ever, ever learn from previous mistakes.
But I am eternaly patient so I will ride this storm out and hope for Sunny skies next year.
But with all the hype about the paid update, I imagine it will fall well short of our expectations.
o7
i loooooved Arkanoid :D (the game...)
 
What I find really odd is not the timing of the delay but rather the length of the delay. I can see delaying FCs by a month or two in order to clean up these bugs, but SIX months? Either this game has a whole heck of a LOT of bugs, or they have only two people (Adam and Adam) working on fixing these bugs...

The only logical reason I can think for this long delay is that Frontier is going to do a bottom-up audit and rework of the entire Cobra engine, cleaning up spaghetti code and legacy APIs, etc. If this is their plan, well then I can only commend them, because sometimes you just have to stop the car, remove the engine, and rebuild it, for the best results.
148313
 
Au contraire, Commander! I'm one of "the few", that still have faith and hope in FDev. I was called a "White Knight" more than once.
Nevertheless, it's a odd coincidence, that the delay AND FDev's response to the "Open-Letter-Initiative" fits like the glove to a fist.

Frontier's good for everything. He always has the "perfect" excuse to do things. There are users in the forum who I prefer to call Evangelists, rather than white knights. You have to be a little critical of the situation, rather than praising all the decisions.
 
Frontier's good for everything. He always has the "perfect" excuse to do things. There are users in the forum who I prefer to call Evangelists, rather than white knights. You have to be a little critical of the situation, rather than praising all the decisions.
You see, I AM critical...in more than one way. I'm sitting between the chairs, regarding FDev and Elite: Dangerous. But I still am confident, that my faith won't be fooled completly by FDev.
 
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