Just arriving at Hooker Terminal.
Fnar.
Fnar.
Thanks for your kind words!@MaxG10 - wishing your animal companions a full and speedy recovery, and situations relating thereto a quiet resolution. I used to work in the UK court system (I was only ever a small cog in that machine), and I bowed out when it became inescapable that 'there's no justice, there's just us!'. I sympathise in every way with your frustrations.
Science should be objective with models, experiments, and mathematics be able to be independently rejected if false. Who wrote it should be irrelevant. Pseudonyms are common in litterature for various reasons and to my knowledge aren't frowned upon there. While science typically have not been using those, the environment (especially in the climate change) these days could very well be used to argue that the use of pseudonyms are justified. New science contrary to popular belief are often thrown away, such as the heliocentric model, relativity, and quantum mechanics. All those have now been widely accepted, but were not initially.Try and read the first line of the introduction:
"In a recent study Volokin and ReLlez [1]"... Now try and spell the two authors names backwards. They are called Ned Nikolov and Karl Zeller
From my reading of it, I haven't noticed any obvious flaws in their methodology (but it's not my topic of research, though much of the argumentations I understand from chemistry/physics). I haven't yet had time to look for articles disproving the model proposed.Would have been nice though, knowing that it wasn't me, but it probably is
I like the work they did though. Pretty clever, but amongst other, leaving out the biosphere is too simplistic.
Edit: Never underestimate a simple model. Occam's razor and all that makes "sense".
I've put some serious milage on the Tijuana Taxi II, it's got two AFMUs. Never used em, not once.Yesterday I built a mock up of an "agile" frag Conda, and went hunting pirates. At first the frags seemed strangely weak, but then I saw that only three of them were enabled in the fire group. Doh! Also, the hardpoints on the Conda aren't placed very well. It's difficult to fire frags on the lower side of the ship, when the enemy ship is close enough, because the Conda's hull cover your vision, so it becomes a matter of "timing it right". Finally, even max stripped down, the Conda isn't exactly agile.
After all the violence I've been involved in recently, I also started looking at my exploration part of the garage, and decided to work a little on my ASPx. I want to go see Colonia at one time, and possibly beyond. When I went to Sag A* in the Mamba, I travelled really light. The only extravaganza I brought was a tiny shield. It worked out fine. I arrived with everything working at 100% except the hull integrity, which I expected to deteriorate.
So my question to you super explorers out there is: How many thingies do I need? Do you have any experiences telling you that you actually had to use the AFMUs or the repair limpets? They don't use a lot of power turned off, and they aren't heavy, but do people use them unless they do the Neutron Highway?
I was thinking on going belt and suspenders with the build, and so far it looks like this:
Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerouscoriolis.io
Comments and suggestions are highly appreciated![]()
We're kind of OT here, but:Science should be objective...
I've always taken an AFMU. I actually needed it once when I messed up, crashed into a star, and got some damage that way. If you have the room, they don't weigh anything and you can just turn 'em off until actually needed so they don't consume power. It's just a little insurance.So my question to you super explorers out there is: How many thingies do I need? Do you have any experiences telling you that you actually had to use the AFMUs or the repair limpets? They don't use a lot of power turned off, and they aren't heavy, but do people use them unless they do the Neutron Highway?
I would love to hear those results personally. If you don't want them public (or your name etc) but are still willing to share, I'd welcome a DM. I love learning. If global warming is a problem (it may very well be - whatever the cause) - the most obvious 100% guaranteed solution is worlwide collaboration and rapid focus on space technology to install giant solar reflectors to reduce sunlight from reaching the planet.We're kind of OT here, but:
I'm not a climate scientist either, but I have done models on the planet, including the biosphere and energy balances. The results kind of shocked me. It also taught me to be very skeptical, even with the scientific articles I read. We know a lot, but I'm no longer convinced that "official" scientific consensus is necessarily the truth. Sometimes other interest come into play, like avoiding global panic etc. I don't trust some large organisations like USGS anymore. On the other hand some of the untold facts (~problems) are untold to avoid panic it seems, so I also concluded that any scientific article mentioning potential solutions would be scrutinized thoroughly, but then the news would spread like an Australian wildfire. If there is one thing I have learned, it's that people don't like bad news, but they love good news. I'm done trying to tell people about the mess we're in, because their reactions resemble that I told them I had inercourse with their mother. Perhaps because once they understand what I say about the state of the planet, they immediately ask for a solution, and then I have to be honest and tell them that there is none that we know of. I'm trying to forget my results, and if ever Morpheus offers you two pills, go for the blue one![]()
I'll send you a PM, so we can keep this thread about EDI would love to hear those results personally. If you don't want them public (or your name etc) but are still willing to share, I'd welcome a DM. I love learning. If global warming is a problem (it may very well be - whatever the cause) - the most obvious 100% guaranteed solution is worlwide collaboration and rapid focus on space technology to install giant solar reflectors to reduce sunlight from reaching the planet.
If you're interested, here's another article discussing the Thermal Enhancement on Planetary Bodies and the Relevance of the Molar Mass Version of the Ideal Gas Law to the Null Hypothesis of Climate Change.
...
So my question to you super explorers out there is: How many thingies do I need? Do you have any experiences telling you that you actually had to use the AFMUs or the repair limpets? They don't use a lot of power turned off, and they aren't heavy, but do people use them unless they do the Neutron Highway?
You shoot biologicals?Never tried,(l'm a wuss),what effect does it have?Hardpoints: current recommendation includes one small laser (to interact with biologicals)
A few of them are supposed to react - I haven't encountered any of those personally so far.You shoot biologicals?Never tried,(l'm a wuss),what effect does it have?
........
Regarding your ship, the AspX is kind of outdated. The Krait Phantom is better, ........
Thanks a lot! That is an excellent post. Some of it I knew and agree with, but you have some very good points that I had not thought of.A single AFMU is enough, and for a long term expedition, I wouldn't fly without one. Not because of Neutron boosting, but for inattentiveness. From Sol to BP is minimum 65000 ly, or somewhere notrth of 100000 ly if you take a more scenic route, and the same back again. In those 6000 jumps, you will ram a couple of stars and/or planets.
Repair limpets - I'm not carrying any (they weren't even existing when I started out), but if you have a couple of small internal compartments left over, they wouldn't hurt, either.
But ultimately, your ship's Achilles Heel is the power plant, because you can't repair it out in the field. So carrying multiple AFMUs, or large repair limpet controllers, is futile. And, at least as far as repairs go, the Hull Seals also want a bit of excitment
Other things: SRV (bring two if your ship can easily carry them) for some change of scenery and to collect materials, perhaps a SLF bay to fool around interesting sites or as a camera platform. Oh yes - materials. Fill up your storage before you leave. Some stuff (like Arsenic) is surprisingly hard to get, other stuff (all manufactured) basically impossible - and synthesizing heat sinks takes manufactured mats.
Yes, synthesis - jumponium (FSD boost) is sort of optional (and if you do, make sure you have your way back plotted before you go forward), but SRV refuel will be necessary at some point, and if, for whatever reason, you crack your canopy, you'll be extremely grateful if you filled up your Iron and Nickel bins to the brim.
Life support - before life support synthesis became a thing, D rated life supports were usually recommended for the low mass. Nowadays, I'd suggest to go A rated, and pay a visit to Etienne (G5 lightweight) before you go into the deep end beyond Colonia.
Regarding your ship, the AspX is kind of outdated. The Krait Phantom is better, and the Krait Mk.II will let you take along a SLF hangar at a moderate reduction in single jump range (which is kind of overrated).
Had a look at the rest of your loadout. As I said above, raw jump range is overrated (unless you want to race, or reach really remote systems - in which case you should use a 'conda). Anything above 40 ly is ok.
Powerplant: as this is the only module you can't repair, go for armoured
Thrusters: I usually use A-rated, but it doesn't make a big difference
Life Support: like I said, D rated was fine before we got synthesis. Now, it can make the difference between having to synthesize every five minutes, or every 25 minutes.
Distributor: you only need it to boost, small is ok
Fuel tank: why? Jump range will only depend on actual fuel content, which you can control, not on potential fuel content. With that tank, you will only have two full jumps - a single non-scoopable together with a refill of the small tank means you'll have to recalculate (in the best case). And there are regions in the Galaxy where there are many non-scoopables.
Optionals: I usually use bi-weaves.
Hardpoints: current recommendation includes one small laser (to interact with biologicals) and one mining laser (emergency resupply of materials from asteroid rings). If you want to juggle your fuel tank for maximum range jumps, a plasma accelerator or railgun with the Plasma Slug effect is also not uncommon.
Utilities: heat sink launcher (just in case) and chaff launcher (fireworks!) would be recommended.
On my current circumnavigation, I'm slowly approaching Beagle Point (only ~10k from The Abyss now) - and I'm flying a less than optimal equipped Dolphin. If I were to start again today, I'd use a Krait Mk.II (for the SLF hangar), probably something like this.
Bestest ship in the whole wide galaxy that Mamba! Looks good tooToday was Mamba day for me. I love how it flies, and I haven't flown it enough, so I just jumped in and went looking for whatever.
When I left the station there were a lot of wakes just hanging out, so I decided to scan a few. Might as well get the data for later. While I was doing that, I got an incoming message with a mission offer to pick up some landmines from somewhere in Akandi system.
I was in the mood for random, so I accepted and went off to find the landmines. They turned out to be in a little courtyard type area, and were guarded by multiple skimmers. I decided to amuse myself by trying to grab the landmines without the skimmers noticing. They have a pretty slow reaction time, and won't actually attack you for 30 seconds or so once you breach the red perimeter. So I opened my cargo hatch and dashed across the courtyard, grabbing one landmine at a time and then exiting the guarded area on the other side. It was actually pretty fun, and I succeeded in getting all the cargo without aggravating the skimmers.
Here's me scanning the Nav beacon. A pirate accosted me a moment later, and regretted it immediately. Poor guy
View attachment 159916
Interesting.I think it must be an artifact lefftover from early stellar forge days.There is a similar formation in/near the eagle nebula,iirc, although it's stacked more like a wall.Heh, nothing quite so inovative as 'landmine Pac-Man', but I did discover I had totally forgotten what my 'Colonia Explorer' account was up to...
Namely, going in the opposite direction to get far enough out to unlock Palin (so Jellyfish/Crab Nebula bound). THen getting distracted by this odd formatin:
![]()
Its directly 'below' the California Nebula - I don't expect to uncover anything new, but I'm enjoying slowly noodling along, peeking into each system on the way.
Though it doesn't show in the image, the line of densley packed systems extends all the way to the far bookmark.