That's because we call them "SRV's"...
Z...
lmaoYes there are. They're called Thargoids.
That's because we call them "SRV's"...
Z...
lmaoYes there are. They're called Thargoids.
The cash shop was always in the PC version for cosmetics - what they are saying is that you can earn 'currency' for those cosmetics by playing the game - if anything they are reducing their cash flow.So instead of fixing the game, you added a cash shop to the game... the headline feature for a update is a cash shop, that is absolutely ludicrous.
The cash shop was always in the PC version for cosmetics - what they are saying is that you can earn 'currency' for those cosmetics by playing the game - if anything they are reducing their cash flow.Looks rubbish tbf. 5 years in and they're pushing the livery rubbish because it makes them cash. I'm tempted to open a book 1/3 fleet carriers don't come out in 2019.
Also wasting resources on a training vid when it's not that hard to pick up. How about some new gameplay features?? Also if you do pls don't make them a repetitive grind
Wouldn't it be cool if we could buy a carrier and load it out with our personal fleet and let our AI crew fly them?Fleet carriers will ruin the game for the solo commander.
Lots has changed since that was written. Still not sure what to think, but going to wait and see.Wouldn't it be cool if we could buy a carrier and load it out with our personal fleet and let our AI crew fly them?
I'm not sure it would ruin the solo game as its still basically a "take it or leave it" kinda option. Besides, one could always hop on a friendly carrier in open play and hitch a ride, then go back to solo once they get there. How they might get back though could be another matter...Fleet carriers will ruin the game for the solo commander.
I mean solo/pg/open all sharing the same galaxy is what ruined the game from the start, hoping FDEV are remedying this for the big update next year but I doubt that happens!I'm not sure it would ruin the solo game as its still basically a "take it or leave it" kinda option. Besides, one could always hop on a friendly carrier in open play and hitch a ride, then go back to solo once they get there. How they might get back though could be another matter...
In the first half of this year:so, when we see fleet carriers, when this patch ?
and how many they cost credits ?
Thanks to all the commanders who joined in the beta back in November, we're happy to announce that the January Update will be launching on the 14 January! As we mentioned back in October, the first half of this year's updates will be focused almost exclusively on Fleet Carriers and fixing as many high priority bugs and issues as possible, ensuring that the game runs as smooth as a freshly-purchased Cobra MkIII.
So that thing when just a couple of months away from its released had its carpet pulled... and now over a year later, it's still being worked on? Hmmm..."the first half of this year's updates will be focused almost exclusively on Fleet Carriers "
So that thing when just a couple of months away from its released had its carpet pulled... and now over a year later, it's still being worked on? Hmmm...
Understood, but FCs were seemingly pulled (somewhat like ice planet surfaces) just months before the release date. I'd suggest these developments should be nigh on complete just months prior to their official release, not in design...I don't think the delay is about how much time will be allotted to it, just when the allotted amount of time will be. They may not have produced much more than the design concepts we saw yet.