engineer
I agree, with regrets.
I like this game very much, mostly fun and sometimes exceptionally so. But the combat part of the game, particularly in ranking up is like Chinese water torture. I've blown up enough NPC ships to sink the entire NPC Navy and I'm only at 60% Deadly. When I started Combat ranking I was a quite dashing young man. Now I look like this. Frinds don't let friends Combat rank.
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I'm lazy, but still the type that tries to come around. AI chaff was merely annoyance. I simply switched to fixed weapons.Nothing immediately came to mind when I read the OP earlier, but I mulled this question over as I played today & I think it's probably the way higher ranked NPCs use chaff, I suppose that broadly puts me in the 'bullet sponges are irritating' camp
There are quite a few aspects of the game that I'm not as keen on but I just don't do those things (I've never pledged for example, and I no longer explore virgin systems) but fortunately the game is broad enough in scope that I still have plenty to keep me occupied![]()
I'm lazy, but still the type that tries to come around. AI chaff was merely annoyance. I simply switched to fixed weapons.
I think it's fine for the non-cambat setups? I flew a D-rated Python for mining with 1 Beam fixed, mining laser and the mediums were burst turrets. Small ships aren't a problem so much and that was what I mostly encountered with that setup. It was stuff like FdL and Clipper that were a pain to kill when using the FAS e.g.I use a combination, quite often fixed hitscan and gimbaled projectile, because overall it seems to be more effective in my hands in more situations than all fixed. I suppose I'd rather kill lots of little things than one chaffing bullet sponge more often, I'm thinking of stuff that interdicts me in supercruise here.
Well, much as I complain about the Free Credits and Auto Taging for the explorer that refuses to explore, that's not my least enjoyable thing in EDYou know how it is - always tempting to salt a positive thread, so I thought why not gather some salt separately in a proper container.
So my least enjoyable ED activity - no it's not engineers, I can just ignore them. Not really, but I do and that pits me against bulletsponged enemies in combat. Combat is my least enjoyable activity - I blame the powercreep for that. I used to do a lot of it before they notched up the NPC HP so much, but it simply didn't pay nor yield a fun experience anymore. Ships flying reverse as fast as they can fly / accelerate ahead adds in to the mix. My tolerance for nonsense is actually pretty big, but I just couldn't stomach the combat anymore.
So what's yours? Operating the FSS? Outfitting? Hitting "J" all the time? Alt-tabbing?
Yes logging out. RL sucksLogging out!
LOL - sorry, couldn't resist giving the ultimate White Knight repsonse. But seriously, err ...
Opening Galnet and seeing that it's still empty.
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This!Driving the SRV around a guardian site because I wanted the fsd booster.
This!
There are parts of the game that I like, and some things I don't. Sometimes I start liking things I didn't like before, or stop liking things I used to like.
But driving around that guardian site, trying to figure out what to do, and then having to do it multiple times over was by far the worst experience this game ever gave me. Malus points for forcing me to go back, because I had apparently missed one component.
I'd be very surprised if I'd ever begin to enjoy that. Actually, I cannot see myself going back to that guardian site ever again.
Anybody who reads my posts will already know mine and I'm going to restrict myself to just a few lines because otherwise I just will not stop.
Having to use the FSS to scan every body just to get a basic system map. I've actually been to Beagle and back since they introduced it - like an idiot, it's a journey that I actually held off doing for about 6 months because I was waiting for the exploration update, so you can imagine my joy when they dropped it and I discovered that they had completely destroyed the way I used to explore with it. What I'm looking for when I explore is visually interesting planets, whether that be colouration, interesting orbits, close binaries or any combination of those (for example striking colour combinations in close binary planets etc). The number of systems I can potentially check out in a given amount of play time is now about a tenth of what it was before the FSS and it blows today just as hard as it did they day they forced that change on me.
Stopping now because honestly, it's still like a weeping open sore and it will be until the day I stop playing. They absolutely crapped all over what was the most enjoyable aspect of the game for me and I will simply never get past that.
(Note - yeah it's only a game and that's the context the above is written in. It is probably the worst thing I've had done to me by a development team in 35 years of gaming, I certainly can't think of any single change to a game that's ruined so much of it for me. Doesn't mean it's keeping me up at nights or anything and I face more serious problems every single day in real life, I also still play the game, but exploration is a shell of what it used to be and will remain so as long as it takes me ten minutes to get a full picture of what a system with a high number of bodies actually looks like.)
Disclaimer: For literally every other task, the FSS is great. It's great to be able to scan a body to the same level as the old DSS with it, fantastic to be able to check signal sources in systems with it, all that stuff is well thought-out and really adds to the game. It's just the fact that to even know whether I want to check a system out properly, i.e. whether it has anything in it which I might want to examine in any detail, I have to mess about with the FSS just to get a picture of it. I realise that the people who keep spreadsheets of every class 1 gas giant they ever discovered probably love the functionality but that's just not what I groove on and never will be.