Improvements I'd like to see in JWE2
-Dinosaurs
1.0 More natural herd behavior with dinosaurs walking and running together (Raptors, hadrosaurids, ornithopods like Iguanodon and Dryosaurus, ornithomimids and some species of ceratopsians)
1.1 Pack hunting (Raptors, Allosaurus, Albertosaurus and maybe...T.rex)
1.2 In free mode and sandbox mode, there is the option that herbivorous dinosaurs do not need feeders, but can meet their need for food with plants that are low down; in the case of sauropods, they could feed on the trees in the environment themselves
1.3 Two variations of combat finishes for each species of dinosaur, the goal is to vary the way a dinosaur finishes a fight
1.4 Not all dinosaur fights will necessarily result in death, and an opponent may run away from a fight if they have weaker fight genes
1.5 There is the option of carnivorous dinosaurs sometimes failing in their hunt and the prey escaping the attack, not always the hunt is successful
1.6 Introduction of free and sandbox mode dinosaur breeding with male and baby dinosaurs
1.7 Introduction of marine reptiles such as Mosasaurus, Liopleurodon, Elasmosaurus and Pliosaurus
1.8 In free mode and sandbox mode, add the option of having free pterosaurs flying around the island without fleeing the island, with the possibility for them to land on the ground and feed themselves
1.9 Small dinosaurs are unable to break fences, so dinosaurs like Velociraptor, when dissatisfied with their environment, will try to jump over fences. Electrified fences will cause damage to the dinosaur and cause it to fall off the fence.
1.10 Addition of more realistic design for Acrocanthosaurus and Deinonychus
1.11 Sexual dimorphism based on the color of the dinosaur skin, this can be configured in the Hammond Creation Lab, so that the color of the dinosaur gender is at the discretion of the player
1.12 Nesting system, small medium and large nest models, eggs can be stolen by small carnivores, parents will protect eggs and babies with animations of intimidation and attack, herbivores like Triceratops and Stegosaurus will attack the attacker as well as carnivores
1.13 Addition of pterosaurs, Dimorphodon, Quetzalcoatlus, Hatzegopteryx, Coloborhynchus and Ramphorhynchus
1.14 Addition of dinosaurs
Herbivores (Hadrosaurus, Lambeosaurus, Eotriceratops, Centrosaurus, Gondwanatitan and Alamosaurus).
Carnivores (Megalosaurus, Torvosaurus, Pycnonemosaurus, Daspletosaurus, Coelophysis and Lythronax)
1.15 The tail of Triceratops should be higher as in the movies, it should not touch the ground as in the first JWE
1.16 The design of the Carnotaurus must be the same as that of JWFK
1.17 The design of the adult Allosaurus must be the same as that of Battle At Big Rock
1.18 The tail of dinosaurs should move naturally without being completely rigid, especially in running animation
1.19 TLWJP sounds for Parasaurolophus
1.20 T.rex eyes should blink, in JWE 1 T.rex eyes do not blink, a small detail that I noticed
-Environment
1.0 Island Generator in free mode and sandbox mode
1.1 Possibility of creating deep water for dinosaurs to swim (Ceratopsians, Hadrosaurids, Spinosaurus, Baryonyx and Suchomimus)
1.2 New biomes for dinosaurs to live in
1.3 Ability to create cliffs and canyons
1.4 Ability to create waterfalls
-Constructions
1.0 Dinosaur Museum
1.1 Jurassic Ferris wheel
1.2 Statue (T.rex, Velociraptor, Spinosaurus, Triceratops, Stegosaurus and Brachiosaurus)
1.3 Viewing dome (as in JPOG)
1.4 Rest Area
1.5 Jurassic kaiak ride