The ED flight model and graphics coupled with the NMS gameplay would have me seeking early retirement.NMS with Elite's flight mechanics would seriously be my Game of Forever. Like I'd lose sleep playing such a beast of a game.
The ED flight model and graphics coupled with the NMS gameplay would have me seeking early retirement.NMS with Elite's flight mechanics would seriously be my Game of Forever. Like I'd lose sleep playing such a beast of a game.
So is the update any good or is like the rest of the updates?
Yeah lolol same here.The ED flight model and graphics coupled with the NMS gameplay would have me seeking early retirement.
Only thing left to wish for at that point is a way of uploading yourself to the system.The ED flight model and graphics coupled with the NMS gameplay would have me seeking early retirement.
If NMS had a bgs system running in the background like ED, I would never go back to ED. The "factions" of NMS are basically fluff and they don't interact in any kind of meaningful way with one another. The bgs, imho, in ED gives some purpose to the game on a micro and macro level (it could be improved (though).Yeah, though I do love the realistic look and feel of Elite, I've discovered I vastly prefer the gameplay of NMS. The mechanics can be repetitive but the procedural nature adds enough variety of discovery for me to still have fun. Plus the creative aspects of the base building mixed with the survival / RPG elements just make NMS feel like a much deeper, interesting game than Elite which feels static and barren by comparison.
NMS with Elite's flight mechanics would seriously be my Game of Forever. Like I'd lose sleep playing such a beast of a game.
I've started again, since it's a new beginning for NMS, it should be a new beginning for me too. It's always fun to go through the early game where you're struggling to actually survive or just do half the things that you take for granted because you don't have the modules / blueprints / cash / nanites etc to do it.
Deleted an 85 hour save to make room (it's about two years old), but OK...
I always keep one slot open just so I can start new games. I do enjoy the first bit where you have to work a bit to survive, and you're forced to explore on foot. But once I get to the grindy base building parts I go back to my main gameI've started again, since it's a new beginning for NMS, it should be a new beginning for me too. It's always fun to go through the early game where you're struggling to actually survive or just do half the things that you take for granted because you don't have the modules / blueprints / cash / nanites etc to do it.
Deleted an 85 hour save to make room (it's about two years old), but OK...
There's some mechanics in the background for the trading, but I'm not sure exactly how well done it is. If you dump a product in a place, the price drops, and such. (If I'm not misremembering stuff)If NMS had a bgs system running in the background like ED, I would never go back to ED. The "factions" of NMS are basically fluff and they don't interact in any kind of meaningful way with one another. The bgs, imho, in ED gives some purpose to the game on a micro and macro level (it could be improved (though).
What? WHAT??? Enjoying No Man's Sky. Blasphemy! You're supposed to hate it.So far, I'm enjoying this game.
Very true. The only online tool I've used for NMS is the recipe and crafting website: https://nomansskyrecipes.com/index.html3 main mission lines, 9 secondary missions
The best thing is that youtube not required to figure things out.
Picked this up on sale from Steam a few weeks ago... 3 hours game play so far, but enjoyable....
Pretty glad I waited this long to get it, it's fleshed out, very few bugs, and the content is fun.Reminder of how it was in 2016: