Of course it may be nothing to do with the BLoop. It may be a caste indicator, or rank, or hive membership or age, or lineage, or ....
We need that universal translator machine and ask a friendly Thargoid!!!
Oresrians, Klaxians, &c. &c. It is interesting that the central portion (the image used in the Codex) is seemingly standard across all variations (found to date at least) however. If only there were ways of interacting with them other than shooting them for mats. Sigh.
 
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ETA CASSIOPEIA as a possible location for raxxla.​

So silly stuff from the codex.
Raxxla:

“To the jewel that burns on the brow of the mother of galaxies! To the whisperer in witch-space, the siren of the deepest void! The Parent’s grief, the Lovers woe and the yearning of our vagabond hearts! To Raxxla! ” – Alleged toast of the Dark Wheel.

The legend of Raxxla has been circulating, in whispers, for centuries. The quest for this mysterious place, the location of which is a deadly secret. was said to be the principal aim of the Dark Wheel, a putative fraternity of legend chasers from the early days of interstellar travel.

The earliest recorded mention of Raxxla dates from 2296, from the journal of Art Tornquist, a shipboard mechanic based in the Tau-Ceti system. He writes:

“Cora comes home, soused and raving with wild stories, a new one every night. She claims she’s found a map to some pirate stash, and all I have to do is loan her my ship, so we can go dig it up. Hmmn, maybe we should go find Raxxla while we’re at it!”

Although Tornquist’s account is the first known attestation of Raxxla, it is clear from context that the myth was already in circulation. It is extremely difficult to find consistency among the various fragmentary rumours of Raxxla. Much like the ancient myths of Atlantis, Eldorado and the kingdom of Prester John, interpretations of the story range from the skeptical to the outlandish. Raxxla has been suggested to be anything from an unremarkable moon, to a state of cosmic enlightenment. The earliest documented stories tend to agree on several points however. That Raxxla is a definite place, and that it holds a mystical secret.

Several versions of the Raxxla story mention an alien artifact: The Omphalos rift, described as a gateway or tunnel through which parallel universes can be accessed. These details however were later shown to bear a striking resemblance to the children’s story “Princess Astrophel and the spiralling stars”, and soon lost credibility. Undaunted, some Raxxla seekers insisted the story’s Author had cunningly concealed facts about the mysterious locale in his book, as hints for those with eyes to see.

Students of Raxxla lore have noted that the legend exerts a strangely potent fascination on the minds of seekers. Commentators have compared this sensation to Fernweh: ” the unaccountable longing for a place one has never seen”. More than one interstellar treasure seeker has become obssesed with Raxxla to the exclusion of all other dreams, and spent his or her entire life in a futile search for it.

Raxxla also plays a role in several conspiracy theories, most of which attest that it has already been discovered by some kind of sinister cabal or sole-tyrant which has leveraged its power to establish covert dominance over humanity. Whatever the truth of the matter one thing remains irrefutable. The legend of Raxxla continues to inspire explorers and conspiracy theorists to this day.

To the jewel that burns on the brow of the mother of galaxies!
Andromeda (a galaxy) whose mother is Cassiopeiae.

Depending on which story one or bother of the ladies were so vain they claimed they were more beautiful than one of psiodens daughter and so as a consequence, Andromeda was tied to a rock to be eaten by Cetus, until Perseus came to rescue her.

"Raxxla has been suggested to be anything from an unremarkable moon, to a state of cosmic enlightenment"
an alien artifact: The Omphalos rift. Omphalus being greek for navel, the "center" of the word (and axis mundi) similar to the stone at Delphi.
Another equivalence to the stone at Delphi/navel is the "origin point" which everything radiates from, a marker stone in between the two furthest points of the land.

And what does ETA Cassiopeiae have to offer?
It's less than 20 ly from Sol, and would have been one of the earliest colonies formed by the Federation.
  • Eta Cassiopeiae A
    • Rock (stone at Delphi but also Andromeda was tied to a rock to be eaten by Cetus )
    • Feynman (possibly named after Richard Phillips Feynman > path integral formation in quantum mechanics - (I have no idea), superfluids, Quantum computers, nano-tech which just happens to have the first 2 letters of the term Fernweh)
    • Trojan (siege of troy, broken by greek Odysseus by the usage of a large wooden rabbit, I mean horse)
      • New-moon (Raxxla has been suggested to be anything from an unremarkable moon,)
    • Between (stone at delphi is BETWEEN two points)
      • Federal Navy Headquarters, the center of Federal Navy.
  • Eta Cassiopeiae B
Aside from being scanned a bazillion times and I think a player faction is camped there who would have discovered something, (unless The Dark Wheel needs to be in that system too)

Clearly, this is a perfect System (until the next crazy idea) to troll straw clutching mad-pilots like myself.
 
Cassiopeia A is possibly even better, as it does not seem to be in game. Although it might be a bit of a ways out from Sol if it does exist. ;-)
 
Oresrians, Klaxians, &c. &c. It is interesting that the central portion (the image used in the Codex) is seemingly standard across all variations (found to date at least) however. If only there were ways of interacting with them other than shooting them for mats. Sigh.
Someone on IRH Discord said they’d talked to a dev and there is a way, just feed the Goid with things it wants. It builds up an unseen rank. How you test that and what good it does I don’t know. With the Alliance terrabombing Ammonia World’s in the Coalsack I suspect it’s a bit too late to get friendly with them.
 
Someone on IRH Discord said they’d talked to a dev and there is a way, just feed the Goid with things it wants. It builds up an unseen rank. How you test that and what good it does I don’t know. With the Alliance terrabombing Ammonia World’s in the Coalsack I suspect it’s a bit too late to get friendly with them.
As the things it wants tends to be live humans IIRC, not sure if that is my preferred First Contact approach either... ;-)
 
Someone on IRH Discord said they’d talked to a dev and there is a way, just feed the Goid with things it wants. It builds up an unseen rank. How you test that and what good it does I don’t know. With the Alliance terrabombing Ammonia World’s in the Coalsack I suspect it’s a bit too late to get friendly with them.
Very interesting. So it turns out you only need to feed those who take you out of the jump and not those who are in the signal points.
What do they grow in the barnacles? Meta alloys?
I just read about the shells and . So this sign, the one for targoids, is the symbol on the barnacles!
And to end this off-topic post completely, here goes:
 
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Someone on IRH Discord said they’d talked to a dev and there is a way, just feed the Goid with things it wants. It builds up an unseen rank. How you test that and what good it does I don’t know. With the Alliance terrabombing Ammonia World’s in the Coalsack I suspect it’s a bit too late to get friendly with them.
Ayyo, time to get me one of them transforming flower ships. Hope they come with preinstalled RGB lighting so I can have a true gaming battlestation.
 
Come look for Raxxla they said. It'll be easy they said.
 

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I have never shared any of the things I will share with you below until yesterday.
And since I shared them with one cmdr, I guess it is only fair to share them with all of you.

Hard to start this thing (and it is going to be a very long thing).

So let's start why I'm driven to search for Raxxla (R for short):
In my personal lore I got warped to this universe from the Jodorowsky universe and therefore since I found out about the existence of R it seemed necessary to find it in order to find my way back to that universe. So I have been searching for it for years now (actual years). But since the codex that search intensified. In fact it gives me something to do :p since I do not care much for ranks or ships. It might have become a kind of obsession though: parent't grief no so much, lover's woe probably yes and a yearning most certainly being a vagabond of some kind IRL.

Many of the tracks below are based on a multitude of information: in-game, out-of-game, historical, canon, lore or not. It will only make this even longer trying to argument everything based on that, so I won't and will assume you will see the links.

Prologue:

Before the codex, my search was largely based on the information in the books on the elite universe, many of which i don't even remember the names of.
I ran so many queries on a personal version of the systems database to fact check these books, however, didn't take any notes hence forgot much about it. One thing that I can remember was based on the story called "Mutabilis". There, I went looking for a system that had no system within 7 Ly around it, within 21 Ly from Lave. I found four such systems, however could not find any crashed ships within. Ultimately, I gave up on these books as a ground for finding R.

So, then I considered thinking like the developers of the game would have thought. Given that R is something from 1984's elite and from still "the" earlier "alien world" I assumed that its construction is based on that. Obviously, it refers to the race Oisir-Raxxla in "the alien world" and in that context it has to be related to the "Talmor Lenses" and what they stand for. It seemed to me (and still does) that these lenses refer to black holes. The reference to stabilizers which is related to pyramids is confusing though. First and foremost, how can pyramids on a spherical earth point to a (single) star (possibly the text that I read was not accurate on it since I do not have the original book) let alone considering that the earth is revolving around its axis and the sun. Then, considering they were built in "the easy way" with the points towards the star, ruled out the center of earth as well. Sol or any other star given the above reasoning are ruled out as well, unless maybe Polaris or any other north/south star, but even then it would only be by approximation and they are not pointing rather they are aligned. Considering the latitude of these pyramids and others would make their foundations point at about 1.2 mega-meter above north which is unlikely since that would not be an orbit now would it.

Of course I went to the many stars of the Orion constellation as represented in the layout of the pyramids, found black holes/super giants in some, but nothing more. Still it couldn't be that simple or it would have been found long before. So I went for the polaris theory as mentioned above and tried to access it, like many before and after. Since I assumed many people had searched its vicinity to no avail, I tried finding two stars forming a line with Polaris in the middle and wrote the necessary SQL to find such systems in the systems database. I found two stars that were about 60LY apart that nearly formed such a line and made the jump back and forth a number of times hoping I would get interdicted halfway, which wasn't the case. I do not really believe that it would be that simple once again, so I gave up on that idea. But still if nothing else works I will go back to that endeavor at some point, carrying things in my cargo hold in the hope getting interdicted by Thargoids or something.

Having considered all of that, I though about R as something related to a hack of the universe. Something software related. After all, in my personal view of our universe I link it often to a computer too (let's not discuss that here =)). Since the original game, and later games as well, are mainly programmed in assembler code, and since ORA (Oisir-Raxxla) is a mnemonic for an OR operation and since XX is often used in older BASIC programs as a prefix to variables I looked for a variable xx14 (number to letters geek thing) in an OR operation with the accumulator register (nevermind). And I did find an occurrence of that variable and of several ORA instructions but ultimately gave up on this track since well I do such stuff in real life and couldn't be bothered decoding assembler code to try to find a solution. It would go against this being a game after all :).

Still going in the same kind of direction I considered the wormhole bug as a solution to R, but then considered that it was coded out in later versions of the game as it was unintended behavior. Nevertheless this being a 32 bit and not a 16 bit game made me decide on finding such a bug in the game. Trying to jump to systems which were at specific distances from my current position (let's leave out the details of it). This seemed all to crazy too, so I gave up on that as well, even though there are indicators for it, namely the fact that supercruise speed is limited to 2001-ish and that the pointer (left-below on the hud) indicating the selected target is operationally limited to 2001-ish Ls as well (it won't point correctly for any systems beyond). I even accounted for it in the fuel formula as reverse-engineered by some.

When the main developers, I always forget names (really bad at it), were asked for it, one said, "what a silly question, ofcourse it is", the other more importantly:
"At this stage I cannot tell you where it is. It is a journey everyone has to make for themselves. There you go."
Seems to me he was giving important tips (and the only ones) as indicated by the "there you go" and his facial expression seemed to indicate it was a clever statement. It also seems to me everyone is overly focusing on the second sentence, that of the journey, where the first one is more informative, meaning that, so I believe, R's location isn't fixed. There are stages to it, perhaps similar to its behavior as described in the book Mutabilis.

Hence, I considered Lave, with a permit locked moon, and thus went looking for other permit locked bodies and well yeah there aren't many to find patterns in. Needless to say that failed too.

Chorus:

This brings me to the point of the introduction of the codex, the first actual mention of R in the game, disregarding the TDW entry (and their alleged presence on SD) since I believe one cannot be sure that they actually govern/found R, nor that anything regarding them is true or useful.

Let's not start with the alleged toast in the R entry, as that too cannot be considered fact. What can be considered is the mention of Art, and that the myth must have been in circulation before. What also can be considered is the alien artifact found on Mars. Colonization was before that time, and to that end probes were sent to the nearest stars. Expeditions were set up. In short colonization outside of Sol had started. What I got from that is that it should either be found within Sol or in between Sol and these nearest (100) stars. Or in between these nearest stars and sol (given how the game is built that would be harder to find and thus a plausible design choice).

There are many nearest stars however and, furthermore, what would I expect to find on route? My first thought went to Nemesis (something hypothesized in 1984, maybe a coincidence that that was in the same year as the first elite game), a stellar object that might exist outside the Oort cloud (also not proven, but highly likely to exist) with an orbit coming close to that cloud of asteroids causing some of these asteroids to be catapulted into the inner solar system causing mass extinctions believed to occur with repetitions of about 26 million years. Whether this has been proven or not, still makes it an interesting angle.

If such an object exists in the elite universe it could be a location for R. Given that supercruise speed maxes out at about 0.15 lY away from a massive object, and given the period of 26 million years and given the distance of the Oort cloud (about 1ly from the sun), the object should not have moved more than 0.15 lY in the last 1200 years and when I should fare in between Sol and these nearest stars I should see a drop in supercruise speed at some point if it is there.
I have not yet tried all possibilities, well yeah you can imagine the time it will take to verify it for every nearest star. Even if I would let it run autonomously with automated screen shots, I simply feel that that would be too crazy to do by myself. I rather play and try other things first. I did however try it for Sirius and Tau Ceti. I want to try it going from Persephone in Sol towards the Demeter System. Maybe in between Persephone and Mars (Olympus village) given Hermes/Persephone's journey back. Or rather Pluto and Mars, considering Hades in later times became more of a location than a god could be something too. But then given bodies changing locations on orbits would make it a very difficult calculation to see if these relate to some relative fix-points. Anyway, much to be done there, not likely to be fruitful.

At this point I considered the toast. The first sentence assigns R to the jewel that burns on the brow of the mother of galaxies. The mother of galaxies if you look at it from a physics perspective can refer to globular clusters, black holes, super giants, nebulae/gas clouds, big bang, ...
Well the big bang let's not consider that. Nebulae/gas clouds .. there are many tracks to consider, so I avoided them.
Super giants form all the heavy elements found in solar systems that come after they die. Super giants are interesting in that way as giving birth.
Black holes, well there are just too many to consider all of them, but there is one that stands out especially given the tourist beacon: Maia. Maia furthermore is the mother of Hermes which is the only god that can travel anywhere. That is interesting too as you can interpret the toast referring to hermes. For one, it would be the favored god for vagabonds. Being a god of thiefs it can relate to parent's griefs, lover's woes. But that is just one track.
Finally, Globular clusters form a network within galaxies and are sometimes referred to as their umbilical cord. When translating umbilical cord to greek it is directly translated back to umblical (omphalos) rift. I did not follow up on this, yet, since most of the known ones are far away. But it is interesting regarding the story of the Oisir-Raxxla as mentioned before, since there it is stated that the focal point of the talmor lenses is the globular cluster in which they dwell.

Now on to Maia, containing a tourist beacon expressing the importance of looking through (around) it to the nebulae and stars. This seems a very promising angle to me. I see people focusing on the nebulae while it is in fact the mention of stars that is interesting, especially regarding the reference to Astrophel and the spiraling stars.
When looking through the black hole at Sol, approaching that point sideways you can see stars spiraling the black hole at an equidistance (10 points in total) consisting of 5 stars. 4 of them are white-blue and one is red. One of these stars is Asterope which I relate to Astrophel. When moving slightly back from the black hole they form an eye, with the black hole the iris and the selection of Sol the pupil.
When moving further back the white-blue ones (determined as Asterope, Glesting, Andoe and HIP 17704) stay in formation (forming a constellation, with three additional ones going up-left, which I considered as a path towards something but didn't follow up on it) while the red one (determined Antares) moves out. Needless to say, I quickly checked the four former ones, and then proceeded to Antares (looking like a jewel burning on the (eye)-brow), since it is the opposite of Ares in naming and Ares refers to Mars, where the relic had been found. Arriving there I scanned everything, dropping into any alexandrite hotspot, considering the planet B8C as a hint for the BBC elite game and especially the moon B8C A where A could refer to the company producing the computer system (forgot the name), since additionally it contains a mountain range really similar to bernard's loop, I spent much much much time there.
At some point a ship spawned on "B8C A" named Al-Qaum referencing the temple at Petra and given that this moon has the same color as the desert around Petra made me spend a lot of time on that moon to find a similar temple (even if I am pretty sure it will not be on a planet since it should be accessible from the start of the game). More coincidense (or not) on that particular moon in the center of that mountain range, around the "iris", there are craters that form a constellation almost exactly looking like the star constellation forming the eye at Maia. I went to all craters, looked for rifts and signs of presence, I went to the largest craters (cfr. omphalos) with the same intent but found nothing. Close to the ship I found 6 manned escape pods and a crashed ship. I lost them when going to close to Antares, the red giant. I made it out but just in time no to loose my ship. Then, I returned to Maia to offer the scan data to the Ryder station as it might have triggered something, but it didn't.
Of course I went back to the red giant, and ultimately did the same thing going there with a Cobra to self-destruct by flying into the red giant at points where the colors seemed to form a rift. Sometimes POIs spawn in Antares, but they just contain destroyed ships with no markings.

After all I had tried I still felt (and feel) Antares is involved. So then I considered the story about the omphalos stone at delphi where Zeus wanted to determine the center of the world. He had sent two eagles, equally fast, towards each other from the outer boundaries of the world. Now considering the story of the Scorpion and Orion, battling and being put at opposite sides as far away from each other as possible to never fight again, I considered Betelgeuse and Antares as both these outer points. Taking their average position, I wanted to find some system close to that point and as it seemed there is nothing around that point within 8 Ly. I thus thought I had found the omphalos rift, well I do not need to explain why, so I plotted a course from the nearest system and flew for 8 Ly straight on in the hope stumbling upon it. This took 35 hours of flight and I didn't. So, like with Polaris I tried finding systems for which a jump would pass through that point and I found some that were really near requiring jumps of about 40 LY and one really near that requires a jump of 90Ly, I do not own a ship that can jump that distance though, so I didn't try or created such a ship. However, what was really strange is that when plotting these courses in the galaxy map, none of them would actually pass through the calculated central point, still my queries to the database were right. The only explanation for it I have is that in some way the systems database is wrong, or something like warping of space is going on in and around that region. So I still consider this track as a plausible one.

Nevertheless I started calculating other mean points between stars of both constellations. From a mythological point of view both Orion and Scorpius are really interesting and often recognized throughout the world since ancient times. I found other rifts but didn't follow up on them. The most promissing is in between the heart of Scorpius (that is Anteres) and the head of Orion (that is ?? I forgot) that is much further out than all the others giving a rift close to Bernard's loop. I will possible check that region soon.

I also considered that R might be jumping between stars from these constellation and considered Raxxla as a way to describe these systems by rho alpha xi xi lambda alpha. I went to all, in any combination, with permutations across both constellations, ..., I calculated weighted means between any permutation of such assignments to find systems, again to find nothing interesting.

Finally, I gave up on all of that too, and considered the alleged toast again.
Now considering that Rhea, Hera or Ananke might be standing for the mother of galaxies (Considering Egypt that would have been Nu and its variations looking for such systems even systems like 'nu andromedae'). I cannot find any reference to Hera in terms of constellations or planets. But Rhea is in our solar system, ofcourse I went there but again, ...
Ananke is more promising, as it are a group of asteroids revolving around Jupiter. Furthermore, there is one asteroid designated LXX but that one was found around 2017, after the game had launched. I tried finding this group but again, ... Also I considered Callisto which is in fact the 8th moon around Jupiter and thus a plausible place for the TDW station, again I could not find anything there.

So, I went on to the mysteries as indicated by guru's post.
I analysed the picture referring to Alexander the Great, considering the Ram as it is correlated to Alexander, considering the macedonian star symbol which sometimes has 6 outer points, and considering that fer-de-lance could stand for fleur-de-lis, a part of the Arietis constellation as named in the 18th century, of which the fourth star (4/4) has a proper name, I can't recall that name, but the numbers are 33, 35, 39, 41 arietis and it is the latter that I mean. I went to these stars too, notably the last one, but found nothing.
I considered that the indication of wing might reference daedalus, the builder of the maze. Tried to find anything relevant at that station in Sol but nothing.

Concerning the mysteries, instead of like the many, I considered the central part of the bubble as a representation for Athens, with Tionisla its cemetary and with the many stars assigned to deities as temples. I looked at old maps for Athens and Eleusis and tried to find appropriate systems. I went to the Athena system and considered the Markham station as representation "home of Ares", followed missions from there on, but nothing. I considered the waters of SD as part of the cleansing ritual, took grain on many of my journeys. Went to all relevant systems as described in the text and tried to find locations that might be involved in some way. Again nothing really interesting or only vaguely interesting I guess. Often I considered Tionisla as the starting point of the journey. In all cases there was no blood on my hands (as in bounties or fines) , etc. etc.

I considered Nysa as a starting point, and there something strange happened: At some point a mission objective spawns. Going there upon picking up the black box I get an assassination mission in bragur. I both completed it and failed it by the way. But what was strange is that the return point (bragur) for the mission changed back to nysa upon completion. Another thing which was peculiar is that the mission giver was named Mayo (standing for god's messenger). Another thing which was strange was that the target was in wing with a ship called lembe (or something really similar to the old woman from the story). I took the changed mission return location as a hint and went to Bragur, more specifically Christian Station. But it seems to be a dead end.

Then, I went to Sol, where I had seen spawn a mission objective given by a ship named Ariel (god's lion). It is a mission objective with a trading beacon, (maybe I got to become elite trader though) which has strange behavior, notably at the instant of dropping into the trader beacon another mission objective will spawn. I considered it as a journey so I went from mission to mission to mission ultimately accepting one such missions when two spawned at the same time. Nothing happened although the mission is given by a guy that sends an encrypted message and has no cmdr id. I might have done something wrong .. still it seems all too peculiar. And I still think Sol is involved, given the history. So I tried to get the mission objective back, but it wouldn't spawn anymore no matter where I went in Sol, no matter how long I resided there.

I started following all kinds of ships with relevant names in Sol, waking out, did the same in Nysa (notably child, totem, storm, ... NPC names appearing in many many systems and only once I saw queen but couldn't follow thinking it would refer to demeter, never saw that one again unfortunately). In Sol I ended up at Ross 248 and more specifically 248 B7A. I might have gotten delusional by then but considered 248 B7A to stand for R, considering 4 translates to A 7 to L and 2 to R and 8 to X and B to 8. Indeed when taking 2 for R, then 6 characters later you get X, while ROSS might refer to brow. Anyway, too far-fetched, I still looked at that planet thoroughly. At some point I ended up at a station in Bernerd's star, where there suddenly was a guy called Mayo again. He gave out an assassination mission for a guy that had the characters of R in it, so that made me think about guru's post again. Again the name was peculiar, the mission return point was different in the statement than it was upon completing the mission.
So, I related this to Alexander the Great being the only one preventing the mysteries from happening and I had to stop him so that the journey could start again, referring to the beacons in sol. This was a mission to be completed in alpha centauri. Nothing happened after. I seached Alpha centauri but well yeah ...

Returning to Sol the trading beacon mission never came back, until one week later (yesterday) the same objective was there. So I thought again it would provide me with a path and dropped from objective to objective, ultimately entering a loop of locations (I did 38 or so) (none of them containing R) when I just accepted the mission since it seemed to me then that I really needed to do the mission. When returning the goods to the station and dropping into Sol, a new mission objective appeared but I though I will quickly finish this one, thinking it would have been still there when coming back from the station. This was stupid since it was no longer there after, and now these objectives won't spawn anymore like before. I might have misjudged that one, since I might have had to return the goods to that mission objective instead.

Considering the strangeness of it all and since the objectives are indicated as federal congress faction, I went to become ally with them, but .. meh. Still they might be an interesting cover for TDW.
Then, I tried Ariel considering the planet has many rifts, given the Type-9 ship's name from before. Nothing found there.

So back to the alleged toast. Considering that it is about Mercury or rather Hermes. On Mercury I heard the message from John Jameson when driving my SRV near a crash site. Message should not be there though, especially since I heard that message without interacting with anything. This might be a bug or some more R related thing. Still I haven't found anything on Mercury thus far, and it is a big planet :p. Also Mercury is very close to the center of mass of Sol (omphalos). Reading the myths on Hermes he is a very important personage in many myths being the messenger for Zeus. Hermes can be related to witchspace, the void as a representation for Hades, sirens as the inventor of the lyre, etc. etc. Though one can also relate Zeus to the toast given that he has given a lot of woes to many lovers, and most importantly his wife Hera. There is also one constellation put in the the heavens by Hermes dedicated to Zeus: Triangulum. Furthermore, in some version Hera would have given breast to Hermes, removing him having created the milky way as such. The story with Rhea and the Omphalos stone is similar.

Then there is Orpheus to which the toast can refer. It is related to the Eleusyan mysteries having its own Orphic mysteries. The analogies I will not explain here. But well there are many similarities. There are so many more things that I probably have forgotten to mention. Many possibilities that didn't lead up to main tracks, references, metaphores, .... But this is quiet enough :D or too much.

Other strange things in game that might be related:
There is a listening post in scorpius referring to a system and a planet with four beacons of which only three work. I wrote it down somewhere That might be related in some way? The fourth beacon that is.

Finally, does anyone know why red giants become obfuscated at about 88kLs when looked at them directly? I can't seem to grasp the physics of it. Might be just a bug. Or something related only to betelgeuse and antares.

Thanks for reading all of this.
I fully understand if this was just too much to spend time on ;) but happy to have shared it after all this time.

Cheers
My gosh! Did you make captains logs? Lol what a post! I commend you honestly! I guess this makes me wonder if actively search for raxxla is more important than the darkwheel? But yet apparently they find you! But both could still be found.. maybe? I dont even know a starting point to be honest, i have searched all around delphi and close to sol, seen the delphi black hole, visited some thargoid places, nothing... any ideas of places to search from here..after reading this post and all the places you searched, what hasn't been searched?
 
I have never shared any of the things I will share with you below until yesterday.
And since I shared them with one cmdr, I guess it is only fair to share them with all of you.

Hard to start this thing (and it is going to be a very long thing).

So let's start why I'm driven to search for Raxxla (R for short):
In my personal lore I got warped to this universe from the Jodorowsky universe and therefore since I found out about the existence of R it seemed necessary to find it in order to find my way back to that universe. So I have been searching for it for years now (actual years). But since the codex that search intensified. In fact it gives me something to do :p since I do not care much for ranks or ships. It might have become a kind of obsession though: parent't grief no so much, lover's woe probably yes and a yearning most certainly being a vagabond of some kind IRL.

Many of the tracks below are based on a multitude of information: in-game, out-of-game, historical, canon, lore or not. It will only make this even longer trying to argument everything based on that, so I won't and will assume you will see the links.

Prologue:

Before the codex, my search was largely based on the information in the books on the elite universe, many of which i don't even remember the names of.
I ran so many queries on a personal version of the systems database to fact check these books, however, didn't take any notes hence forgot much about it. One thing that I can remember was based on the story called "Mutabilis". There, I went looking for a system that had no system within 7 Ly around it, within 21 Ly from Lave. I found four such systems, however could not find any crashed ships within. Ultimately, I gave up on these books as a ground for finding R.

So, then I considered thinking like the developers of the game would have thought. Given that R is something from 1984's elite and from still "the" earlier "alien world" I assumed that its construction is based on that. Obviously, it refers to the race Oisir-Raxxla in "the alien world" and in that context it has to be related to the "Talmor Lenses" and what they stand for. It seemed to me (and still does) that these lenses refer to black holes. The reference to stabilizers which is related to pyramids is confusing though. First and foremost, how can pyramids on a spherical earth point to a (single) star (possibly the text that I read was not accurate on it since I do not have the original book) let alone considering that the earth is revolving around its axis and the sun. Then, considering they were built in "the easy way" with the points towards the star, ruled out the center of earth as well. Sol or any other star given the above reasoning are ruled out as well, unless maybe Polaris or any other north/south star, but even then it would only be by approximation and they are not pointing rather they are aligned. Considering the latitude of these pyramids and others would make their foundations point at about 1.2 mega-meter above north which is unlikely since that would not be an orbit now would it.

Of course I went to the many stars of the Orion constellation as represented in the layout of the pyramids, found black holes/super giants in some, but nothing more. Still it couldn't be that simple or it would have been found long before. So I went for the polaris theory as mentioned above and tried to access it, like many before and after. Since I assumed many people had searched its vicinity to no avail, I tried finding two stars forming a line with Polaris in the middle and wrote the necessary SQL to find such systems in the systems database. I found two stars that were about 60LY apart that nearly formed such a line and made the jump back and forth a number of times hoping I would get interdicted halfway, which wasn't the case. I do not really believe that it would be that simple once again, so I gave up on that idea. But still if nothing else works I will go back to that endeavor at some point, carrying things in my cargo hold in the hope getting interdicted by Thargoids or something.

Having considered all of that, I though about R as something related to a hack of the universe. Something software related. After all, in my personal view of our universe I link it often to a computer too (let's not discuss that here =)). Since the original game, and later games as well, are mainly programmed in assembler code, and since ORA (Oisir-Raxxla) is a mnemonic for an OR operation and since XX is often used in older BASIC programs as a prefix to variables I looked for a variable xx14 (number to letters geek thing) in an OR operation with the accumulator register (nevermind). And I did find an occurrence of that variable and of several ORA instructions but ultimately gave up on this track since well I do such stuff in real life and couldn't be bothered decoding assembler code to try to find a solution. It would go against this being a game after all :).

Still going in the same kind of direction I considered the wormhole bug as a solution to R, but then considered that it was coded out in later versions of the game as it was unintended behavior. Nevertheless this being a 32 bit and not a 16 bit game made me decide on finding such a bug in the game. Trying to jump to systems which were at specific distances from my current position (let's leave out the details of it). This seemed all to crazy too, so I gave up on that as well, even though there are indicators for it, namely the fact that supercruise speed is limited to 2001-ish and that the pointer (left-below on the hud) indicating the selected target is operationally limited to 2001-ish Ls as well (it won't point correctly for any systems beyond). I even accounted for it in the fuel formula as reverse-engineered by some.

When the main developers, I always forget names (really bad at it), were asked for it, one said, "what a silly question, ofcourse it is", the other more importantly:
"At this stage I cannot tell you where it is. It is a journey everyone has to make for themselves. There you go."
Seems to me he was giving important tips (and the only ones) as indicated by the "there you go" and his facial expression seemed to indicate it was a clever statement. It also seems to me everyone is overly focusing on the second sentence, that of the journey, where the first one is more informative, meaning that, so I believe, R's location isn't fixed. There are stages to it, perhaps similar to its behavior as described in the book Mutabilis.

Hence, I considered Lave, with a permit locked moon, and thus went looking for other permit locked bodies and well yeah there aren't many to find patterns in. Needless to say that failed too.

Chorus:

This brings me to the point of the introduction of the codex, the first actual mention of R in the game, disregarding the TDW entry (and their alleged presence on SD) since I believe one cannot be sure that they actually govern/found R, nor that anything regarding them is true or useful.

Let's not start with the alleged toast in the R entry, as that too cannot be considered fact. What can be considered is the mention of Art, and that the myth must have been in circulation before. What also can be considered is the alien artifact found on Mars. Colonization was before that time, and to that end probes were sent to the nearest stars. Expeditions were set up. In short colonization outside of Sol had started. What I got from that is that it should either be found within Sol or in between Sol and these nearest (100) stars. Or in between these nearest stars and sol (given how the game is built that would be harder to find and thus a plausible design choice).

There are many nearest stars however and, furthermore, what would I expect to find on route? My first thought went to Nemesis (something hypothesized in 1984, maybe a coincidence that that was in the same year as the first elite game), a stellar object that might exist outside the Oort cloud (also not proven, but highly likely to exist) with an orbit coming close to that cloud of asteroids causing some of these asteroids to be catapulted into the inner solar system causing mass extinctions believed to occur with repetitions of about 26 million years. Whether this has been proven or not, still makes it an interesting angle.

If such an object exists in the elite universe it could be a location for R. Given that supercruise speed maxes out at about 0.15 lY away from a massive object, and given the period of 26 million years and given the distance of the Oort cloud (about 1ly from the sun), the object should not have moved more than 0.15 lY in the last 1200 years and when I should fare in between Sol and these nearest stars I should see a drop in supercruise speed at some point if it is there.
I have not yet tried all possibilities, well yeah you can imagine the time it will take to verify it for every nearest star. Even if I would let it run autonomously with automated screen shots, I simply feel that that would be too crazy to do by myself. I rather play and try other things first. I did however try it for Sirius and Tau Ceti. I want to try it going from Persephone in Sol towards the Demeter System. Maybe in between Persephone and Mars (Olympus village) given Hermes/Persephone's journey back. Or rather Pluto and Mars, considering Hades in later times became more of a location than a god could be something too. But then given bodies changing locations on orbits would make it a very difficult calculation to see if these relate to some relative fix-points. Anyway, much to be done there, not likely to be fruitful.

At this point I considered the toast. The first sentence assigns R to the jewel that burns on the brow of the mother of galaxies. The mother of galaxies if you look at it from a physics perspective can refer to globular clusters, black holes, super giants, nebulae/gas clouds, big bang, ...
Well the big bang let's not consider that. Nebulae/gas clouds .. there are many tracks to consider, so I avoided them.
Super giants form all the heavy elements found in solar systems that come after they die. Super giants are interesting in that way as giving birth.
Black holes, well there are just too many to consider all of them, but there is one that stands out especially given the tourist beacon: Maia. Maia furthermore is the mother of Hermes which is the only god that can travel anywhere. That is interesting too as you can interpret the toast referring to hermes. For one, it would be the favored god for vagabonds. Being a god of thiefs it can relate to parent's griefs, lover's woes. But that is just one track.
Finally, Globular clusters form a network within galaxies and are sometimes referred to as their umbilical cord. When translating umbilical cord to greek it is directly translated back to umblical (omphalos) rift. I did not follow up on this, yet, since most of the known ones are far away. But it is interesting regarding the story of the Oisir-Raxxla as mentioned before, since there it is stated that the focal point of the talmor lenses is the globular cluster in which they dwell.

Now on to Maia, containing a tourist beacon expressing the importance of looking through (around) it to the nebulae and stars. This seems a very promising angle to me. I see people focusing on the nebulae while it is in fact the mention of stars that is interesting, especially regarding the reference to Astrophel and the spiraling stars.
When looking through the black hole at Sol, approaching that point sideways you can see stars spiraling the black hole at an equidistance (10 points in total) consisting of 5 stars. 4 of them are white-blue and one is red. One of these stars is Asterope which I relate to Astrophel. When moving slightly back from the black hole they form an eye, with the black hole the iris and the selection of Sol the pupil.
When moving further back the white-blue ones (determined as Asterope, Glesting, Andoe and HIP 17704) stay in formation (forming a constellation, with three additional ones going up-left, which I considered as a path towards something but didn't follow up on it) while the red one (determined Antares) moves out. Needless to say, I quickly checked the four former ones, and then proceeded to Antares (looking like a jewel burning on the (eye)-brow), since it is the opposite of Ares in naming and Ares refers to Mars, where the relic had been found. Arriving there I scanned everything, dropping into any alexandrite hotspot, considering the planet B8C as a hint for the BBC elite game and especially the moon B8C A where A could refer to the company producing the computer system (forgot the name), since additionally it contains a mountain range really similar to bernard's loop, I spent much much much time there.
At some point a ship spawned on "B8C A" named Al-Qaum referencing the temple at Petra and given that this moon has the same color as the desert around Petra made me spend a lot of time on that moon to find a similar temple (even if I am pretty sure it will not be on a planet since it should be accessible from the start of the game). More coincidense (or not) on that particular moon in the center of that mountain range, around the "iris", there are craters that form a constellation almost exactly looking like the star constellation forming the eye at Maia. I went to all craters, looked for rifts and signs of presence, I went to the largest craters (cfr. omphalos) with the same intent but found nothing. Close to the ship I found 6 manned escape pods and a crashed ship. I lost them when going to close to Antares, the red giant. I made it out but just in time no to loose my ship. Then, I returned to Maia to offer the scan data to the Ryder station as it might have triggered something, but it didn't.
Of course I went back to the red giant, and ultimately did the same thing going there with a Cobra to self-destruct by flying into the red giant at points where the colors seemed to form a rift. Sometimes POIs spawn in Antares, but they just contain destroyed ships with no markings.

After all I had tried I still felt (and feel) Antares is involved. So then I considered the story about the omphalos stone at delphi where Zeus wanted to determine the center of the world. He had sent two eagles, equally fast, towards each other from the outer boundaries of the world. Now considering the story of the Scorpion and Orion, battling and being put at opposite sides as far away from each other as possible to never fight again, I considered Betelgeuse and Antares as both these outer points. Taking their average position, I wanted to find some system close to that point and as it seemed there is nothing around that point within 8 Ly. I thus thought I had found the omphalos rift, well I do not need to explain why, so I plotted a course from the nearest system and flew for 8 Ly straight on in the hope stumbling upon it. This took 35 hours of flight and I didn't. So, like with Polaris I tried finding systems for which a jump would pass through that point and I found some that were really near requiring jumps of about 40 LY and one really near that requires a jump of 90Ly, I do not own a ship that can jump that distance though, so I didn't try or created such a ship. However, what was really strange is that when plotting these courses in the galaxy map, none of them would actually pass through the calculated central point, still my queries to the database were right. The only explanation for it I have is that in some way the systems database is wrong, or something like warping of space is going on in and around that region. So I still consider this track as a plausible one.

Nevertheless I started calculating other mean points between stars of both constellations. From a mythological point of view both Orion and Scorpius are really interesting and often recognized throughout the world since ancient times. I found other rifts but didn't follow up on them. The most promissing is in between the heart of Scorpius (that is Anteres) and the head of Orion (that is ?? I forgot) that is much further out than all the others giving a rift close to Bernard's loop. I will possible check that region soon.

I also considered that R might be jumping between stars from these constellation and considered Raxxla as a way to describe these systems by rho alpha xi xi lambda alpha. I went to all, in any combination, with permutations across both constellations, ..., I calculated weighted means between any permutation of such assignments to find systems, again to find nothing interesting.

Finally, I gave up on all of that too, and considered the alleged toast again.
Now considering that Rhea, Hera or Ananke might be standing for the mother of galaxies (Considering Egypt that would have been Nu and its variations looking for such systems even systems like 'nu andromedae'). I cannot find any reference to Hera in terms of constellations or planets. But Rhea is in our solar system, ofcourse I went there but again, ...
Ananke is more promising, as it are a group of asteroids revolving around Jupiter. Furthermore, there is one asteroid designated LXX but that one was found around 2017, after the game had launched. I tried finding this group but again, ... Also I considered Callisto which is in fact the 8th moon around Jupiter and thus a plausible place for the TDW station, again I could not find anything there.

So, I went on to the mysteries as indicated by guru's post.
I analysed the picture referring to Alexander the Great, considering the Ram as it is correlated to Alexander, considering the macedonian star symbol which sometimes has 6 outer points, and considering that fer-de-lance could stand for fleur-de-lis, a part of the Arietis constellation as named in the 18th century, of which the fourth star (4/4) has a proper name, I can't recall that name, but the numbers are 33, 35, 39, 41 arietis and it is the latter that I mean. I went to these stars too, notably the last one, but found nothing.
I considered that the indication of wing might reference daedalus, the builder of the maze. Tried to find anything relevant at that station in Sol but nothing.

Concerning the mysteries, instead of like the many, I considered the central part of the bubble as a representation for Athens, with Tionisla its cemetary and with the many stars assigned to deities as temples. I looked at old maps for Athens and Eleusis and tried to find appropriate systems. I went to the Athena system and considered the Markham station as representation "home of Ares", followed missions from there on, but nothing. I considered the waters of SD as part of the cleansing ritual, took grain on many of my journeys. Went to all relevant systems as described in the text and tried to find locations that might be involved in some way. Again nothing really interesting or only vaguely interesting I guess. Often I considered Tionisla as the starting point of the journey. In all cases there was no blood on my hands (as in bounties or fines) , etc. etc.

I considered Nysa as a starting point, and there something strange happened: At some point a mission objective spawns. Going there upon picking up the black box I get an assassination mission in bragur. I both completed it and failed it by the way. But what was strange is that the return point (bragur) for the mission changed back to nysa upon completion. Another thing which was peculiar is that the mission giver was named Mayo (standing for god's messenger). Another thing which was strange was that the target was in wing with a ship called lembe (or something really similar to the old woman from the story). I took the changed mission return location as a hint and went to Bragur, more specifically Christian Station. But it seems to be a dead end.

Then, I went to Sol, where I had seen spawn a mission objective given by a ship named Ariel (god's lion). It is a mission objective with a trading beacon, (maybe I got to become elite trader though) which has strange behavior, notably at the instant of dropping into the trader beacon another mission objective will spawn. I considered it as a journey so I went from mission to mission to mission ultimately accepting one such missions when two spawned at the same time. Nothing happened although the mission is given by a guy that sends an encrypted message and has no cmdr id. I might have done something wrong .. still it seems all too peculiar. And I still think Sol is involved, given the history. So I tried to get the mission objective back, but it wouldn't spawn anymore no matter where I went in Sol, no matter how long I resided there.

I started following all kinds of ships with relevant names in Sol, waking out, did the same in Nysa (notably child, totem, storm, ... NPC names appearing in many many systems and only once I saw queen but couldn't follow thinking it would refer to demeter, never saw that one again unfortunately). In Sol I ended up at Ross 248 and more specifically 248 B7A. I might have gotten delusional by then but considered 248 B7A to stand for R, considering 4 translates to A 7 to L and 2 to R and 8 to X and B to 8. Indeed when taking 2 for R, then 6 characters later you get X, while ROSS might refer to brow. Anyway, too far-fetched, I still looked at that planet thoroughly. At some point I ended up at a station in Bernerd's star, where there suddenly was a guy called Mayo again. He gave out an assassination mission for a guy that had the characters of R in it, so that made me think about guru's post again. Again the name was peculiar, the mission return point was different in the statement than it was upon completing the mission.
So, I related this to Alexander the Great being the only one preventing the mysteries from happening and I had to stop him so that the journey could start again, referring to the beacons in sol. This was a mission to be completed in alpha centauri. Nothing happened after. I seached Alpha centauri but well yeah ...

Returning to Sol the trading beacon mission never came back, until one week later (yesterday) the same objective was there. So I thought again it would provide me with a path and dropped from objective to objective, ultimately entering a loop of locations (I did 38 or so) (none of them containing R) when I just accepted the mission since it seemed to me then that I really needed to do the mission. When returning the goods to the station and dropping into Sol, a new mission objective appeared but I though I will quickly finish this one, thinking it would have been still there when coming back from the station. This was stupid since it was no longer there after, and now these objectives won't spawn anymore like before. I might have misjudged that one, since I might have had to return the goods to that mission objective instead.

Considering the strangeness of it all and since the objectives are indicated as federal congress faction, I went to become ally with them, but .. meh. Still they might be an interesting cover for TDW.
Then, I tried Ariel considering the planet has many rifts, given the Type-9 ship's name from before. Nothing found there.

So back to the alleged toast. Considering that it is about Mercury or rather Hermes. On Mercury I heard the message from John Jameson when driving my SRV near a crash site. Message should not be there though, especially since I heard that message without interacting with anything. This might be a bug or some more R related thing. Still I haven't found anything on Mercury thus far, and it is a big planet :p. Also Mercury is very close to the center of mass of Sol (omphalos). Reading the myths on Hermes he is a very important personage in many myths being the messenger for Zeus. Hermes can be related to witchspace, the void as a representation for Hades, sirens as the inventor of the lyre, etc. etc. Though one can also relate Zeus to the toast given that he has given a lot of woes to many lovers, and most importantly his wife Hera. There is also one constellation put in the the heavens by Hermes dedicated to Zeus: Triangulum. Furthermore, in some version Hera would have given breast to Hermes, removing him having created the milky way as such. The story with Rhea and the Omphalos stone is similar.

Then there is Orpheus to which the toast can refer. It is related to the Eleusyan mysteries having its own Orphic mysteries. The analogies I will not explain here. But well there are many similarities. There are so many more things that I probably have forgotten to mention. Many possibilities that didn't lead up to main tracks, references, metaphores, .... But this is quiet enough :D or too much.

Other strange things in game that might be related:
There is a listening post in scorpius referring to a system and a planet with four beacons of which only three work. I wrote it down somewhere That might be related in some way? The fourth beacon that is.

Finally, does anyone know why red giants become obfuscated at about 88kLs when looked at them directly? I can't seem to grasp the physics of it. Might be just a bug. Or something related only to betelgeuse and antares.

Thanks for reading all of this.
I fully understand if this was just too much to spend time on ;) but happy to have shared it after all this time.

Cheers
Can anyone summarize this? I made it as far as 'Mutabulis' before I stopped because most of us already know that isn't an officially licensed book more of a fan fiction. After scrolling for several minutes to get past it I knew it was too much
 
So im not entirley sure if this mystery was cleared up, but I do remember in a previous posts on the thread about the extremley strange objects in the Alpha Cygni System Map. These two “clouds” as I like to refer to them, are constantly fading and growing and changing shap conplegley in the bottome right hand corner, with a bright orb dimming and reappearing between each respectivley. After exploring the system you can view this wether you are in system or not after waiting on the system map screen for around 3-5mins.

This phenomena stunned me as one lf the the most blatant system map visuals I have seen. Wether it is relevant ti the search or not I think its worth looking into, as I have not found much discussion online about this, tho I may be behind the curve here.

Ps. I apologize I had trouble posting a picture of this ontothe forums for complete evidence
How do you find these two clouds?
 
Managed to track down the post from Drew that I was talking about. It says lore, not old lore, but pretty much right other than that.

https://forums.frontier.co.uk/showt...-Find-Raxxla?p=5792145&viewfull=1#post5792145

In Chapter 6 of Premonition, when Salome meets the spiky haired lady and the old lady on the Cor Meum Et Animam, there’s the following about the spiky haired lady:

“There was something odd about the way she moved; it was almost mechanical, almost too precise to be human.”


Which tallies with Elyssia being cybernetically enhanced.

Salome also observes that the spiky haired lady is completely unchanged since their last encounter. That’s then in contrast with her observation of the old lady:

“The old lady from the hospital! But even older … so much older!”


The spiky haired lady is also very protective of the old lady. That could imply a daughter-mother type protection, but the spiky haired lady goes on to compare Salome’s belligerence with that shown by the old lady when she (the spiky lady) first recruited her.

It’s all very strongly suggestive that the spiky haired lady is older than the old lady, and aging at a much lesser rate.

When the Feds assault the ship the spiky haired lady withstands a lot of firepower and then is revealed as being cybernetically enhanced.

“She staggered back, shook her head and kept coming, firing her own weapon and taking out another of his men.
‘Lethal force!’ he yelled, jabbing at his own sidearm and resetting the ammunition selector. This time it would kill …
He fired, hitting the woman again. She was thrown backwards this time, her mag-boots’ grip on the flooring broken. She landed heavily against a bulkhead.
And then got back to her feet.
The commander stared in dismay. The left side of her face was oozing blood now, and her right arm was twisted at an awkward angle. Her chest was blackened and burnt from the blast, clothing torn, ripped and smouldering. In places her skin was gone completely, revealing …
Metal.
Cybernetics!
She was bringing the gun back up again.”

Given it all, I’ve got to go with it being a very high probability that the spiky haired lady is Elyssia.
I still cant believe salome was killed in game wasnt she?
 
How do you find these two clouds?
Han_Zen first reported the system map clouds a while ago, I think in Alpha Centauri and Alpha Cygnus, and I spent some time with him searching for them. They don’t appear in every system, but are much more common than we originally expected. The hypothesis was that they are a clue to Raxxla and would lead to it if the systems that demonstrate this phenomenon were followed. It was an intriguing hypothesis because they originally seemed to lie mainly along a line where RA (right ascensions = 20 hours, 0 minutes 0 seconds. However after a fair degree of searching we found the phenomenon all over the place!

All you have to do is travel to a system which exhibits this behaviour, switch to system map and wait- seems to take 8 to 12 minutes sometimes before it starts to show, after once seen it often (but not always) seems to happen quicker. There can be more than two clouds, I think the most we found was four. I had a spreadsheet of the findings and plenty of videos but seems I’ve deleted them from my iPad; if you’re interested I could look on my gaming PC for them next time I log on. The conclusion I came to is that it’s a system map graphics bug- the coloured dots that seems to be associated with the clouds match the colours of the stars in the system map. The clouds grow and shrink but couldn’t match that to anything, but probably still an associated graphics bug. Don’t know if Han_Zen reported it as such. The thing that decided me was that it appeared in some systems that were nowhere near RA=20 and didn’t seem to be leading in any particular direction.
 
I still cant believe salome was killed in game wasnt she?

Yep, by “Cmdr Harry Potter” but renamed in the book to avoid copyright issues. you can google it, there are some youtube vids.

The spiky haired woman was Elyssia and the theory is that she, Rebecca, Salomé, the pirate woman, and possibly Emperor Arissa are all clones. You’ll have to read Drew’s two Elite books and make your own mind up on that.
 
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Yeah there’s a number of fairly large swaths of the galaxy locked behind an “unknown permit”. Been waiting to get into the Horsehead Dark Region for what seems like an eternity but apparently FDEV hasn’t finished with whatever it is they’re doing in there yet. Either that there is a way to get the “unknown permit” that no one has figured out for a few years.
Just like col sector 70, have they finished horsehead yet?
 
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