Not working in that way, you chose one and the others became invisibleAlso great: Staking "power on settlement" missions?
What will be the payout? 500k + 4 regulators??
View attachment 235536
Not working in that way, you chose one and the others became invisibleAlso great: Staking "power on settlement" missions?
What will be the payout? 500k + 4 regulators??
View attachment 235536
I'm quite sensitive to framerate fluctuations and EDO is quite a downgrade in that respect compared to EDH which runs as smooth as butter in every situation for me. EDO is still playable as such but I still remember Frontier reassuring us that EDO will run as well as EDH (or at least mostly, can't recall the exact wording). Visuals deterioating (shaders, shadows, AA looks worse to me also) notwithstanding.Aye, it's massively subjective. The game is 'playable' for me, but then I'm not accessing most of the Odysee legs content and I can't really tell the difference in anything over 30fps.
Praise at this stage, however, feels like thanking the manufacturer because the toaster merely cremates your toast and sets the smoke alarm off instead of burning your house down.
Sincere question - is your praise based on the patch notes or your experience actually playing Odyssey post-patch?
This screams "Odyssey is an Alpha!" which of course we all know is true. It tells me that the finished version of Odyssey won't be out until sometime next year. One does not need a "map" to walk across the street.It's the roadmap to the bugfixes, not to the game development![]()
Hahahaha.Like I said in another post, it's more of a motorway than a road map. The M25 that goes around and around and around and around.........
For those who may not know, the M25 is a motorway that encircles London.
In case it's of any use - I now get the following FPS:A bit of both! The list of fixes and adjustments is pretty swell, but I also booted it up to check out the UI adjustments. Really love that I can click and hold bookmarks to plan a route to them now. And my rig can now REACH 60fps in stations with a bit of drops; stations which would otherwise stay at the 30-50fps range. I have not gone to a settlement yet, but it's next on my todo as they've notoed improvements there.
CPU:i7:10700KGoing to give Ultra @ 1920x1080 a go, and edit my post as I go along (all figures in FPS):
In space: 120+
FSS: 180 (First bug - scanned a gas giant - it showed as black circle)
Descending to Atmospheric Planet: 90-110
On Foot: 80+
In Hangar (walking): 100+
Inside Station: 65-106 (50 looking through glass)
It might be time to try out VR again - it may possibly be playable?
Great, traffic jams and gridlock.Hahahaha.
M25 is a motorway.
You joker. It's a car park.
Wow... just wow.
Same difference, ShirleyIt's the roadmap to the bugfixes, not to the game development![]()
It does have something in common though (at least on the southern side of it) - the constant bumps in the road.Great, traffic jams and gridlock.
That's all we need right now.
Oh, how I cried into myself seeing how they handled her character in the last Terminator movie. To all these whiney reboots out there: That's what I would call a tough b***hOur roadmap needs Sarah Connnnnaahhhhh
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And some very serious crashes too.It does have something in common though (at least on the southern side of it) - the constant bumps in the road.
Lighting & VFX
Its what Hero Ferrari Domino Thundernuts should have been, not some silly child stood in an office. Engineers need to be nails.Oh, how I cried into myself seeing how they handled her character in the last Terminator movie. To all these whiney reboots out there: That's what I would call a tough b***h![]()