Would you prefer toffee or salted? Judging by some of the posts, salted is trending.Popcorn time?
Would you prefer toffee or salted? Judging by some of the posts, salted is trending.Popcorn time?
Like I said, either NPCs become like players (engineered, free roaming and a threat) or players fill in. NPCs stick to rigid rules, can't provide a joined up response, and only numerical / engineering advantage can make a difference in the base PvE layer of Powerplay.
It why using those new PvE mechanics and / or separating roles for me works, because you then are matching that gameplay to that mode. Solo can have PP themed missions that generate cargo for open to move (and destroy) which matches how NPCs work. Solo can grind as much as they like, because its not conflicting with open gameplay in Powerplay, which is confrontational.
Will it? Have Galnet and announcements before and move them to tech brokers. And even if they do, its not a big issue as it was any more. 750 merits is a puff of air compared to the 50-60000 merits some move each week.
Variety is a problem because currently PvE wise NPCs just don't provide an obstacle for players outside of combat zones or in SC. Like I linked before, that would help, as well as letting solo have themed missions. The suggestions in the link allow almost custom hauling.
Because its a team game, and not everyone is doing the same things at all times. Why not ask Winters how they play, since they haul in Open and provide cover for them?
Uncapped UM would bring them together because if you are not fighting off an intruder undermining, you have to protect your fortifiers or fortify yourself. That sounds much more involving than haul to win in total safety and 100% efficiency.
Its this maths that keeps Powers indestructible- along with consolidation and easy fortification only intentional steps lead to outright problems. Once powers have fortified high earners they can;t be dropped and the turmoil order makes dropping them almost impossible. I've seen powers UMed top to bottom and lose nothing.
The 'trust' mechanic outlined here goes a long way to remedy that: https://forums.frontier.co.uk/threa...ti-5c-mode-specific-plus-other-tweaks.552045/
And Powerplay runs counter intuitively to the point it makes no sense.
Years ago I wrote this: https://forums.frontier.co.uk/threads/what-if-ww2-was-fought-using-powerplay-rules.253666/
Rather than make something full of abstractions, why not actually make it simpler, and that high value systems are the most vulnerable if attacked the most? Its come to something if the same 5C mechanic of crap expansions is the same one that allows weaponised expansions, where you sacrifice your own Power to hurt another. Its like blowing up Washington to hurt Beijing more. Its silly nonsense.
You do realise that British high command is still looking for Jerry sleeper agents?
I have my eye on you old bean........
Lol, I see fdev responding (as people demanded) had totally cooled things down![]()
Would you prefer toffee or salted? Judging by some of the posts, salted is trending.![]()
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Just a bit of feedback. If this kind of information had been put in the Developer Update 1 the overall negative reaction to it likely would not have happened. It is okay for the company to say we're looking at A, B & C even if the features are not going to be ready for awhile (or may need to be cancelled down the line), you just need to make sure you say 'subject to change' unless it is something that is 100% in the bag.
CMDR Justinian Octavius
This is exactly why it's not going to be a quick fix. We're looking at what's best for the health of PowerPlay and what works for the majority of players who partake in it. It's impossible to please everyone in a scenario like this but we want to take the time to work through player thoughts about it and decide what we can do.
I can't speak to how PowerPlay has been addressed in the past as I only started in December of last year, and the current community team really only formed in it's current shape around the first half of 2020, so anything before that we can't really impact on.
OI HAI! HE FORGET TO LOCK THE DOOR AND I ESCAPEHave you let Barry out mate?![]()
Hmmm?Have you let Barry out mate?
Umm, err, I must have been misheard - what I meant to say was - would you like a good old game of cricket you young scallywag? God save the king or queen!
I think it has been a great thread so far lots of good banter and great CM interaction, the entitled comment did come across as trying to shut down IMO justified criticism but I get the context in which it was said reading back through the posts,I forgot to choose a german word for can didn't I - no wonder it sounded so ridiculous! Thanks for pointing it out dude lol!
@VR Cmdr Paine you picked on one tongue in cheek word in my post again and took it out of context totally. It doesn't matter though, I just suspect you didn't realize it was me. Anyway, I think the unintended derailing did a good job of getting some good participation here!
Is it? Sandros proposed changes suggest otherwise with weighted expansions and vote to drop mechanics, these are far more obvious anti 5C. Open at best is a very mild anti 5C measure.The main argument for Open Only is to counter 5th Columnists (5C).
If you're not doing cheddar caramel mix, you're doing it wrong.Would you prefer toffee or salted? Judging by some of the posts, salted is trending.![]()
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Maybe, just maybe, it just comes down to people not enjoying the content of the stream. The thumbs up/ thumbs down is there for a reason. Otherwise just have a thumbs up button.People watched the stream, demanding stuff that was never advertised as content for the stream. Then they down-vote it because the stream didn't give them what they wanted.
Not the streams fault, but those people who come to a stream that advertises specifc content, expecting other content.
PEBKAC.
And I applaud them for doing so, I hope to see more interaction going fowardLol, I see fdev responding (as people demanded) had totally cooled things down![]()
Its back to the Good Times™ of EDs content drought livestreams by the sounds of it.
One of the top comments:They are probably aware that there is a critical mass of Elite Dangerous fans brigading them with their grievances, yes.
Probably.
Actually, there is...3) How can people get a refund, and if the answer is 'not', how can you justify not giving refunds when selling broken products?
Then maybe, just maybe they should just not watch the stream? That would seem to be a mature decision to make.Maybe, just maybe, it just comes down to people not enjoying the content of the stream.
Correct expression would be: Bitte gib mir dein Geraffel.Geben mir deinen graffel, bitte?
I'll admit, High School German was a long time ago...
They literally said "no VR at launch", but other than that, sure, with CC that is an option.Actually, there is...
in Elite Week, someone had the exact same issue. For over 10 days, he argued with Frontier. Fdev said: No way Jose! We cannot remove the product from your account.
So he called the Credit card company and reported it as a fraudulent transaction. Lo and Behold, the CC company refunded him the money. Not 24 hours later, Odyssey was removed from his account.
He had it all documented of course. Reason for the refund was lack of VR, especially since to begin with, Fdev said, there would be VR, so the guy bought Odyssey. But then went back on their word, they refused the refund, hence the call to the Credit card company.
I really envy your patience to quote part by part...So you then have a race to the bottom, and that everyone to compete 100% has to use solo to fortify (facing laugable NPCs) to support large powers?
Sandros proposed changes make Powerplay smaller, and more arena based. Uncapped UM funnels defenders and attackers into the same systems because defenders have to fight then- there is no escape behind a wall of maths and the turmoil order.
It depends on how you look at it. Powerplay in Open is a team game where its group v group. In the past I've had people support fortifiers to occupy intruders while they punch through- how does that sound compared to solo, where you take off in total safety, jump in safety, SC have the risk, and drop right own into the stations no fire zone where no NPC can attack you?
The only way to break this PvE wise is to enlarge drop zones and remove end points at stations as I suggest here:
Powerplay in Solo
That's in the case of the current incarnation of the feature. If OP's measure was enacted, which is the substance of this thread, the roles would be reversed, or partly so. And whether or not to reverse the roles comes down to which players you want to detriment, again. In which case it's a...forums.frontier.co.uk
In the link above, I solve all these issues by removing stations as end points and using hidden trader POI.
Uncapped UM (as Sandro suggested) makes any system vulnerable to continual attack. This means an attacker can go straight for all profitables right off the bat. In practice this in Open would mean you have to keep on running the gauntlet until you force the enemy to stop attacking.
As far as instancing is concerned, you simply have to put up with it and see how it pans out, because in the end its being in a potentially hostile and complex situation that counts where you have to think about more than min max.
Its the potential and opportunism that is important- you can't know who you will face pledge or otherwise. I always say either Powerplay NPCS act like players, or players act like NPCs because its the PvE aspect that lets Powerplay down. NPCs don't scale to Powerplay levels. Check out that link above for what I think is the only real way to emulate players.
Its not about 1:1 CQC Red Baron stuff- its overcoming who you find. Sandros suggestions reduce Powerplays footprint significantly, and with uncapped UM makes areas much more vital and potential hot spots of action.
So you are admitting then that the modes are not equal? Powerplay is opt in, Open is opt in. I advocate a Powerplay for all modes, just not all at the same time.