Newcomer / Intro My Return to ED ......

One issue I'd like to be able to do is find the nearest station(s) to my current location that are Federation controlled.
Inara has a search function that can find the nearest anything. Just plug in where you are at the top, select what you're looking for, and there ya go.

In your case you'd just have to set the Allegiance field to Federation.

 
Inara has a search function that can find the nearest anything. Just plug in where you are at the top, select what you're looking for, and there ya go.

In your case you'd just have to set the Allegiance field to Federation.

Thank Codger. Sounds perfect.
 
Inara has a search function that can find the nearest anything. Just plug in where you are at the top, select what you're looking for, and there ya go.

In your case you'd just have to set the Allegiance field to Federation.

James K Winston Station. (Just one of 28 Stations in the same Galaxy)
Exphiay Star System
9,625.19Ly away. Is that a long way?
 
James K Winston Station. (Just one of 28 Stations in the same Galaxy)
Exphiay Star System
9,625.19Ly away. Is that a long way?
Irrespective, I think I'll get my Hauler first before leaving here in the Outer Orion Spur Galaxy. I've already earned half the credits for it.
 
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Now, this does disappoint me:
Why? Because it removes part of the "reality" of ED .......
ED - Galaxy Image.jpg


Let me explain.
In reality, if you were in the cockpit of my Sidewinder, you would not be able to see the representation for the location of ORNA. :mad:
Particularly if you were inside the hanger. However, it would be the same even out in space.
It's only because ED is a computer simulation, that they are able to show it.

I've tried to tell myself the image is transmitted electronically, projecting it on to my helmet's clear, perspex facemask which would make seeing the image feasible.
However, if you look closely at my picture, you'll see the image is portrayed outside the Sidewinder's cockpit. :(

I understand, it is essential for the image to be shown, otherwise navigating through space visually would be impossible.
You wouldn't know where any body was: planet, star, station, whatever.

But what a pity they didn't show the image as if it was projected onto your facemask.

To help me with my fictional wish for ED reality, is there any other way I can see how the image is portrayed ?
Thanks.
 
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Now, this does disappoint me:
Why? Because it removes part of the "reality" of ED .......
View attachment 264345


I've tried to tell myself the image is transmitted electronically, projecting it on to my helmet's clear, perspex facemask which would make seeing the image feasible.
However, if you look closely at my picture, you'll see the image is portrayed outside the Sidewinder's cockpit. :(
The target destination image is actually projected onto the cockpit glass - if your canopy is breached, the image is not displayed on the broken parts, which can make navigation, such as timing the exit from supercruise to dock at the station, difficult.
 
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The target destination image is actually projected onto the cockpit glass - if your canopy is breached, the image is not displayed on the broken parts, which can make navigation, such as timing the exit from supercruise to dock at the station, difficult.
What ? ....... let me check ......
Yes! It appears the image is projected onto the cockpit glass !
I haven't broken it, but I believe what you say.
In fact, if that is the case, ED has also covered the inclusion by using "Cockpit glass projection".
Thank you, I can live with that. (y)
 
Gees! I better start now ...... 😉

FPS - Is First Person Shooter - Walking around shooting stuff. I have no problem shooting things from my ships and even the SRV, just never been into games where you're a person walking / running around shooting constantly spawning baddies. And in VR, Odyssey on foot is... Well let's just say not compelling.

LEP - Lifetime Expansion Pack - Means I get all the updates for the life of the game, whether I want them or not. So Odyssey is a bit of a bust for me, but maybe something will come out going forward that I will want. 🤷‍♂️
Amen to that. I've no interest in Elite becoming an on foot first person shooter. I'm a pilot. I'd quick like to walk up to my ship, climb the stairs, walk through the ship and take up position in the pilot seat at the start of play sessions where I begin in a space station, otherwise I'm not interested.
 
Interesting. I'm probably too inexperienced at this stage, but might be attractive for others:
The irony being, most explorers are deep in the galaxy somewhere and would struggle to get back to Youll Port in the Vistaenis system by 30th September :ROFLMAO:
 
Fun fact - if you wanted to visit every star in the Elite's Milky Way and you visited one star every second...

...it would take you over 12.000 years to complete the journey.
Gees! I better start now ...... 😉
This leans into a point I've made before about exploring and seeing what you can find by accident, on the way to somewhere you know is worth seeing. The Pilot in his video on the Dolphin talks about how he sees some of the best sights in a Dolphin, because a rich tourist told him to go there. There is a whole lot of nothing in the Galaxy, mostly.
Source: https://www.youtube.com/watch?v=V_pzt8v2YeA
 
Amen to that. I've no interest in Elite becoming an on foot first person shooter. I'm a pilot. I'd quick like to walk up to my ship, climb the stairs, walk through the ship and take up position in the pilot seat at the start of play sessions where I begin in a space station, otherwise I'm not interested.
(y)
Here's an admission along the lines of what you are saying:

I recently made a delivery to a Station, and parked my Sidewinder in the hanger.
As Manita (my Sidewinder) settled down in her bay, I stood up.
That is, I stood up from my computer chair and moved away .......
I then thought, what did I stand up for?
I then realized, I stood up GETTING OUT OF MY COCKPIT SEAT!!!! :ROFLMAO:
HA!!!
But that's how real it is for me sometimes ....... 😖
And ....... how lucky am I. 😉
 
James K Winston Station. (Just one of 28 Stations in the same Galaxy)
Exphiay Star System
9,625.19Ly away. Is that a long way?
In a un-engineered Hauler, it's a looooooong way, but if it's the challenge you want.... I'd get bored of all the jumping with no guarantee of interesting sights to break up the journey.
But people go to Beagle Point - furthest point from Earth you could get before engineering and Guardian FSD boosters were added to the game, in Sidewinders and other ships not exactly renowned for jump range.
Mentally I think of 5000ly as my limit for an engineered but no Guardian FSD boosted DBX mostly due to small fuel scoop. For a circa 10,000ly or longer trip (which is double for the round trip), I'd want an ASP X or Phantom with the Engineered FSD V1 and a Guardian FSD booster. There is a lot of exploring that can be done nearer the bubble while you work up to ships like this. For example, getting the parts for the Guardian FSD Booster means a trip approx 1,200ly outside the bubble to ancient ruins left behind by a (presumed) long dead alien race, and the DBX is pretty much the must have ship for that mission.
 
Just a final chip in on the bindings...

I am pretty sure that the first column will accept an analogue control like a joystick or throttle, while the second would be used for purely digital controls such as a keypress. Could be wrong, but it's how I've always set my bindings, if a controller is analogue it goes in the first (left hand) column. I think those set in the second right column are either on or off, so no graduation supported.

I don't know how the arrow keys remained assigned when you had also assigned them to a UI function, but as Codger says, control setup in ED can be a bit flaky! So, as he suggests, if you are happy with your bindings always back them up, and don't leave the backup copy in the game folder, put it somewhere completely different.
Yes it is a case of, one set of control bindings in one column, and an alternative set in the other. Doesn't matter which way round they are, but it was getting complicated to explain and most people will keep keyboard and mouse in the left, and HOTAS joystick or games console controller in the right - because you can pair an XBOX One game controller to a PC that has bluetooth built into it and use it in ED. I have XBOX One controllers in the house, but never tried this. I'd rather use my HOTAS joystick set up.
 
In a un-engineered Hauler, it's a looooooong way, but if it's the challenge you want.... I'd get bored of all the jumping with no guarantee of interesting sights to break up the journey.
But people go to Beagle Point - furthest point from Earth you could get before engineering and Guardian FSD boosters were added to the game, in Sidewinders and other ships not exactly renowned for jump range.
Mentally I think of 5000ly as my limit for an engineered but no Guardian FSD boosted DBX mostly due to small fuel scoop. For a circa 10,000ly or longer trip (which is double for the round trip), I'd want an ASP X or Phantom with the Engineered FSD V1 and a Guardian FSD booster. There is a lot of exploring that can be done nearer the bubble
What's this bubble pilots keep mentioning ..... :unsure:
while you work up to ships like this. For example, getting the parts for the Guardian FSD Booster means a trip approx 1,200ly outside the bubble to ancient ruins left behind by a (presumed) long dead alien race, and the DBX is pretty much the must have ship for that mission.
 
What's this bubble pilots keep mentioning ..... :unsure:
"The Bubble" is the term used to describe the region of human occupied space roughly 500ly(?) across centred on Earth. There are some areas not far outside the bubble that still have a fair few occupied systems, Sothis, Ceos and Robigo being one area that is an example.
There is a picture on the following web page where the bubble is colour coded for the different parts of the bubble control by the different major powers - Federation, Empire, Alliance, Independent.

One of the things I like about the Colonia region, is that it is a secondary mini-bubble of humanity just 80ly across with higher star density, so travelling around is faster and doesn't need a high jump range ship. You do have to travel 22,000ly on the fastest route to get here from Sol, though. In a ship with a maxed out jump range and using the neutron star highway for FSD boosts there are people who can make that trip inside (just) 1 and a half hours.
 
"The Bubble" is the term used to describe the region of human occupied space roughly 500ly(?) across centred on Earth. There are some areas not far outside the bubble that still have a fair few occupied systems, Sothis, Ceos and Robigo being one area that is an example.
There is a picture on the following web page where the bubble is colour coded for the different parts of the bubble control by the different major powers - Federation, Empire, Alliance, Independent.

One of the things I like about the Colonia region, is that it is a secondary mini-bubble of humanity just 80ly across with higher star density, so travelling around is faster and doesn't need a high jump range ship. You do have to travel 22,000ly on the fastest route to get here from Sol, though. In a ship with a maxed out jump range and using the neutron star highway for FSD boosts there are people who can make that trip inside (just) 1 and a half hours.
This will take some checking .......... :unsure: It's not for real, real. It's ED real ........ still absorbing ......... I'll be back .......
 
Wooops!
Just tried to perform an emergency manual landing on a Carrier.
I'd got badly "burnt" getting too close to a Sun and a few modules including my auto-landing module were damaged. :(
I just couldn't get her down safely. My position on the pad was out. Not out by much, but enough. :( Then I ran out of time .......... and upon getting airborne, to try again, hit something and ....... BOOM!
I was able to use my ship insurance and I was resurrected back where I started before I commenced the journey. :cautious:
Haven't checked to see what I've lost, but so far things seem ok.
I need to re-practice manual landing.
It's just the last couple of feet that seem the problem. Visually, it looks fine, however ......... 😖
 
The target destination image is actually projected onto the cockpit glass - if your canopy is breached, the image is not displayed on the broken parts, which can make navigation, such as timing the exit from supercruise to dock at the station, difficult.
Just to complete this explanation on how "other" images are seen by the pilot, here's my understanding of how it is done. Well ....... I believe it ..... 😉
Yes, yes ........... I do have better things to do, however ........ 😜

ED - Cockpit View.jpg


All I need to do now is work out how the pilot sees the Panels: the Nav panel, etc.
But maybe it's better I don't do it now or I'll really P**S YOU ALL OFF!!! 😉
 
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