£32 and £37. Chump change, SC has shown what these numbers could have been.
Don't disagree with you on that front, but tbf those were the sort of figures the early SC 'pledge' tiers were asking for as well.
£32 and £37. Chump change, SC has shown what these numbers could have been.
A lot has changed in 4 years.
Eurogamer want me to turn my Adblock off or sub for £7 so i can't read it.... never mind.
Edit, it was written in January 2018, its completely irrelevant now.
It feels petty to slam a game in alpha, in early access, for performance issues. Yet in Star Citizen's mega-profile case it feels so indicative of the story so far: unfulfilled promise(s). 'Trust us,' say Roberts Space Industries, 'we're building something spectacular and it takes time.' But how much more time will it take before what is spectacular actually becomes fun to play? And how much trust is left? When I hear a friend of mine, my Star Citizen tour guide, my expert on hand, who's into the game for hundreds of pounds, talk about reining in Chris Roberts, it makes me wonder.
Star Citizen remains a tantalising prospect, and a controversial one. Perhaps the solutions I am after are right around the corner, mere moments away. Perhaps the core is inches from completion and content will soon be piped in willy-nilly and with joyous abandon, and the dream realised. Or perhaps we will be here a year from now, still stewing over the same issues. I, like many others, was led to believe alpha 3.0 would be the turning point, but what I see is an ever-growing mountain to climb, and my hope wanes.
that has been my experience and of other people i know.Got a follow up on the server limit thing as I asked for a source.
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So basically just a couple of anecdotal accounts.
that has been my experience and of other people i know.
you can get on a server with 50 people, but it has been rare.
What if the employees counter only gets higher and higher because they never subtract leavers, they count interns and contractors? That would mean their workforce costs aren't as high as we think?Its the old conundrum.
Its hard to believe people are still willing and able to keep pouring money into this buggy alpha. It does make one suspect they are somehow counting store trades/CCUs/melting. As we see from Mole, there can be a lot of that sort of activity around the release of a new ship where people aren't actually putting more money in.
But, if they were counting those, then it probably would mean CIG would already be bankrupt, would have gone bankrupt years ago, even with the Calder investment.
I think many of us here would love to know exactly how that funding tracker works and see exactly where the funding is coming from.
What if the employees counter only gets higher and higher because they never subtract leavers, they count interns and contractors? That would mean their workforce costs aren't as high as we think?
Hmm.. i think that would be a bit more obvious. Money is not visible, its just numbers on an account (or accounts).
Nope...wrong track again and still far from the intent behind what I posted. Stop guessing...perhaps read it minus the attempt to force your dislike of Ci¬G and Star Citizen as the subject matterI mean, if you were referring to projects like Godus, Shroud of the Avatar or other similar crowdfunded projects that led some individuals to extreme levels of sunk cost both financial and emotional based purely on faith in a future product, then we agree, my bad.
Strange...now that you mention it, I've rarely had issues joining the org guys if I've turned up late for the party...servers are always 25-40/50. Maybe the little bits of static meshing thing that they have added is spreading the server load a bit, or they've just rented a lot more server space for the free-fly.that has been my experience and of other people i know.
you can get on a server with 50 people, but it has been rare.
that has been my experience and of other people i know.
you can get on a server with 50 people, but it has been rare.
I am afraid to ask what said sock would have been used for.I'd like to add a rider to that though, it should be one of my used socks!
Just noticed that too...I'll get some use out of it before I press the button on the CCU to the Hull D at leastThey have started crediting this AIE's free stuffs to our accounts, yay.....
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Cloud Imperium Financials for 2019
It is that time of year again to set out our Accounting for the 2019 Financial Year.cloudimperiumgames.com
They do post their financials every year.
Strange...now that you mention it, I've rarely had issues joining the org guys if I've turned up late for the party...servers are always 25-40/50. Maybe the little bits of static meshing thing that they have added is spreading the server load a bit, or they've just rented a lot more server space for the free-fly.
It doesn't look like a reduced server cap... since I have been on full servers or they've filled up once I'm in...you can check the server numbers in the comms section of mobiglas in game.
I am afraid to ask what said sock would have been used for.