This is insanely awesome, can you explain parts of the build? Why only a few 1a AFMUs instead of larger ones? Why the fuel transfer limpets?Challenge accepted.
CMDR: Dr. Chives
Ship: Racing Rodent
Shiptype: Anaconda
Class: Unlimited, with neutrons and a lot of premium injects.
Start: Galileo Station, SOL, 6.1.3307 at 18:00:00 UTC
Finish: Beagle Point, 6.1.3307 at 22:18:53 UTC
Time: 4:18:53
So, how did I do this? After Cmdr @Malic did his record run a week ago, I went to Beagle Point twice. The first journey was to map a custom route out there, fitted to my ship and my fuel consumption, like we do for the Buckyball A* Challenge. In the end I got a route with 267 jumps which needed 54 premium injects to complete (ouch!). Today I went to BP the second time, this time as a record attempt. I could not record the whole journey (not enough space on my harddrive for that...), but I took a screenshot every few minutes. So, if you are interested, here is the link to the full album on Imgur incl. the outfitting of my Anaconda: Sol - Beaglepoint in 4:18:53 (Full Album)
I hope I provided all necessary documentation. @iain666, if you need something else, just pm me.
And now, time for a break. Enough jumping for one day!![]()
Thank you!This is insanely awesome, can you explain parts of the build? Why only a few 1a AFMUs instead of larger ones? Why the fuel transfer limpets?
I see! My mistake when I first attempted it was that i thought LESS fuel would be better, because higher individual jump range, but alas, that made my time significantly longer with refueling. I thought extra fuel might be the way to go, so I'm gonna try again soon with a proper racing 'conda. Hopefully will be attempting again soon!Thank you!
The build is a racing build, made solely for longrange racing on the neutrons: Bigger fueltank to minimize the times I need to jump away from the neutrons to a scoopable star, AFMU to repair the FSD when it reaches 80%, and so on. You cannot do much else with that build, I even have to disable the sensors when racing, to power my AFMUs....
Regarding the components: A bigger AFMU would be my choice for an exploration build, since it has a lot of ammo and uses only one slot. For racing, I don't need that much ammo, nor do I have a problem with the slots. Therefore I use 4 small 1A AFMU, which repair the FSD much faster than one big 6A AFMU. I usually have just enough time to plot the next jump and turn the ship around until the repairs are finished. When racing it is all about the time not spent jumping on the neutrons.
The fuel limpets and the cargo space are a little quirk. Technically both things are not needed in the build, but as a Fuel Rat I'd abandon a race anytime to jump to a client out in the galaxy. I carry these modules solely to help if needed...![]()
I'm not going to use the Excel formatting due to the fact that I have already posted in here about my first trip to Beagle Point, and that the cutoff mentioned earlier is in effect; this post is just for the thread records. I believe I am not applicable either for the 48 Hour Challenge due to the reporting requirements not being met (I only just noticed it was a thing, and was not able to capture screenshots of the start of the journey. However, the evidence can be provided at any time).
Thats a great record. Do you happen to know if it still holds?Challenge accepted.
CMDR: Dr. Chives
Ship: Racing Rodent
Shiptype: Anaconda
Class: Unlimited, with neutrons and a lot of premium injects.
Start: Galileo Station, SOL, 6.1.3307 at 18:00:00 UTC
Finish: Beagle Point, 6.1.3307 at 22:18:53 UTC
Time: 4:18:53
If you did not break it, it is still valid. ;-)Thats a great record. Do you happen to know if it still holds?
I will try. But it looks tough...If you did not break it, it is still valid. ;-)
No worries. The longest I've cared to marathon anything in the game straight through (brief refreshment, etc., interludes not withstanding) is probably around 18 hours, though usually less then that, and then even only a handful of times over the 7 years or so I've played the game. Not something I'd recommend in general either. Only do it for yourself if you care to.I would need a lot of Monster if I were to attempt 24 hours straight of playing, and my heart just can't take that anymore. No way I could do Sol - Beagle Point in 48. I'm working my way there now and though I started out from Jameson Memorial, I headed south to Formidine Rift and then started working my way around. Came up the east side of the core, then stopped off at Explorer's Anchorage for some much needed repairs and now I'm on my final leg to Beagle Point and Ishuym's Reach after. I started my trip quite a while ago but had to take a couple weeks off to recover from the Rona. Right now I think my total number of days on this trip is about 8, but not non stop, maybe 6-8 hours a day.