Odyssey Optimization Needs to be Fixed

cyberpunk runing on absolut minimum it dips from 30 fps to the low 12s

them edo inside the start zone with multiple npcs/players(about 10 in the instanfce)and rendering my ship on the hangar

heres the grafics settings.. defult high

here are the wrok pc specs..


so now that we cleared this all the people that say edo is bugged or had perforamnce now its yoru turn to prove that the game actaully runs bad.. it shoudlnt be that hard lol

the only thing fdev actually needs to do is fix aliassing ..

forgot who sayd cyberpunk runs better than edo . but then again this community has alot of kids in it and msotly youtube fanboys whos only money making in real life is pooping on video games because conterversy sells .. btw dont care about spelling erros cool story bro
 

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Wasn't digging at you though, as being (moderately) capable to read myself, I fully understood what you were meaning there. ;)

Yeh sorry mate, i kinda realised this a few minutes after i posted. Re-read it (and yours) then thought maybe it can read as a post which is not taking a defensive stance towards you in particular and generally apply. (Anyways apologies :cool:)

I think the other guy got my back up... telling me to get a job because i have a lower spec PC than optimum. What kind of child talks like that?
 
Yeh sorry mate, i kinda realised this a few minutes after i posted. Re-read it (and yours) then thought maybe it can read as a post which is not taking a defensive stance towards you in particular and generally apply. (Anyways apologies :cool:)

I think the other guy got my back up... telling me to get a job because i have a lower spec PC than optimum. What kind of child talks like that?
Vasco, we still like you, regardless of what hardware you have....

Can I have your Bat-Leth?
 
That's already happened, Paul. Multiple people gifted him Steam cards (he refused to accept a copy of Odyssey bought for him, since he didn't want Frontier seeing any money), but rather than perform any work on that shader mod, he used the cards to buy different games instead, and then duly threw a tantrum when called out on it.

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Guys now you’re playing really hard,

could any mods stop them to trolling and mobs down peoples in here, all of you hadn’t the rights to disgrace a person here in the forum in this total awful way, sorry to say but as Grown mans this behavior is ridiculous, and yes all of you getting start to be personal, had nothing to do with humor.

it’s a total shame, that this is allowed in this forum.

re edit: fights your personal problems elsewhere, but this forum shouldn’t be the place to blame peoples
 
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Yeh i get FPS at about 40 on planetary settlements. Its geometry popping that bothers me.
The two photos i posted earlier in the thread show this. The two photos are at the same station. First photo is the game on session one day, running fine. The second photo is the next day and thats what it looks like minutes after login and it pretty much the par experience going foward for that session.
Probably already asked, but what HD is it installed on? Its really odd how slow EDO loads assets/textures. I've also noticed that sometimes my performance just tanks until I restart from menu, for no clear reason whatsoever. When you compare it not just with Horizons, but also with JWE2, its very clear something is very wrong. The fact that U12 is largely status-quo doesnb't bode well for the next 6 months either.
 
Probably already asked, but what HD is it installed on? Its really odd how slow EDO loads assets/textures. I've also noticed that sometimes my performance just tanks until I restart from menu, for no clear reason whatsoever. When you compare it not just with Horizons, but also with JWE2, its very clear something is very wrong. The fact that U12 is largely status-quo doesnb't bode well for the next 6 months either.

Im on spec for RAM and CPU (although an older gen i5 but over-clocked to 4400mhz).
GPU is a 960 4gb.

Minimum on steam is a NVIDIA Geforce GTX 780.... :unsure: (doubtful that works very well at all).
 
Guys now you’re playing really hard,

could any mods stop them to trolling and mobs down peoples in here, all of you hadn’t the rights to disgrace a person here in the forum in this total awful way, sorry to say but as Grown mans this behavior is ridiculous, and yes all of you getting start to be personal, had nothing to do with humor.

it’s a total shame, that this is allowed in this forum.

re edit: fights your personal problems elsewhere, but this forum shouldn’t be the place to blame peoples
Can I quote this next time you spend six months giving the developers and community team grief about something? Asking for a friend.
 
Can I quote this next time you spend six months giving the developers and community team grief about something? Asking for a friend.
As I said it’s often, I’m not a blind man who defends the game just of goodwill, I love elite but this didn’t mean that I must be quite and accept every decision.

And therefore, when your trying to sell misinformation do it no problems with that, but when we getting next time into a fully discussion it would be clever to understand what I trying to tell, no dev no community teams had brings elite in this situation, it’s the missleaded situation from above.

and guess what? I have now an pc, and my opinion hadn’t change that much. I do hope for better days, like everyone. Hard and honest critics change more then simply lower the head and hope it’s someday over.
 
I've seen plenty a thread get derailed by forum drama in my day, but boy was this one a doozy.

Getting back to the topic at hand, I've seen a few reports on reddit that biological signals are causing some massive performance drops when rendered. I'm gonna try to investigate later tonight or tomorrow, after I run my usual post-patch ground CZ benchmarks.
 
Well looking at online postings of benchmark tests, my 960 is slightly better than any typical older gneration 780 of the same memory class.
Ive never used a 780 in general, so my post was an assumption.
You should be fine with this. It's going to come down to settings in the game and game/gpu resolution. If you can strike a good balance, one you can live with, your golden.

I played on a 960, but did not have Odyssey then. I got good performance and half-decent frame rate.
 
Just finished my first ground CZ benchmark for update 12. Average framerate was 48, slightly lower than my highest bench of 52 in Update 10, but well within the margin of error. CZ framerates vary wildly second to second depending on where you are in the settlement and what direction you're looking, which is what makes benchmarking them consistently so hard. The overall trend of my benchmarks though hasn't seen any significant increases in average FPS since October.

What's different about this one though, is that the minimum framerate and 1% lows are far, far lower than any of my other benchmarks since October. Usually the minimum framerate is in the high 20s to low 30s, but this time it dropped to a mere 7. The 1% lows were significantly lower than usual as well. It definitely felt a bit more stuttery than I was used to, much more like the early months of Odyssey.

My GPU was under far less load than previous runs. I never saw it go above 55% usage, so I can probably bump up the supersampling without any framerate loss now.

I'll probably do a couple more runs later on to make sure the minimum and 1% lows weren't a fluke, but overall I haven't seen any major gains in CZ or settlement performance in the last 6 months.


For reference, I'm running an i7 7700k and a GTX 1080 at 1080p (no scaling, supersampling or FSR for benchmarks, not even the stuff in my signature) on mostly high/ultra settings, with just a couple things like boom and blur disabled for personal preference. Frontier Launcher version, installed on an SSD.
 
As I discussed in one of the texts presented on the forum, it is no use creating a gigantic castle of content. being that the castle is of sand and collapse in the first wave. We see games like Cyberbug 2077 that went this route, focused on content and forgot about everything else.
Cyberpunk was released before it was ready and on platforms it never should have been released on. A perfect example of everything that can go wrong with announcing a project too early. CDPR have since gone on to redeem themselves Hello Games-style.

Cyberpunk today on suitable hardware is a spectacular gaming experience; easily one of the most engaging games I've ever played. I cannot wait for the expansion...oh wait yes I can. "Please take your time with the expansion CDPR. Please!".
 
cyberpunk runing on absolut minimum it dips from 30 fps to the low 12s

them edo inside the start zone with multiple npcs/players(about 10 in the instanfce)and rendering my ship on the hangar

heres the grafics settings.. defult high

here are the wrok pc specs..


so now that we cleared this all the people that say edo is bugged or had perforamnce now its yoru turn to prove that the game actaully runs bad.. it shoudlnt be that hard lol

the only thing fdev actually needs to do is fix aliassing ..

forgot who sayd cyberpunk runs better than edo . but then again this community has alot of kids in it and msotly youtube fanboys whos only money making in real life is pooping on video games because conterversy sells .. btw dont care about spelling erros cool story bro
i run at just over min spec for this game and i can tell you that the game is not optimized at all.and telling people to get a better pc because your mummy produced her credit card for a new pc for here mummy little sod!.isn't going to help.

i run an i5-7600k and a gtx 1060 (6 gb). it runs okay atm.but it really depends on Textures lod's and gpu load's (currently at 95%) will the cpu is at (45%). i also run Cyperpunk at better fps that this game. And turning the textures down to 8k/4k/2k/1k doesn't make a difference it isnt the texture that causing the problem. it the shaders that make all the high Gpu calls.
 
was that ever a promise by FDev? I cannot remember any statement from their side.
Yes it was, performance requirements was going to be similiar to Horizons and also run on consoles.
12 Updates in 1 year - that's very very impresive for a 7 year old game. While also releasing SRV and FC Interiors, while delivering a book worth of fixes.
That's barely brought the game to a point it should have been at release.
Why do I feel some people are attempting to rewrite reality, you'se guys ain't the Scarlet Witch ya know!

And a books worth of fixes?!? Minus the big 3 (Fdev verified) of planet tiling (no longer going to be fixed), lighting and AA (anti-aliasing).
 
Yes it was, performance requirements was going to be similiar to Horizons and also run on consoles.

That's barely brought the game to a point it should have been at release.
Why do I feel some people are attempting to rewrite reality, you'se guys ain't the Scarlet Witch ya know!

And a books worth of fixes?!? Minus the big 3 (Fdev verified) of planet tiling (no longer going to be fixed), lighting and AA (anti-aliasing).
12 Updates in 1 year - where in the history of ED have you ever seen so many updates in 1 year? Never.
While initially Odyssey started unfavorably, it created something that players were asking for a long long time, a very focused, determined Fdev team 2.0. I am personaly very excited to see where we go from here in the comming years.
 
Minus the big 3 (Fdev verified) of planet tiling (no longer going to be fixed), lighting and AA (anti-aliasing).
Planet tiling is not a problem. Personally never notice it. The few of the same picture circulating around - today would be labeled as fake propaganda, as they try to create a Elephant out of a microbe. StarCitizen is full of it, yet our hard critics of ED like Obisidiantatn never seem to notice it. Cause it doesn't fit their nerative.

Lightning - i am not a scientist, i look at the Moon at night it glows white, even thou our Sun is Yellow. So doesn't really bother me, since i got used to White Moon in real life.

AA - this is the only thing that is really noticable. I would also like to have it fixed in some way if it's possible. Shimmering is something i meet in a lot of games. People with better gaming PC have way of compensating for it, but for me it's noticable at 1080p.


If it something they could fix in the future would be very awesome, if not than nothing one can do, other than buy better hardware.
 
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