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Odyssey personally looks much better than Horizons (and I'm not including the tenuous atmospheres in that). The skybox is darker (as it should be). Horizons looks too washed-out and orange. Even Planetary tech is improved (the height map has changed, so there's less extremes). Yes it looks different to Horizons but for tenuous atmospheres to be implemented, Stellar Forge had to be updated as well. On-foot gameplay also couldn't have happened without an improved engine.

I presume you'd just have preferred Odyssey was never released?

Odyssey looks better on-screen yes, in VR it's quite different I can reassure you. Like I said, you are comparing your apple in 2d with my apple in 3d. I am talking about the toned down clouds when hyperspacing, flickering textures on stations, mega ships, and settlement buildings, the general 'darker' skybox, the 'invisible' milky way, and most importantly a lot of graphical settings that do nothing to alleviate or change these new issues so the visuals can be somewhat on par with what the ED and EDH playerbase had gotten used to for the last 10 years.

My expectation of space 'space legs' was somewhat different also from what Odyssey actually offers. Then again an expectation is like an assumption. The mother of all FU's.
That being said I would have loved space legs to be:

  • Walking around stations and interacting with mission givers but not only for the surface 'space legs' missions only.
  • Walking around stations doing smuggling, theft, wetwork, bounty hunting missions etc... again not necessarily in a settlement, but missions that normally go via the Bulletin Board, now get even more shady because you interact directly with the person. The only missions you can get on the concourse are those specific to Odyssey's FPS mode. A letdown again.
  • Walking around in my ship upgrading stuff and 'installing' crafted upgrades with the tools provided (cutter/welder/scanner).
  • Sabotage of ships in a Coriolis or Orbis station
  • Installing trackers and hacking in the landing bay
  • etc...

If I had had my say in it, Odyssey would have been released as a different game, just as it was done with Frontier Elite II and Elite First Encounters - and both forks should have gotten the same DLC in matters of where the mechanics were already fully fleshed out in each game - for example; there was no reason for the Scorpion SRV to be an Odyssey exclusive, since we already got the Scarab as an SRV in Horizons and riding around in an SRV was already possible and a feature in Horizons 3.8.

It would have been a no brainer to have the Scorpion as a free bonus for Horizons 3.8 (or if they really wanted to cash on it as an ARX add on, just like the ship kits) and have it included in Odyssey's base game where the purchase of the new product guaranteed return on investment for the extra work spent creating that SRV. This would have kept the existing Horizon's player base happy with mechanics already implemented in Horizons, and Odyssey players as well.

Now, the way they implemented the Scorpion, it feels like it's just a denying game to people having Horizons, separating the 'have's ' from the 'have nots' and coercing people to buy their new product, and in the process get rid of Horizons 3.8 asap, just because the player base is dwindling down.

Frankly I don't really care if they want to coerce people into buying Odyssey - as an alpha backer I get lifetime free updates, but what I would very much like to see is that Horizons 3.8 is kept functional as a base game, because it is a game that I and others enjoy in VR and it should not be discarted like they did with Elite Dangerous 32 Bit. I am absoulutely fine after a while with 'No further updates', but please keep it functional as I doubt the BGS will be shelved any time soon, and still allow us to have a busy life in ED, even without Odyssey.

In short let us keep our Horizon's metaverse that we like and floats our boat, We don't mind that you have your Odyssey. since the BGS is identical.
 
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For the moment I am very glad that they plan to keep 3.8 alive.
Me too. I play exploring solely in 3.8. For now i have uninstalled Odyssey and probably leave this state as long as 3.8 will be live. Too many bugs in Odyssey for me and constant so called "patches" and no progress for my role. Maybe new "Space CS" part is repaired, don't know because I wander 30kLy from civilization with fleet carrier and let it be that.
 
No need to reassure me, I play EDO in VR in preference to EDH. I think it looks considerably better, less orange...
All of us have our own opinion, which is to be expected.
Well, maybe you can shed some light on how you can possibly positively 'like' this :

Here are two videos taken from the same run (Azeban City - a capship - hyperspace back and forth) - My drivers are up to date and I have a Geforce RTX 2060 (6 GIGs of RAM) which does a great job although it's 1.5 years old.

It clearly shows the flickering at certain distances and in certain view angles in ODY present on the faceplate of the Coriolis exterior, and also on the capital ship. On screen the flicker has a lower frequency (it flickers only once on and off every second or so) in VR, the intensity and the flicker rate is a lot worse. Horizons does not have this issue. Needless to say, both games share the same settings, in this case VR ultra. I took the time to post these because otherwise we keep on blathering back and forth.

Horizons


Odyssey


Whether ODY is 'less orange' and better to your liking is indeed subjective and who am I to be a judge of that.

I assume you don't miss these 'features from Horizons then:

  • Smoke effects generally non existent in ODY (flying through the slot, below decks etc) - (no haze in the docking bay) generally the interior is 'too clean'.
  • Stars flying by while hyperspacing are gone and the multicolored clouds in the 'tunnel' are gone and toned down to this blueish 'Disney Star Wars tone'
  • Coriolises and other starports are no longer beacons of light.
  • The washed out (more blueish galaxy as we had in Frontier Elite II) has also been replaced by a dark void.
 
Well, maybe you can shed some light on how you can possibly positively 'like' this :
Won't my own words do?
Are you my mum?

You don't like it, your choice, I do, my choice... See where this is going?

Added: I have a 6900XT / 5900X and 32GB DDR 4000 memory... Through an Index. Just in case gear is important...
 
Won't my own words do?
They did on the part that you prefer the atmosphere of ODY to that of Horizons, did I say you couldn't?
Are you my mum?
Why that question?... do you want me to be? ...see where that is going?
Added: I have a 6900XT / 5900X and 32GB DDR 4000 memory... Through an Index. Just in case gear is important...

I was actually hoping that you found a graphical setting that gets rid of the 'flicker' issue since you are a VR player, and my question was an ironical one wondering if the flicker I experience and i find annoying (as any normal person would) you seem to enjoy.

I get it, you like the ODY flavour better and I like Orange Horizons better - that is crystal clear and no reason for debate nor discussion - thought I made that clear in the previous post.

What about that flicker I showed off in the videos (something I only see in Horizons 4.0 and ODY), do you enjoy that too, are you immune to it or does your GPU not render it?
 
What about that flicker I showed off in the videos (something I only see in Horizons 4.0 and ODY), do you enjoy that too, are you immune to it or does your GPU not render it?
Known issue - although I doubt it will get fixed as VR is in maintenence mode also. It doesn't bother me enough to warrant any reaction - yes, I'm pretty much immune to it, if that makes you feel any better.
i find annoying (as any normal person would)
First define normal. I find many things annoying too, but never let a game annoy me.
I get it, you like the ODY flavour better and I like Orange Horizons better
Obviously. And equally obviously I am less bothered by the things that 'annoy' you - which makes sense enough, after all, I am a very 'normal person', but not as 'normal' as others, apparently.
 
Me too. I play exploring solely in 3.8. For now i have uninstalled Odyssey and probably leave this state as long as 3.8 will be live. Too many bugs in Odyssey for me and constant so called "patches" and no progress for my role. Maybe new "Space CS" part is repaired, don't know because I wander 30kLy from civilization with fleet carrier and let it be that.
Well, if 3.8 keeps getting small QOL updates, it will be a much more polished product with much less bugs, ' while ODY will still be the test bed - buggy with numerous features and a new look. Test beds are usually buggy, alpha builds where developers show off their 'new stuff'. I am fed up with playing a game in constant 'beta' or 'alpha' status. If you compare this to NMS's launch and what they have achieved since that launch, you can see a huge difference between both developers' handling of updates. No update as of now has had any serious negative backlash with No Man's Sky.

I'm indeed ready for something that does keep a constant and to me at least and you apparently 3.8 is a constant. It works well in VR, you don't need to switch to monitor play to enjoy the new features, and to me, that is more important than those planetary space legs.
 
So is mine... been a while too.
At least we have one thing in common - even if it isn't a pleasant one!

I suppose an enjoyment of VR is shared too, although I am perhaps more forgiving than others, maybe something to do with playing games on computers for 40 years or so, I do remember the 'good old days', and low framerates, screen flashing on many, so fail to take any notice of imperfections these days, if things are too bad, I put the game away, often for ever...
 
They did on the part that you prefer the atmosphere of ODY to that of Horizons, did I say you couldn't?

Why that question?... do you want me to be? ...see where that is going?


I was actually hoping that you found a graphical setting that gets rid of the 'flicker' issue since you are a VR player, and my question was an ironical one wondering if the flicker I experience and i find annoying (as any normal person would) you seem to enjoy.

I get it, you like the ODY flavour better and I like Orange Horizons better - that is crystal clear and no reason for debate nor discussion - thought I made that clear in the previous post.

What about that flicker I showed off in the videos (something I only see in Horizons 4.0 and ODY), do you enjoy that too, are you immune to it or does your GPU not render it?
This glitching is down to shadows in Odyssey. This video will clear that glitching up, and you will realise Odyssey when configured right is much better. Worth watching the whole video, and anyone else who wants to get the best look/performance from their hardware.
Source: https://www.youtube.com/watch?v=G7efYzpquIs&t=730s
 
At least we have one thing in common - even if it isn't a pleasant one!
Amen to that.
I suppose an enjoyment of VR is shared too, although I am perhaps more forgiving than others, maybe something to do with playing games on computers for 40 years or so, I do remember the 'good old days', and low framerates, screen flashing on many, so fail to take any notice of imperfections these days, if things are too bad, I put the game away, often for ever...
I agree. I have once been very ill after playing a stupid game I don't remember the name off on the Commodore 64 (the grey box version) I got for my birthday eons ago staring for too long at a CRT monitor about 3 feet away that I still own and is neatly tucked away and in functional condition if all fails and the shaite has hit the fan. I owned Elite too, alwasit on a tape, yes, those pesky things you used a pencil for to rewind and were the norm in the days that floppy disks and 3.5 disks were a gizmo from the future. Low framerates came later, but then I already owned a 486 with a voodoo 2 card.

I remember the good old days that Star Wars games were good (X-Wing Vs Tie FIghter, Tie Fighter and X-wing) and later on a software company called Particle Systems that made 3 very good Elite flavoured 'games' - you are without a doubt familiar with them.

My eyes cannot handle the flickering anymore thought, their sensitivity went up. Fortunately or unfortunately, that I still need to figure out. I paid 250 Euros in 2014 when ED came out and at that moment VR was not there yet. I came back to it when VR got implemented, and it does this well, at least in the cockpit of ships and srv's.
Buying myself an alpha ticket on release in 2014 gave me the certainty that I would not need to purchase anymore updates, and enjoyment for a long time. I have enjoyed it so far, but wouldn't mind coming back to old Horizons for the next 10 years, just to enjoy it bug free, and would not mind the no-updates anymore.
 
the Commodore 64 (the grey box version) I got for my birthday eons ago staring for too long at a CRT monitor about 3 feet away that I still own and is neatly tucked away and in functional condition if all fails and the has hit the fan.
I'm impressed that you still have it (and still working!) after all these years, all of my ex-computers have long since gone.
 
I'm impressed that you still have it (and still working!) after all these years, all of my ex-computers have long since gone.
Yes it does,

here:

20221001_020055.jpg


IIRC this was a present from my grandad in 1982, and I was 8 years old.

As you can see, the red light is on. Couldn't find my ELITE tape (and be bothered to break my back to get that old Sony CRT off the attic) so had to take another tape with a great game that got a sequel just recently also in VR.

All my ex computers were recycled as well, but this one is special, and since none of the others survived and this one did, well... I just couldn't part with it.
 
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No prob's, just take your time with it, where there is only an almost negligible downgrade but a huge processing overhead saving on a certain setting, pick that. As it says in the vid, don't want wasted resources. let us know how it went for you.
Thank you for this, although I still like the look of Horizons 3.8 better, the flickering at least for me is gone. Much obliged for this info.
 
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