So far there are quite a few problems with getting wanted by accidently fireing at clean vessels. The problem is, that you cannot deescalate the situation. The ship will fire back at you, if you have fighter out in defend-mode, it will fire back again, you will get wanted, police ships will...
OK, maybe I'm being stupid but I'm having a lot of paying off the smallest fine and it's getting on my nerves.
So, here's what's happening - I'm doing a little bounty hunting in the Subra system. I've just beefed up my vulture with engineered pulse lasers so I've accepted 4 different missions...
I nearly dozed off doing the Broo Tarquin tea run—dropped the controller and it promptly lost contact with the xbox. Grabbed it, but for whatever reason it wouldn’t reconnect, so Futen terminal eventually killed my ship (I had just launched). Tedious, but whatever. Respawned with a 900 credit...
Lets say a small group of players are having an event, or running missions, or whatever, and they are prone to disruptive commander attacks. How about a system to alert nearby player when another player falls under attack.
My idea is like this: Its similar to the wing beacon under functions...
Hey, I'm currently docked at a remote station. I threw out the illigal cargo before docking and receiving a fine for it. Now, at the said station, I can not contact you to pay off the fine. Thus blocking me from switching to my ship that is more cabable for jumping. So how can I pay for it...
I just made 7 million killing pirates in a system while mostly mat hunting but I did the local law a favour.. I get a 600 cr bounty for one bullet hitting a boosting npc bounty hunter who wasnt harmed and I am 100ly from nearest ISF in my 15 ly FDL. I cant even refuel at the station (luckily I...
You can only really play combat missions or bounty hunt in Anarchy systems now, unless you want to be ed over by the game -
in a way that costs you a lot of time - real time you can't get back.
I'm aware of people who are in love with this "consequences" thing and they're welcome to...
So here it is. 3.0 has dropped and I must say, there are quite a lot of things I love about the latest iteration. Material limits for one are amazing. Now I feel motivated and even a bit vindicated in how much I enjoy what practically amounts to looking for shiny rocks. Especially prospecting...
The new Crime and Punishment system is not tuned correctly for Powerplay undermining and has made this aspect of the game uninviting/not fun and appears to punish this type of play.
- Gain bounty when you destroy legitimate opposing faction NPC – Agree
- Gain Notoriety value when...
Spotted this behauviour at Founder's world station: Some players having "fun" in blocking landing pads and bragging about their skillz while doing so. I'd suggest that making such behauviour punishable, and even making station defences react to it would be a nice touch for such "fun" loving game...
Hello fellow commanders,
the following just happed to me and I would like to hear your thoughts about it:
I played in a private group alone - a friend wanted to join later so I started alone.
I went bounty hunting in a high-res-extraction-zone. While I was fighting with a ship, I accidentially...
Uncle Jack Shaftoe's Guide to Crime & Punishment (updated for 3.1+)
After reading about the sweeping changes to Crime & Punishment in 3.0 from Ed Lewis' post I decided to redo the flow-chart I made a couple of years back. The info in Ed's post was great, but my mind has trouble keeping all of...
Add "escape-shuttle" slot to every ship with moderate range, applications also for new C&P-system
Just as we had planetary approachment equipment added to every ship in Horizons with extra slot to fitting, we could have escape shuttle/pod (with moderate jump range and perhaps small fuel scoop...
So in short I’d really like to see missions that require you to hire an NPC strike/extraction team (maybe this could be a separate module) and after you module snipe an NPC enough to board them, maybe just destroy their power plant and risk blowing them up, or getting their thrusters knocked...
(as posted posted on reddit, suggested I post here)
SO, I’ve managed to talk a couple friends from other games into playing ED and we are all having a blast!
One thing we noted was in the event you harm a ship and generate either a fine or bounty, it’s not always readily apparent you’ve made a...
I thought it would be nice if a) smuggling had a little more depth and b) players had the ability to create black markets. After a collision of brain cells I came up with the following non-fully thought out ideas. Any suggestions or comments welcome - I’m sure there’s plenty sticking points I’ve...
So lets start off by saying I love this game. All what I am about to say is my opinion and mine alone I don't represent anyone or anything but MYSELF
Formality's out of the way lets talk Elite
First off lets start off by saying. Nerfing honey holes is a sign there is a issue with acquiring...
3 Bullet points that I think will strongly improve both overall gameplay and the BGS with Anarchy style systems.
1 (and 2): Influence and One New Faction Type
Anarchy Faction: All ill-gotten and illegal goods are able to be sold to their markets Increasing their influence within the system...
For killing players with "Report Crime Against Me", Perma-impounding ships alltogether with modules being arrested or killed and forced to pay a fine of a high percentage relative to what you have in total assets. Also that means that if you don't have the credits at hands you will have to sell...
so, you've docked at a station using the anonymous protocols, because the controlling faction has an issue with you....
If you're known to frequent the back alleys (either because you're known to the shady factions, or because you're notorious enough so your reputation precedes you),
I believe...
So, we've been given a peek at the trade overhaul.
Including, in the galmap filter for trade, trends for the past 24h, both 'commercial' and 'CMDR'.
pro: it helps players find good trade routes
pro: it helps pirates find good trade routes
So, if the trade info is made available:
Let's make the...
Firstly I would like to congratulate FDev on the Crime & Punishment system being introduced in Beyond; in my view it is excellent so hats off.
One potential issue in regard to Powerplay though is that the current method of detecting whether a system is being opposed or undermined involves using...
Hi! I'm really new in the community, I'm not commenting much, (but I read these forum often) but after a few hundred hours of gameplay I gathered some ideas about ED gameplay mechanics and features. Most of these aren't that big to create on the content side, but may upset the balance, so I'm...
So, I have only been playing long enough to get truly addicted and buy gear that is likely to be more dangerous to me than anyone else. Elite explorer, pampers level combat. I've largely been to occupied with some heinous grind to get in cg's or they relate to something I find questionable (for...
With Beyond Powerplay is getting its own Bounty system. As such, it may allow another way to encourage player participation in PvP, namely by recording the number of enemy kills Commanders clock up and for their Power to award them with medals or rank stripes at certain numbers of confirmed...
For those of you who are impatient, skip down to the numbered list (1-7) below, and then read the rest if it interests you / you would like context.... for the rest....
So, I have done some thought on the current crime and punishment changes being proposed. While a step in the right direction...
Worked all summer on this series. Hope you guys enjoy the antics of two of the most try-hard officers on the Laser Cop force.
https://youtu.be/61Kwe2YE1ns
Reposting this from the official thread to here, because the other thread is not intended for user/user interaction. I'm curious as to peoples thoughts on this. Understand the post is a general concept, but I think it conveys the gist. Apologize about the length.
I have to echo some of the...
So moving out of port, I was clear of the door, set a course towards my jump point.
Then I waited a while, and then hit boost.. (Still in the speeding zone though my bad).
I got rammed from behind by an evil cobra with weakened hulll, he died, I got the blame.
I now have a 10k fed bounty, and...
I absolutely love this game but I hate having to wait 24 hrs to obtain land rights. I know you can use gems to speed up the process but I've used all I started with already and I don't want to purchase more because honestly I don't think it's worth it... Especially since there needs to be lots...