Hey,
You should add the following suggestions to the game,
1. Dynamic Guest Personalities & Emotions
Guests remember past rides, food, prices, and even crowd levels.
Some guests are thrill-seekers, others prefer family rides or scenery.
Guests can share opinions online (simulated...
A few things on my mind after playing just recently and that is for items or ideas to be added.
Security guards and First Aid Offices would be a nice little addition.
I have seen a few posts about multiple modes of transport stations. Monorail and Trains for example. I would like to add to...
Animatronics as a whole:
One of things that I think everyone would agree about, is that the new capabilities for animatronics in Planet Coaster 2 are absolutely amazing. There is a lot of potential already in the game for creating amazing things such as Tornadoes, Drone shows, trap doors...
allow the staff to be automatically assigned to the vacant shops this will allow more time for users to do extra stuff also maybe make mechanics fix the items that are decreasing durability meaning we dont have to constantly do it
Am on just barely on Day 2. I have not experienced much of the ride building and game beyond what you might expect during Day 1.
Bugs
1. The Log Flume has a bug where it doesn't understand that it's disconnected between the tracks. Therefor when the track is broken in half, it forces the...
PREFACE
I want to express that this suggestion thread is open first and foremost. The idea behind this is to ensure that the entire Elite Dangerous community can contribute their own suggestions. Reason? If Frontier Developments ever needs to look for a basket with suggestions, here they could...
It'd be a good feature to be able to call a SRV from our ship from the menu (the same way when we call/send into the planet's atmosphere). Basically, instead of calling the ship, entering in it, deploy the srv manually, etc, the ship would be just a few meters high, drop the srv, and go back in...
I can honestly say the game took a good step forward in the right direction! there is much more potential now to making this an amazing game so here is some stuff I personally think could improve the current or future versions
It has already been acknowledged but custom team start so I wont go...
Preface: if you don't know what a Doppel Diatribe is, read here.
Today we'll talk about the SRV niches left uncovered, and even some that Odyssey's new careers actually created new demands for.
So. Our dear Scarab was essentially a futuristic, upgraded moon rover, and while sometimes a bit...
TL;DR:
- What are these?
Somewhat long-ish comments on the state of some aspect of the game, some analysis of the problem, as well as some suggestions.
- Why aren't you just using the megathreads or the pre-existing discussions?
Two reasons: they're often already too polluted, and I believe...
Hey guys, first I'm sorry if I write something wrong or it will be hard to understand - english isn't my first language.
I feel like Planet zoo is a great game for those people who love animals and building. I sadly suck at building. I love to watch other people to build stuff, get inspired...
Suggestions to make on-foot experience better
1. We need non-lethal weapons and takedown options. So if you're doing a mission that doesn't allow casualities, at least you should be able to take down staff and guards by using non lethal ways.
2. Ability to change clothes / appearence to blend...
I'm gonna start off by saying I absolutely love the game so far. It has been so fun watching the creatures interact with everything however, there's a few things holding the game back in my opinion.
Adding/ changing these would make the game an instant 10/10.
1. Allow Dinosaurs to be put in the...
New Update Ideas for JWE2
Updated, "more accurate" swimming locomotion for selected marine reptiles - Plesiosaurus, Elasmosaurus, Attenborosaurus and Liopleurodon
JPIII Pteranodon skin
New fighting animations for sauropods
Sandbox settings from JWE1, such as turning on/off dinosaur combats and...
Hi all, the idea here is to summarize the suggestions that’ve been seeing here, reddit and friends that play. Posts with more details I’ll provide the link.
The idea is to add more and more suggestions here.
Please, if you want to add something, criticize or troll, feels free! 😊
1 - A full...
Hello everyone,
Thanks for the feedback on my previous post regarding multiple habitat gates and secondary staff gates so that we can create more realistic habitats, especially those of us that like to recreate real-world zoos and wildlife parks. Unfortunately, there weren’t any features...
Considering all we have in regards to Exhibit Animals are a collection of amphibians, reptiles and insects, I think we could use some fuzzy representatives among our little critter friends. Stuff like voles, jerboas, meerkats and such.
Using game activities which already present in the game but not have any explanation how they are implemented, I think it would be great to present new types of missions which would explain it:
1. Deliver ship to specified destination.
Now a pilot can order to move own ship from another location...
It would be amazing to see fighters be able to land on planets in odyssey and or have a new fighter sized ship (a planetary lander) that we can equip in the fighter bay that allows players to ferry themselves and crew onto planets without having to land their primary ship.
Greetings Spacers,
My advice for the dev team is simply -- This game needs achievements on Steam!
One of the main criticisms of E.D. is lack of 'structure', lack of 'story', new players feeling like they 'do not know what to do'. Now I can play the game and roleplay a whole fun time in my...
I've been playing around with my carrier, trying to figure out how to best align it with various play styles. Personally, I absolutely love the Fleet Carrier and the dynamic that it brings to the game. Gives the game a fresh feel which was a very long time overdue. Whilst I am thoroughly...
Im gonna make this quick so yeah. Also, dont get your panties in a bunch when I suggest some ideas that make the game harder.
Taxes on Transactions - Now I know what you may be thinking..."uPkEeP!!!!!!" This wouldn't be the case, you simply would have a small deduction or increase to your...
G'day. Old Player Returning to Elite Dangerous: Horizons after about 4 years. I have a Post Patch suggestion for the new Odyssey expansion.
What is it? -- HOME'S!!! Since we're gonna be getting out of our ships,( finally), we should be able to extend this system and have the capacity to be able...
Let me start off by saying I adore this game. However, there are some things I'd like to see added in. The title says it all, but I want to go into detail. It's a lot to read, but I worked hard on putting everything together nicely, so I'd appreciate any feedback!
-Self Sustaining Ecosystems:
I...
SHIPS/CREW
better ship balance. it stands to reason that the higher the tier of ship the better it should be. this is not the case when a 60M T9 can get bullied by a sub 1M ship. if we never have the chance to fight head on because we cant shake them off our tail then some of the hardpoints...
Hello Frontier,
First let me tell you how happy I am with your product. The below suggestions come from a place of love, and I hope they are seen as constructive criticism and not complaining. With that said, I will make this brief.
1. Please include a broader range of winnable trophies for the...
Greetings everyone.
I hope to be putting forward a decent idea.
My idea, the rework of ranger teams (the details of which follow later into this post) stems from the first Jurassic World movie.
So let me get into this. What are my proposed changes and suggestions in a TL;DR fashion:
Add...
Could we get these things improved? Apparently they were originally supposed to be plasma weapons, so they'd be worth the mats if they were. As it stands, shock cannons are useless on their own, and no one uses them.
A possible fix could be making these a plasma weapon, with absolute damage...
I dont know if it has been mentioned before but a limpet drone you can drive would make so much sense in this came. Here is the idea my friend and i came up with.
Hey ED! Also it moves cargo (slower rate) when doing missions at a smaller Starport.
Small size
Abrasion blaster only
10-20 cargo...