supercruise

  1. James Son

    Supercruise Assist module too much for such a simple functionality

    To FDev: Come on team, why should this 1-line of code require a whole module to work (even size 1)? Please embed this "1-line of code" to another more useful module (i.e. the docking computer) or even better, make it build in to every ship's computer and make it's state (ON/OFF) selectable via...
  2. Osiliran

    Measured SCO Fuel/Hour and Speed Rates

    Hello, long time lurker here, first time poster. I gathered performance data into a google sheets doc on the new SCO drive in all ships. I posted to reddit here and forgot that the ED forums were a thing. Posting here too in case there are forums-only CMDRs and there's interest in this. Google...
  3. Anand Paul

    Guide / Tutorial How to use the new FSD SCO properly!

    o7
  4. Exeider

    Stargoid Intercept

    When Stargoids first showed up, I really thought a bunch of people tried to intercept them and go out and see what they were. But after watching a few Elite dangerous vids lately and asking in a few discords, everyone was like "yeah no one has ever intercepted a stargoid." and I was like "Wait...
  5. Techsoul

    Early Arrival at Fuzong Base

    Hey guys, I'm nearing the end of the beginners area. I've got the "explore the galaxy" quest at the stations and all that, so I'm still noob level, thus the inquiry; I was supercruising to Fuzong Base in Orna, and I'm about 95Ls away from it, at which point I drop out of supercruise and arrive...
  6. zikolach

    General Supercruise travel time

    Disclaimer: I don't personally have problems with long travel times in supercruise. It enables to feel the scale of space. I would just like the time spent supercruising to be a little more entertaining or have an alternative. What if... ...we had a module which could let us deploy temporary...
  7. CMDR ARGHouse

    Supercruise/Warp, figuring out how the code works in ED?

    Hi, lately I have been working on adding warp drive to my development project called Union, it uses the source of Pioneer Space Sim, a open source game that was based upon Elite First Encounters. I have got warp as a seperate flight state to normal and hyperdrive (which will be turned into...
  8. Plaidygami

    [BUG] Sharing missions in a team causes jumping to supercruise to freeze after mission requirements completed

    So I'm just wondering if anyone else can reproduce this issue. "So my friend and I joined a team. We then each took a mission and shared it (so we both had two shared missions total). We flew to a planet in his ship together. We completed the requirements. We then returned back to his ship...
  9. L

    Supercruise: can we fix this?

    Being new to the forum, I am trying to thread lightly... I am not sure if my experience is unique, but it is repeatable: After arriving at a star and supercruising to a station will take substantially less time than starting from the station and supercruising to the star. First I thought "it...
  10. NyanTurian

    Alternative: Add engineering to Supercruise Assist

    Adding some form of engineering to the Supercruise Assist module could add more interesting and useful changes to how this module operates. This would preserve the already existing modules and would preserve the new player experience by using the current engineering system. These upgrades would...
  11. NyanTurian

    Supercruise Acceleration Curves - Existing curves enhance flight

    Why does it seem like Supercruise has been forgotten again? A possible way to change supercruise for the better would to improve its acceleration. Changing acceleration would likely solve most of the issues without touching top speed, only extreme cases like Hutton Orbital would be somewhat...
  12. C

    humble request

    I will embark on a Odyssey so many places to be But before I depart to love this work of art I have but a humble request To aid my gaming quest Although I can supercruise and dock without a bruise I prefer to relax and enjoy the sight watching stars with all their might With all my respect...
  13. T

    Passing long wait times during supercruise.

    I think this is a good opportunity since space legs A.K.A Odyssey is coming out. Let us be able to at least stretch our legs, drink coffee form those coffee machine looking things. I believe this is an easy implementation using already existing features. Simple "minigames" that we can do to...
  14. Samoth Infernus

    General Using planets gravitiy to speed up the ships. Slingshot Maneuver. Hear me.

    Greetings commanders. First, I wanted to say that I am not a physicist. I might be wrong in some cases but lets not forget this is a game. Here is my proposition to shorten the time spent on supercruise with a mini game or maybe a game mechanic. Excuse my drawing skills, this is all I can do...
  15. michael60634

    Hide fleet carriers in solo

    I recently started playing Elite: Dangerous again after some time, and I was surprised to see that player owned fleet carriers show up on the system map, in the navigation panel, and in flight while in supercruise while playing in solo. I'm not sure how other people feel about this, but I think...
  16. Jacobis9000

    Does anything improve SC handling?

    So I upgraded the thrusters on my T9 to 7A and also engineered the FSD to G3 today. Suddenly it seems to me that it’s handling a lot better in supercruise. What was was once painfully slow is just now slow. Am I imagining this? Does anything we upgrade or engineer affect supercruise handling?
  17. CMDR_Fru

    Can you see other ships in supercruise? Yes, you can.

    We have decided to answer extremely important question, that's been on everybodys mind once and for all: Source: https://www.youtube.com/watch?v=4GOS4kWrQJ0 There is another though, can ships in supercruise bump into eachother? We will be trying to find out as well, it'll be much trickier...
  18. Jacobis9000

    Bye bye auto dock and super cruise assist!

    Well maybe not bye bye, I’m keeping them around, but I’ve just made two successful docks (and it’s so much fun) with auto dock and auto launch turned off, and also, turned off super cruise auto throttle and am flying on my own steam! Only 20 hours in. Every time I played this game before I...
  19. S

    FIne when ship drops into normal space right in front of you.

    I was just fined 200 credits for failure to provide adequate space between ships. What really happened was a ship dropped from super cruise directly in front of me. I was not speeding at the time. I immediately pulled back on the throttle. I was travelling at 57 km/sec at the time of impact...
  20. F

    Comp scanner reticle disappears in SC

    Fairly new player here! I’m having an issue where the blue reticle that appears when switching to the composition scanner disappears after a few seconds when in supercruise. I think it used to stay on-screen, but I changed some fire group settings and now it only persists for a few seconds...
  21. Old Duck

    A New Type Of FSD

    Hey Frontier, here's something to chew on for New Era. How about a new type of FSD (perhaps a Guardian FSD if you must) that allows players to give up supercruise for the ability to jump to specific planets and points-of-interest. This would be completely optional, so not to take away everyone...
  22. Old Duck

    Make supercruise like the oceans during WWII

    So here's my line of thinking this morning that lead me to the simple suggestion to follow. I'm running cargo for the CG in a T9. I think to myself, "Why do gankers need to destroy my ship, why not just ask me to drop my cargo like NPCs do and let me continue?" But then I continue this line of...
  23. RauRauBeck

    How to mark and hyperjump to locations being covered by large objects?

    High commanders and developers, I have an issue with the route planer. I usally plan my flight route to a targeted system BEFORE I start the engines. It is a part of my starting routine. So while in the station I go into the galaxy map select the target system and let build the route. However...
  24. J

    Supercruise assist dropping out at any speed

    I've done it a few times to be sure. If I turn on the supercruise assist and max-speed my ship then when I am nearly there I activate the assist by putting speed onto 75%. My speed can be 5c or something and the assist will drop out safely at my destination. Is this a bug? I'm now able to drop...
  25. Speccy

    Please make Supercruise Assist fly at full throttle until the 7 seconds limit, and *then* go into the blue zone.

    Think you missed a trick here with SC Assist, it would speed things up doing this.
  26. CMDR Cosmic Spacehead

    Supercruise Assist. I'm loving it!

    It's funny to watch it try and cope with certain things. Like approaching a moving RES site. It seems to get a little confused that it's moving, but doesn't steer fast enough to follow it, and then just face plants you in to the ring. :ROFLMAO: And it obviously doesn't bother going around...
  27. foxoplasma

    Make Hyperspace Dethrottle not require a module

    I really like all the quality of life changes this update, but one thing i am upset over is that the Hyperspace Dethrottle, the only thing i am interested in, requires you to install the entire module. All this setting does, is press exactly one key for you when you jump. That's it. Its...
  28. VR CMDR Novindus

    Space Travel: Collaborative Review

    [TL;DR] A proposed community collaboration to review space travel in Elite: Dangerous, and to make reasonably workable suggestions for improving and expanding on the current mechanics. (If you want to comment without reading everything, please at least read the first paragraph under...
  29. CMDR Ewa

    Hypercruise

    Hi people I want an HYPERCRUISE, please.... When we travel across the galaxy reaching far destinations, we have to jump, and jump and jump and rejump to stars again and again an then again [zZzZz] . I really love to explore the galaxy and i love to apprehend its vertiginous vastness before...
  30. ebbrell

    Exiting supercruise too close to large stations

    I remember the old elite games, and part of the rush playing was the need to get close to stations for protection. You would rush to get inside the no fire zone of the station We seem to exist supercruise virtually right next to station, this means there is no dangerous zone while you fly...
  31. K

    How to save your time on approaching to destination in supercruise, and never zip past it. Easy way.

    As you know, if you fly in supercruise with >75% thrust when it's less than 6 seconds ETA to the destination, your ship starts howling, and even having thrust set to zero, you still fly past the target a lot, so you will have to turn around, and approach again. On the other hand, if you set...
  32. stardestroyer

    [Proposal] Humble suggestion for supercruise overhaul

    1) Black holes are deadly! Litterally! These misteryes of physic should not be forgiven as they are now, but dangerous in approaching more or like flying near a neutron star. Approaching can be an activity for exploration trying to avoid accresciment disk or manage the extreme gravity ang...
  33. R

    SUPERCRUISE BETWEEN SYSTEMS Mechanics and Implementation

    OK, most people know you can't really supercruise between systems. Sure, you can cruise the distance, but you're not really "there". The frameshift jump animation masks loading the local system information and skybox. Sure, not many people even try. But here's a mechanic that I believe would...
  34. W

    Newcomer / Intro Too close to a star, entering Supercruise is interrupted by overheating

    Hi! I was dumb enough to exit from supercruise to check a signal near a star. It was interesting but now my system is at 54% heat, can't engage supercruise to go away so my hair is waving at brutal 220. And the 54% heat is permanent. Every unsuccessful tries to engage supercruise cause damage...
  35. T

    Problems with super cruise and systems

    First off, the game has done a good job with making you feel like you fly a spaceship. This is great and in VR is awesome. I feel like SC needs to be improved to make the game way better though. The player is in SC the majority of the time if you think about it and it is pretty boring unless you...
  36. L

    Elite Dangerous' flight model is severely flawed

    I have to say that the absolute biggest offender in this game is the flight mechanics; they are so severely broken and boring. I love simulation but above all a video game should be fun.. that is the first principle of why people play them and can escape in video game worlds. Otherwise, people...
  37. CMDR Texas Stu

    Engine noise too loud when SFX high enough to hear ships/USS audio notifications (HoH)

    Greetings! Backstory: I'm an aging commander who was complaining about no audio notification for USS ('Discovered new signal source' in supercruise) BEFORE finding out that at ~30% SFX volume (options>audio on PC) I simply cannot hear them over ambient/engine noise. Turning up percentage to...
  38. spAde4488

    Improving Supercruise and Hyperjump

    I've been convinced by multiple posts here that both of these game mechanics should be improved so that the considerable time spent in these travel modes becomes as fun as ship piloting in 'normal space', instead of the bore it currently is. I propose two new travel modes for each supercruise...
  39. B

    The most Fundamental Flaw of Elite - And How to Fix It

    Greetings all. I am going to keep this polite and constructive, and as brief as is possible in order to make my point. So bear with me: I came to Elite to fly spaceships. Fly spaceships. Not outfit them. Not customize them. Not paint them. Not use them to generate screen shots. To FLY them...
  40. Daish

    FSD redirect feature

    Simply put there is two things when FSDing around the galaxy. 1. I would like to hope that in the near future instead of the FSD default taking us to the star of each system that we could have the internal option fuel permitting of course to choose planets to save on some space travel, as we...
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