Quite simple really, when you deploy landing gear, a UI interface for camera views around your ship appears. This allows you to land with precision, navigate rough terrain a little better and also allows you to see all hazards around your ship that may hinder your landing/takeoff. I know ships...
Dear Frontier Developers, greetings from Russian E:D community!
This is a second part of our Elite:Translation fix project.
Since Part One we did a lot of work, so now we are ready and happy to present you a pretty huge amount of fixes.
Some fixes are coming from onging beta (look Part one)...
The minor faction contact's picture and quote are shown but the minor faction itself is not. It would be very valuable to see my current reputation with the minor faction for whom I have just completed a mission. It would make it much easier to chose which reward to take. For example it is a...
So, I sat down to play Elite today, on my xbox for a change, and quickly discovered that it was frustratingly difficult to tease any useful information out of the in-game map interface. When playing on the PC, we have quick and easy access to multiple third-party web sites to perform routine...
There's been an awakening... Have you felt it ?
Not so long ago, in our galaxy, the 2nd most advanced tool of our time for general discovery and navigation was, after the scanner... A headlight. A very powerful headlight.
Yeah.
This is what the tech of our ships felt like, if we forget the...
This is somethin that has seemed really obvious to me since the invention of VR. Why not completely remove all obstructions from the field of view? It is entirely practical and is done everyday by google maps cars. I'd love the feeling of flying with a completely unobstructed view.
I've finally spent some time running VIP missions and I have to say the presentation on information needs some work.
Time left is not shown for VIP missions in the main transactions view; is this a bug?
When we click through to the mission details, we have information in the wrong order...
Here's a few ideas on how to make the player-experience a little less frustrating.
Usability
1. Secondary targeting reticle colour
Make the targeting reticle for the secondary fire group the same colour as the secondary fire circle (blue by default). It's easy to mix up the reticles currently...
Hello FDevs! I wanted to make plotting suggestions regarding certain missions and emergency response RNG tool. As an FYI I currently play this game on PS4.
Currently once we accept a mission there is a convenient button in the Transaction Tab in the mission description that takes us to the...
I have developed a real hatred for how the Elite Dangerous UI handles claiming the rewards for completed contracts. For the most part, the UI for Elite Dangerous is really well designed and intuitive. And because of this, I don't understand how frontier can miss this crucial design flaw. When...
In system map you can 'tab' on the display screen to a "Bookmarks" listing. It shows categories of planetary ports and Stations. If you added another category of "Services" below, it would speed finding certain services, vs. having to select each station/port bookmark and tab over to its...
Hi.
Most of the time I (and I think most of the players) have a place where I want to go, and I choose my missions according to the next systems I will be in. So I can earn some credits while going my way.
Unfortunately, it's currently a pain in the to do so, as I have to check every...
A simple one really, why not change the red CQC rank to a general PvP rank that also progresses in the main game as well as CQC? CQC already has it's own self-contained level-rank system, does it really need two?
It would be a great way to make this rank bar relevant again and be a nice change...
Hello,
I use TrackIR in Elite and when I look around the ship I bring up the UI consoles when I look at them. But there are times when I would like the UI consoles not to obscure the outside view.
All it takes to solve this problem is to implement additional control: "active UI" toggle button...
The hard coded Powerplay allegiances no longer reflect how the game is being played (eg Yuri Grom is an ally of the Imperial Powers but the game does not recognise this). As such imho there needs to be someway for those pledged to a Power to change its diplomatic status. It would therefore be...
I'm honestly serious here. Visual fidelity of the current VR devices aside. This is it. I wont be able to go back. Even with a beautiful wide screen monitor (That I never thought I would own either) Even with a device that allows my eyes to be tracked, or my heads movement to be transposed onto...
Hello Commanders,
The Art of Warfare community has started a division on Elite Dangerous (which integrates some veterans that played the original game) and is searching for active and mature players who love team play. TAW was established in 2001 and this year turned into a non-profit...