I know its not actually offline, but the effect is, as if it is offline. If anything that a player does in this perma-ban mode can't change, affect, or influence the main game, then what is the point of not allowing modding? I would love to see a vibrant modding community grow up around Elite like it has with games like Skyrim. Its the modding community that has kept games like that alive and flourishing way past their used by date. Just to be clear (because I know someone will say it), I know Elite hasn't reached its used by date, but I could see so much more growth with the help of a modding community, particularly in a mode that was offline or acted in that way. There is no statement that this mode is in anyway connected to the main game. That is, until stated otherwise, it is just an assumption.They are still connected, its not offline. They just can't affect anything. People say real offline is impossible, i doubt that, but in this case its not offline. They still communicate with the servers, and if truly offline
FD can't condone any modification of files for modding unless they have tested it first and given it the ok. Like with the hacks, who knows if it will have any knock on effect?
Regardless, if someone really wants to cheat and affect the BGS, they can just use a new account.