Bright stars to you, Creators!
I have studied the first changes in the pricing policy of the Mining and, along with the others, I expect further developments.
At the same time, I want to offer you an alternative option for pricing:
Experienced Commanders will be satisfied, and new players will not get a way to earn money too quickly.
The principle can be applied to all activities in the Galaxy. Here is an example of mining:
if you introduce an additional system of skill ranks in mining, the New Commander will not be able to get everything at once.
Stations will pay less to a low-skilled mining specialist.
And the Commander who spent many days on mining, and pumped his skill, will be considered an Elite and get the maximum reward for high-quality ore.
In this way, mining will be fairly paid relative to the time spent, but will not allow a novice to become a tycoon without the corresponding expenditure of time and labor.