Another disappointment

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Wow what an update. 30 gb and all we got is more thargoid related crap. When are they gonna figure out most people playing this game couldnt care less about thargoids. What about a new ship or two? how about implementing base building? That is what will attract new players. The ability to stake a claim on a planet and construct your own base would open up the galaxy. It would give people a reason to travel away from the bubble. You could create your own economy depending on your resources. Imagine the possibilities!! But no, all we get are some patches and some nanite torpedoes. Thargoid this and thargoid that. thargoid thargoid thargoid Thanks a lot. Really made my day.
Well first of Im not into the thargoid part of the game never have been and never will be cause it to late to start now.. But I still haeve patience about the game and the future of the game, we cant get everything on the first update give the team a chance.
Second of all basebuilding in this game will break it for me since there is plenty of survival titles out there, and i dont want this to bacome just like any other survival title out there. So if thats gonna happen it will only be for thoese with billions of CR and not for new players cause they would have to go grind for years.
And by implementing basebuilding people will build their base and then others will smash it just for the fun of it while your not online. And my gues is most people will stay in the area of their base when they build it so again another point of the game disapears. This is however just my opinion about basebuilding..
If I wanted to play a basebuilding game i would have played one of the hundreds of titles out there and not this.. So I for one really hope they wont put that part in this game
 
Clearly you Don't recall the outburst when fdev announced they weren't including VR in odyssey.
I do... I remember it well. And alot of folks spoke out.
Don't think we're as niche as you imply.
Clearly you are incorrect. I do recall what you mentioned, I was one of the voices that asked Frontier to not drop VR support from the game completely, which was what they were planning to do. They gave us a deal that they would keep what was VR in the game and do the VR projection window instead of making people take off their VR headsets, and it was accepted.

But still, don't let the internet skew your thinking that what looks like a massive mob is really but a very small vocal section:

Elite VR subreddit - 1.6K members
Elite Dangerous subreddit - 346k members.

If only 10% of the main Elite Dangerous subreddit were enjoying the Thargoid War - which I'm pretty sure that it's much more than that, that's still 34.6k players, over 21x the amount of people subbed to Elite VR.

Look, I would love VR to become a viable segment of the gaming industry but it's not ready for it yet. The cost of entry is still too prohibitive for the casual gamer for a full experience, it's still too fiddly/uncomfortable etc.. and a lot of the games for it are half baked at best. WMR was a good stab at getting mainstream but that's since gone bye bye, Meta hasn't been able to bring it out of the niche and Apple are now giving it a shot but at the price they're going for, it's not the mainstream market they're aiming at.
 
Idk I think VR has legs! Let's be honest here, elite VR is unique. Vorpx aside in that other game (which dont work due to anticheat software layer) elite is alone in this field. Ok yeah there are other games that do space VR but their just not getting it!
I begrudgingly agree were (VR gamers) a minority, vocal indeed. But I'd argue its the future.
Yes it's very expensive and an imba rig is req, but that's cutting edge for ya.
 
Clearly you are incorrect. I do recall what you mentioned, I was one of the voices that asked Frontier to not drop VR support from the game completely, which was what they were planning to do. They gave us a deal that they would keep what was VR in the game and do the VR projection window instead of making people take off their VR headsets, and it was accepted.

But still, don't let the internet skew your thinking that what looks like a massive mob is really but a very small vocal section:

Elite VR subreddit - 1.6K members
Elite Dangerous subreddit - 346k members.

If only 10% of the main Elite Dangerous subreddit were enjoying the Thargoid War - which I'm pretty sure that it's much more than that, that's still 34.6k players, over 21x the amount of people subbed to Elite VR.

Look, I would love VR to become a viable segment of the gaming industry but it's not ready for it yet. The cost of entry is still too prohibitive for the casual gamer for a full experience, it's still too fiddly/uncomfortable etc.. and a lot of the games for it are half baked at best. WMR was a good stab at getting mainstream but that's since gone bye bye, Meta hasn't been able to bring it out of the niche and Apple are now giving it a shot but at the price they're going for, it's not the mainstream market they're aiming at.
Heh, I didnt even know people subbed to redit stuff. I just read it when google points me at it when I ask a question :)
 
Idk I think VR has legs! Let's be honest here, elite VR is unique. Vorpx aside in that other game (which dont work due to anticheat software layer) elite is alone in this field. Ok yeah there are other games that do space VR but their just not getting it!
I begrudgingly agree were (VR gamers) a minority, vocal indeed. But I'd argue its the future.
Yes it's very expensive and an imba rig is req, but that's cutting edge for ya.
IMBA ?
 
Idk I think VR has legs! Let's be honest here, elite VR is unique. Vorpx aside in that other game (which dont work due to anticheat software layer) elite is alone in this field. Ok yeah there are other games that do space VR but their just not getting it!
I begrudgingly agree were (VR gamers) a minority, vocal indeed. But I'd argue its the future.
Yes it's very expensive and an imba rig is req, but that's cutting edge for ya.
I'm with you 100%, the future potential for VR is there and Elite is by far the best game out there for it. Once we get GFX to the point where we can get stable 90fps per eye at the equivalent resolution of 1080/1440 for VR in a $500 PC and the headset being ~$200, then things will happen.
 
It depends on the bugs, I suppose - which ones in particular are you thinking of?
Big ones for me are broken stellar lighting and the fact that a lot of light emission sources have no effect on objects. To me it totally kills space ambiance. Another is the fact that the galaxy map is clunky compared to legacy. A super annoying thing is how when you enter a system map, and then exit back to the galaxy map, it moves the target point from the system you were focused upon on back to your current location. This causes you to lose your place.
 
Another annoying lighting bug is wobbly shadows across a planetary surface either on foot in ship or buggy.
Dunno if this is just VR
 
Looks to me player expectations were pretty high if they thought U18 was gonna extend VR to all aspects of the game, add planetary base building, additional ships, and whatever else is on various cmdr's wishlists. I'm not sure where FDev committed to all this stuff for U18.

No wonder players had disappointment.

Geesh... its a free update focused on bug fixes and finishing up a story.
 
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