I will ask him to buy the atlantic ocean, when I see him again. No big deal now with apex and anthem.Pff, what is he poor or something. CEO of a properly devilishly greedy publishing company should have a pool big enough to sail his yacht on.
I will ask him to buy the atlantic ocean, when I see him again. No big deal now with apex and anthem.Pff, what is he poor or something. CEO of a properly devilishly greedy publishing company should have a pool big enough to sail his yacht on.
I thought every CEO has a yacht with a pool big enough to sail a yacht around on nowadays?Pff, what is he poor or something. CEO of a properly devilishly greedy publishing company should have a pool big enough to sail his yacht on.
I thought every CEO has a yacht with a pool big enough to sail a yacht around on nowadays?
Hm... do you think there will be exosuits for the Javelins to build some kind of super-Javelin (like in Power Rangers)?
Oh wow.. not even Warframe did something this annoying for the Junction unlocksMaybe if these already count before you get to these missions, then it's okay, but if you have to do each separately and from scratch, that's some horrible game design.
I wonder if there's some school of terrible game design that multiplayer open world makers are all going to.
It's an unfortunate pitfall of catering to players who mostly enjoy garbage.
Now, now. I rather think it's a disconnect between mission design and story telling. Having different people work on that likely is the reason.
I played one of the story missions in demo, I had trouble recalling what I was doing and what it'd be actually good for in terms of advancing the plot.
Warframe story missions were better narrated, but they were solo missions at the critical parts.
Oh wow.. not even Warframe did something this annoying for the Junction unlocksMaybe if these already count before you get to these missions, then it's okay, but if you have to do each separately and from scratch, that's some horrible game design.
Seems to be suffering from a lot of things that were hurting "the division": big pretty set pieces, lots of bland bullet sponges scattered about and not much of a story. At least the division tried out some new ideas, the most bioware can seem to fart out is "look! you can fly n' stuff"
You haven't even try playing it, have you...
There is 1 (in words - one) mission that can be considered annoying and that one is going to be changed by day 1 patch. Every mission is narrated and a part of the story and there is over 3 hours of cinematics.
"Anthem's meh. Elite's meh"
One almost wants to ask what are you doing on Elite forum in the Anthem thread, then.
But one won't...
Instead, I'll just repeat that the game is a blast to play and even if it was great just for those 30-40 hours of story, I'd feel I got my money's worth. And with the prospect of the game growing over the years, just like Destiny, Warframe etc. I really don't regret anything.
Same with Elite. Still soldiering on after all those years.![]()
Seems to be suffering from a lot of things that were hurting "the division": big pretty set pieces, lots of bland bullet sponges scattered about and not much of a story. At least the division tried out some new ideas, the most bioware can seem to fart out is "look! you can fly n' stuff"
Oh, I dint know you can cast combos and magic powers in Division.
Replace the words "magic" with "tech" and yes you can!
afaik Division is just a simple shooter. Nothing like combos in there. Grenades to to and some gadget at most.Replace the words "magic" with "tech" and yes you can!