Patch Notes Update April Update - Patch 1

No notes on the secret canopy integrity hobbling reversal?

Will already addressed this.

Hello everyone,

Firstly, thank you for your reports and your feedback. The canopy used to break when it was at 50% integrity, however, we have fixed this so it correctly breaks at 0% integrity bringing it in line with all the other modules.

Therefore, to maintain the canopy’s current functionality, we halved its integrity. This means that the canopy should be reacting in the same way as before the April Update.
We’ve tested internally and found this to be the case, however, if there are any instances where you are seeing an issue, please let us know.
 
Nice, happy to read that my ship computers will be working properly again. It has been a hard week flying out there with A-rated builds, power priorities set to 'ship killing' and a zombie module coming back online whilst switched off.
Definitely going to head back out to the Guardian locations where engaging the pylon runs causes the game to freeze on 'exit to main menu' or 'leave me in witch-space' when jumping to another system.

That's not a very nice thing for an initiative that's going to last a month!
 
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Excellent work Will and Team, thanks so much for all the hard yards you put in to make the best game ever even better.
 
Did the patch already roll out? I saw the servers go down, but steam did not download any patch.

EDIT: Ha, nevermind. Right after asking i get a server message saying they are going back down for the update soon.
 
Selection UI will now stop at the top and bottom of the list of locations, whilst scrolling through them. A subsequent press of the button will then wrap around to the top/bottom.
Thank you! It's a small thing I know, but that was one of the things that was particularly annoying me! :D

... that and the frame rate drop which I hope is fixed for consoles as well as PCs? We don't have graphic FX options to turn off.
 
Selection UI will now stop at the top and bottom of the list of locations, whilst scrolling through them. A subsequent press of the button will then wrap around to the top/bottom.

If it was only this, it would be a Wodensend!!

Thanks!!!
 
The latest bug are fixed first... looking forward to new bugs and the resulting happiness when they get fixed in the next round... Old bugs die hard.
I was surprised that a bug like the remaining 10cr on maintenance (and his friend the server error when clicking it) had any chance to survive the rigorous QA testing...
I gladly offer my QA service to prevent stuff like this from happening in the first place. Dear wizards at FDEV feel free to contact me for this offer, REALLY!
 
It's saying April patch is live in the launcher but steam hasn't downloaded anything. It also says server is up.
I assume it's still ongoing?
 
The latest bug are fixed first... looking forward to new bugs and the resulting happiness when they get fixed in the next round... Old bugs die hard.
I was surprised that a bug like the remaining 10cr on maintenance (and his friend the server error when clicking it) had any chance to survive the rigorous QA testing...
I gladly offer my QA service to prevent poopoo like this from happening in the first place, REALLY!
lol - SRV damage bug is an old one (as indeed is the 10CR restock).

Nice thing about the new issue tracker is there is the possibility to highlight what we want fixed, and it seems to be working (from that point of view, even though it certainly has issues of it's own)
 

StefanOS

Volunteer Moderator
Engineering
  • Reverted changes made to the Drag Munitions special in the initial April Update release
Hey Will, I really hope that after this patch ALL existing modules with DRAG will be EQUAL. It would be unfair if some have far more effect then other!!
 
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