My first ignore.
I dont know how to feel. Im so confused.
I dont know how to feel. Im so confused.
I don't like it. And I don't like you telling me that I can't tell you what to do.
My first ignore.
I dont know how to feel. Im so confused.
Well you could put forward a well thought out proposal as to why, you feel I might be better off, utilising it to serve me a better gaming experience![]()
Heres the deal.
You folks destroy the roleplay elements of this game for credits. You can lie about it to yourselves but it is a fact. Roleplay with the minor factions is almost all done through the boards, but hey ho, we wants we gets.
"set goal in mind"
That's the cause and the issue.
Frontier will never come out and admit the balancing implications of this.. but they are notorious for saying nothing and changing the equations on the sandbox.
Sometimes it works, and sometimes it doesn't.
Ever since frontier built up the mission board enough so that people started using it, they've been having their own personal war on allowing players to stack missions. Why they didnt simply remove the ability, or cap at the level that states a firm design decision i never understood. Instead they passive aggressively discourage or encourage different things.. which to me reads as a bit limp every time.
supposed to is the key word here.We’re supposed to have a mix of missions.
Greetings,
Whine, whine, whine...Everyone done whining? No? A little more then? OK. Just checking.
Frontier has stated that board swapping was never intended to be part of the game. I cannot remember if it was a live stream or posted on the Forum, but I remember it especially since I did it a lot. Any posts asking to return it pretty much isn't going to happen. Many threads have also been posted wanting a balance in the mission types ever since wings cargo missions were added. That hasn't changed either.
So what do we have at the moment...
To offset this a little Frontier added 10 percent profits to all missions. They also stated this in the Forum. Not reading all the latest posts since page 5 I'm not sure that anyone mentioned this. Thanks Frontier.
General game play (versus unique systems) getting the best paying missions one needs to be allied with the local factions in a system and having the proper state per civil war, outbreak, famine, boom etc per what the player is trying to accomplish. That isn't happening at the moment since every state in every system went to NONE when the Beta went live. So we're not going to get those boom state missions for awhile.
Nor am I convinced at the moment it is changing much. Since going live I've worked my systems many hours making 200 million in credits (without board swapping) and after a week have seen a very slight movement in their economy states. It makes me wonder if the game just got a lot harder going to the positive states. Then again Frontier eliminated UA system bombing so it is also harder for players to go negative. Meanwhile it is Thursday and the weekly update didn't change anything that I can see in the BGS. Maybe others did.
How we play the game...
Emotionally there are immersion players who love no board swapping. Others consider ED just another computer game and go with technically figuring out how to beat it. Just two examples versus a dozen ways to play ED with 50 personalities playing it (I don't want to meet some of the scary ones.). My opinion is that both are fine as long as they get their entertainment value. Others may disagree per whatever we do in the ED universe effects everyone else thus telling others how to properly play the game is a very popular thread on the Forum. This is often fear per the unknown until one KNOWS the game and it didn't help with only one Commander save and a rebuy screen that gets more expensive.
Still in 1985 on Commodore 64s me and another player were flying in a wing! Both playing the game. Both in space in the same system. Both on the telephone (no headsets back then) looking to find Thargoids to kill. I played nice. He figured out how to boost into an orbiting station without a docking computer and land instantly. As I am from the, "It's just a computer game" I went for it.
What now...
Frontier has added a lot of possibilities in this huge upgrade. They are really dialing in the basic core of the game (which I feel they took forever to do) before moving on to other additions like atmospheric landings etc. We'll probably need another Beta before going there with more failures when it also goes live.
As for this thread? Play nice! Don't attack others personally with a different opinion as for me and many others says you cannot debate your position. Ignore those who attack you personally and don't even respond. They will die a slow death unless you respond which then they win.
We all love the game in different ways. Why else would we be here on the Forum? Even with my post I'm not going to change many minds. But knowing the game I might help a few players getting over the loss of board swapping.
Regards to All
Now, years later, to actually balance out this mess, would require a huge amount of work to go back and rewrite it all to be 'balanced' so, like many developer before them, they resort to 'tweaking' which inevitably leads to more tweaking which inevitably....
I actually agree with most of what you said. One thing tho.. I think we all agree that 'board hopping' was not intended. But neither was entering and leaving the HazRez until you get the spawn you want, neither is a lot of tricks I know. Are Frontier going to stop all those too? Or did they just pick on board flipping because a few peeps got their panties in a twist about it?
Maybe next release, they'll make Dav's Hope a persistent installation which only spawns the same items once every hour no matter what mode you use?
And there'in lies the crux. They kill one thing but leave another blatant exploit open.
I actually agree with most of what you said. One thing tho.. I think we all agree that 'board hopping' was not intended. But neither was entering and leaving the HazRez until you get the spawn you want, neither is a lot of tricks I know. Are Frontier going to stop all those too? Or did they just pick on board flipping because a few peeps got their panties in a twist about it?
Maybe next release, they'll make Dav's Hope a persistent installation which only spawns the same items once every hour no matter what mode you use?
And there'in lies the crux. They kill one thing but leave another blatant exploit open.
A remote mission board? I have no problem with that.
I think the point is, the 2.8% who do mercilessly hammer the board-flipping, especially at gold-rush sites, have caused major problems for the mission-server specifically and for the game in general, leading to disconnects and server errors.
If people caned Dav's Hope in the same way, and it led to similar problems, that'd probably be what we'd be talking about now instead of the mission system.
Blame the folks who spanked board-flipping so hard they broke the game in order to make their billions in a few days.
Main thing, now, is to start paying attention to the obvious problems and omissions and make FDev aware of them.
Just saying "I should be able to get more stuff, right now!!!" isn't going to cut it.
supposed to is the key word here.
I'm in a cutter, 712 Cargo, no weapons. I got offered, across 6 factions, about 5-10 missions each: 1 fetch mission (not going to haul 5600 whatever for 3m profit), 5-8 assassination mission (solo elite pays about 3m, wing elite pays 1.3m) , 0 mining mission, 2 planetary scan/sabotage missions, 0-1 disable weapon on mega ship mission.
That's usually the part where I flip the board and hope for something better.
A remote mission board? I have no problem with that.