Can't agree more. Piracy requires more skill, patience and is a bit riskier than most other activities, specially when done in systems with a government (without anarchy). The pay is ridiculously low for the effort in terms of credits but oh boy it is very fun indeed, at least!
On a side note, imagine if they'd release a "tether" module(hard point or utility), able to equalize the target ship's velocity vector with your own. That's be very fun for piracy and I can see the community finding other fun uses for such a thing too.
On a side note, imagine if they'd release a "tether" module(hard point or utility), able to equalize the target ship's velocity vector with your own. That's be very fun for piracy and I can see the community finding other fun uses for such a thing too.