In other words no more 30s kills of Anacondas in your single Eagle or Viper? I can see how that might be a problem.
I think doing any kind of Anaconda farming is pretty much beyond the capabilities of the Sidewinder, Eagle and Viper with all the changes. A lot are having a very hard time even mounting a Shiell Cell on a Viper due to the massive power they require now. The Python, is overheating and taking hull damage trying to use 2.
People have been yammering for harder combat and it looks like they killed a bunch of birds all at once. They also seem to be adding in new mission types with scaling rewards that looks very promising. I wouldn't cry the sky is falling yet, but I'd go practicing your combat techniques and killing efficiency with different loadouts. The old ones aren't gonna work well anymore.
While you're at it, do a bit of research on (or even play) Elite 2/3. Trust me, you'll be happy to finally shed that elite virginity syndrome. In the process, you'll gain a deeper understanding of the game universe and why things are going in the direction that they are, and why tweaks to the Python are being true to it's name and function, the Python Freighter. Get this "end game" mentality out of your head before it's too late or the Panther is going to cause you a lot of tears.
Elite is an old school grind which meant no instant gratification and long term goal planning. There was no get quest, kill mob and turn in for instant epicz. Star Citizen isn't looking to be that way either and anyone that knows Chris Roberts remembers how grindy Privateer was. I'm sure he's making many improvements, but instant gratification was never his thing either.
Upcoming additions and changes that I'll admit to being overly clueless about is the social element and community missions. That's something new and it looks promising to help breath life into the game universe. System traffic, police and military pressence still seems pretty sparse but that's likely due to sync and lag issues they're sorting out. I expect that to change quickly once they fix it and can finally add all that in. In previous games, it was pretty dangerous once you hit wanted status on an assassination mission and had to get out of dodge. Shield cells (as they are now) wouldn't have helped with how big some of those response forces were.
What can I say, the Federation didn't like me much. Imperial Courer and Trader, or Federal Dropship. No contest.
Sit back, relax and enjoy the experience. It's pretty tame and easy now but that's definitely going to change. Combat in planetary atmospheres (including gas giants) is going to be a lot of fun. Bring extra heat sinks.