Blocking in Elite Dangerous

I'm becoming a bit more liberal with blocking. I'm tired of CMDRs refusing to wing up with me but aren't afraid to come in and steal my kills in CG CZs. So if you're such a CMDR, I'm blocking you. Not that you'll care, seeing that you're basically playing a solo game anyway, but at least you won't be stealing my kills and adding latency to my game for no benefit in return. Hopefully by the time I'm done blocking all you anti-social nimrods, the only ones left will be the friendly CMDRs.

The irony is that I'm probably less likely to block a "social" ganker than I am an antisocial kill-stealer with a green radar signature.


* queue "your blocking is ruining my instancing" complaints.
 
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I'm becoming a bit more liberal with blocking. I'm tired of CMDRs refusing to wing up with me but aren't afraid to come in and steal my kills in CG CZs. So if you're such a CMDR, I'm blocking you. Not that you'll care, seeing that you're basically playing a solo game anyway, but at least you won't be stealing my kills and adding latency to my game for no benefit in return. Hopefully by the time I'm done blocking all you anti-social nimrods, the only ones left will be the friendly CMDRs.

The irony is that I'm probably less likely to block a "social" ganker than I am an anti-social kill-stealer.


* queue "your blocking is ruining my instancing" complaints.
Your blocking is ruining my instancing.
 
Your blocking is ruining my instancing.

as a dialectical argument for theorical, philosophical, theological or hotelcalifornian debates like this, fair enough.

but let's not forget that in practical terms your instancing is a clusterarxe of a toy good enough for brochures or pretentious tech lectures. that is, an illusion, not actually intended for heavy duty. can't be ruined by definition.
 
as a dialectical argument for theorical, philosophical, theological or hotelcalifornian debates like this, fair enough.

but let's not forget that in practical terms your instancing is a clusterarxe of a toy good enough for brochures or pretentious tech lectures. that is, an illusion, not actually intended for heavy duty. can't be ruined by definition.
He made me do it.
 
That has nothing to do with the game having a bad design. It is to do with the game not being designed the way you want it to be. Elite isn't a pure co-op game, but it has co-op elements if you choose to engage with them. Some MMOs have a hard split between PvP and PvE and some don't. Are you saying that all that don't are poorly designed? Because that's not the case I'm afraid.

Still we've come a long way from why the block function is a good thing ;)
The thing is that we wouldn't need block features to have coop experience if they were set apart. In SWtoR there is PvP flag on PvE server. The rest plays either solo or coop. Yet you can see PvP players gathering sometimes. I watched them go at it. When I had a more levelled character I joined the fray. Trooper is very helpful pulling careless players to a gank. The only blocking I needed was chat muting.
 
Annoying people indeed. I have noticed a few lately.

I have taken to shooting them, if it becomes persistent.

A much better lesson by taking their rewards off them I found.
Oh I do this too (see my last post to the forum). Thing is, I tend to fly either an Eagle or Dolphin at CZs (I'm crazy that way), so I really don't stand a chance against a CMDR flying a Corvette equipped with prismatic shields. I am proud to say that I've chased off Vultures and even FDLs in my Eagle. Thanks to easy credits, there are a lot of noobs flying fancy ships without the skills to match, which puts a huge grin on my face when I beat them in a humble Eagle. :D
 
Ok, sure. Duh. But you are deliberately missing the point I think just to be argumentative.

FDev cannot be so clueless as to not know that some people will gank. Yet they designed a game that favors doing just that (gank) and very little else (ship-to-ship) PvPwise. I know some people duel. And there is CQC (but that is not in the game world). FDev's response since release has been to design around ship-to-ship PvP and let it wither and die without dealing directly with it and thereby admitting their mistake. FDev could have easily foreseen ganking as being a thing in their game (and I am sure they in fact did because they are not idiots) and provided some form of compelling PvP (team-based?) with sufficient incentives to encourage people to engage with it (or not). (PowerPlay was a half-baked attempt, but there it is.) But they didn't and players didn't make sufficient use of Solo\PGs to avoid ganking; they just continued to cry about Open having PvP. So instance-blocking entered the game.

Having said all that, instance-blocking isn't just about gankers. Coms blocking, ok, most every MMO does that. But instance-blocking for any reason no matter how absurd is ridiculous and so is trusting the player base to use it responsibly. Ganking is not a bad thing in and of itself (attacking from a position of advantage only makes sense). Ganking the same person over and over becomes griefing and that is bad. If the game could detect that is what is going on, then sure, instance-block the mf. If someone is hurling insults at you, block them sure. Yes, detecting that sort of bad behavior is not easy if not impossible, but trusting players to be judicious with instance-blocking is just as bad since it will be (and is being) abused. I think we all know it is true. Try to separate your distaste of ganking from the issues surrounding instance-blocking as it isn't all about gankers.

o7

Holy baby in a cradle.

Where indeed to begin?

Firstly:
" FDev could have easily foreseen ganking as being a thing in their game (and I am sure they in fact did because they are not idiots)"

Sorry that you didn't do your research very well.
Braben himself is on record as wanting to design a game that he wanted to play without the silly ganky pew pew. The man is no idiot. Naive perhaps, but not stupid. He just isn't mentally engineered to understand the ganker mindset. That is all.
Modes were baked into the game from the outset but not as a fully cognisant method to deal with ganky gank gank. This is all a matter of fact.
If you do some research you might uncover the Braben's view and his wish to have designed a game that doesn't attract teenage angsty behaviour. Clearly his wish missed the mark. Not because he is an idiot, but because he is wired a certain way and doesn't understand that angsty teenage behaviour would find a way to thrive in his game.

If all that you do from now on is understand that "player blocking" {NOT "instance blocking"} is a feature that has been incorporated instead of segregating PvP and PvE modes, then you'll stop with the above quoted nonsense.

Oh, and maybe say thank you? Not to me, but to FDev. Because I'd dare to say that the current block feature is preferable to you than an all out PvE / PvP segregation. I'd wager that'd signal the utter demise of a PvP enabled Open type mode.
 
You need to be in a wing , if you are kills are multiplied (not shared) but if not then last hit gets the gravy
I didn't know that. I thought it was like in the res zones. Get some shots in and enjoy the cash.

I wish. In fact, I don't know why this isn't the case, since this is how it works with NPCs. 🤷
Exactly. That's what I thought too. Like flying along the NPC police, get some shots in and cash in as they kill it. Get extra cash while KWSing them as they are getting blasted.
 
An open man can't see a blind man.....went off on a different thing there.

I stay in solo mainly because even PG could turn into a bitter hate fuelled session of nonsense (I can be difficult).

My proclivities aside, Open is for is for the wild west types who like an anything goes style of play where any given ooman interaction could go well or rebuy.

Cherry picking exactly what sort of interaction it will be defeats the purpose.
 
Grabs popcorn. 🍿🍿🍿

Seriously we have had an pilot from an allied squadron kill some of our newer pilots. We put in a notice, warned our pilots of the dangers of flying in Open at a CG andet it go at that.

There was no crying, no tantrums like the OP. May I suggest that you suck it up snowflake or get out?
 
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