CMDR just wants to play.

Was he told this? Is it VERY VERY VERY OBVIOUS ingame that you can do this?

If not his point on the vouchers is valid - or post screencaps of the REALLY OBVIOUS GUI that shows he's being an idiot.

@ Steve_muzz - multicrew isn't "new" it's almost a year old, that's not "new" by anyone's standards except an apologist who's trying to justify a buggy and incredibly badly designed system.

There has also been more content released AFTER muticrew - so basically it was released upon the players and FDev decided it was more important to get the next "content" out of the door without properly ensuring what had already been released wasn't a pile of doo-doo; or the cynic might say they didn't have the manpower to properly address the issues so many players have had with it, what with them working on planet coaster and the jurassic park project, so they just ignored it.

are you REALLY saying RTM? - a manual is supposed to be for the controls, options and all the other OUTSIDE STUFF that ISN'T GAMEPLAY.

Please - tell me the last time a game required you to RTM for gameplay - 20 years?

All other information should be available IN GAME and OBVIOUS - or if you don't wan't obvious, have some "shady NPC" contact you next time you're in a lowsec system to tell you he'll buy those vouchers from you.

It's bad enough you have to google CONSTANTLY to learn information about the game or have to resort to 3rd party tools to do things that SHOULD be ingame, without having to wade through ONE HUNDRED AND SEVENTY EIGHT PAGES of a manual to find 1 paragraph that reads:

"Interstellar Factors

At starports in systems with a security rating of 40 or less you will be able to visit an Interstellar
Factors contact.
Interstellar Factors is a somewhat disreputable organization that allows you to pay off fines
and claim bounties and combat bonds from any location in the galaxy.
When using the services of Interstellar Factors you will be charged a handling fee which is a
percentage of the credit value to be paid/claimed. "

seriously, even for a fanboi with any self respect, that argument should have left a bad taste in the mouth.

Go on babelfisch, I DARE YOU to come back with a reply that it's totally reasonable that a 7 year old child (lowest age allowed to play) is required to RTM to learn how to do something ingame.

I DARE YOU - I DOUBLE DARE YOU WITH SPRINKLES AND A SQUIRTY CREAM FROSTING.

It just highlights the utter lack of understanding at FDev that they thought that requirement was reasonable.

You are the reason that todays games suck. Thanks. Not.
 
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In the year 2017, I can turn to the person next to me in my vehicle and send them money (via phone). In the year 3303, with the advancement of faster than light drive, laser weapons, and aliens, I have to fly my expensive ship to another star system and deal with a shady organizations that takes a cut....... really??
 
From the manual, Page 179:



https://d1wv0x2frmpnh.cloudfront.net/elite/website/assets/English-PlayersGuide-Latest.pdf

They don't tell you ingame because they are shady subjects and not exactly legal.

Who reads manuals!!!???

I noticed them while handing in bounties I saw a new selection on the contacts page Intersteller Factors.... Hmmm, what is this? Ooooo, I can hand in this stale bonties and ont travel out of my way for a fee! SWEET!

Just like I notices the new rescue section.

Gotta pay attention folks!

(Oh poop!, I added another one!)
 
I remember lot new games I bought bakc int he days and they didn't needed work. Why does it seem to be so hard today to make a proepr design and finish it's implementation?

They are a lot more complex today. It is the same in business apps. They are so much more complex and try to do so much more that they are much more unstable and harder to us to support (poor IT guy)

(Argh! another one!)
 
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are you REALLY saying RTM? - a manual is supposed to be for the controls, options and all the other OUTSIDE STUFF that ISN'T GAMEPLAY.

Please - tell me the last time a game required you to RTM for gameplay - 20 years?

All other information should be available IN GAME and OBVIOUS - or if you don't wan't obvious, have some "shady NPC" contact you next time you're in a lowsec system to tell you he'll buy those vouchers from you.

It's bad enough you have to google CONSTANTLY to learn information about the game or have to resort to 3rd party tools to do things that SHOULD be ingame, without having to wade through ONE HUNDRED AND SEVENTY EIGHT PAGES of a manual to find 1 paragraph that reads:

"Interstellar Factors

At starports in systems with a security rating of 40 or less you will be able to visit an Interstellar
Factors contact.
Interstellar Factors is a somewhat disreputable organization that allows you to pay off fines
and claim bounties and combat bonds from any location in the galaxy.
When using the services of Interstellar Factors you will be charged a handling fee which is a
percentage of the credit value to be paid/claimed. "

seriously, even for a fanboi with any self respect, that argument should have left a bad taste in the mouth.

Go on babelfisch, I DARE YOU to come back with a reply that it's totally reasonable that a 7 year old child (lowest age allowed to play) is required to RTM to learn how to do something ingame.

I DARE YOU - I DOUBLE DARE YOU WITH SPRINKLES AND A SQUIRTY CREAM FROSTING.

It just highlights the utter lack of understanding at FDev that they thought that requirement was reasonable.

I have absolutely no issue with a game requiring the player to read a manual. It takes a lot less effort to write documentation than design a proper tutorial going through everything properly and/or to get the UI and UX just right to the point where you don't need to explain anything.
Personally I'd much prefer that Frontier focus their efforts on adding more complexity to the mechanics and leave it up to the players to figure things out. The game has more pressing issues than holding by the hand those players who can't be bothered to read the patch notes, the manual or to even ask the community what's new since last they played.
 
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Rafe Zetter

Banned
You are the reason that todays games suck. Thanks. Not.

succinct and not at all to the point.

one - you didn't answer my question (is it obvious ingame you can go to the interstellar agants?)

two - you didn't answer my second question either (how long has it been since a game required you to RTFM for GAMEPLAY)

three - you gave no viable response as to why you think it's OK for a 7 year old child to have to wade through 178 pages of a manual before they can find the relevant information telling them how to redeem multicrew vouchers.

four - I am only ONE PERSON out of the TENS OF THOUSANDS OF ED PLAYERS

five - (just to make sure you understand babelfisch) I am only one person out of the HUNDREDS OF MILLIONS of computer gamers around the world, and yet you lay the blame of why computer games today are bad at my feet:

You are the reason that todays games suck. Thanks. Not.

six - It's clearly escaped your notice but I have spent 5 years 3 months, 7 days and hundreds of hours, reading and more importantly writing HUNDREDS OF THOUSANDS OF WORDS in attempts to hold FDev accountable as to why there are many aspects of their game that sucks.

in other words - I have been trying to get this game (and others) to UN-suck... for FOUR YEARS.

I am not the problem here babelfisch.

You on the other hand have spent THREE YEARS and 7 days, defending pretty much everything about this game, and what FDev does, REGARDLESS of how "sucky" it has been for the players - EVEN when it's turned into a threadnaught of disaster. You've been waving that "FDEV ARE AMAZEBALLS" placard like your life depended on it (or maybe just your job, who knows).

Just to be clear I was trying to give constructive feedback / criticism on this game 2 YEARS before you even got here pal.

I am not the reason why todays games suck babelfisch, it's the players that will seemingly gleefully swallow all the sewage a game developer pumps out and STILL keep telling the game developers that they are perfect and amazing and "take my money!!!!" even when things are clearly very very broken.


I'm not the one holding a placard saying "FDev are amazeballs - it's all just, like amazing" - with a mouthful of sewage and a big **** eating grin.
 

Yaffle

Volunteer Moderator
...and breathe.

Calm down everyone, I am worried someone will burst a bloodvessel, or damage a keyboard from the violence with which they type.

Have a cup of tea, or other drink of choice, then be calm before you post. Don't rant, don't insult and don't antagonise.

Merry Christmas!
 

Rafe Zetter

Banned
I have absolutely no issue with a game requiring the player to read a manual. It takes a lot less effort to write documentation than design a proper tutorial going through everything properly and/or to get the UI and UX just right to the point where you don't need to explain anything.
Personally I'd much prefer that Frontier focus their efforts on adding more complexity to the mechanics and leave it up to the players to figure things out. The game has more pressing issues than holding by the hand those players who can't be bothered to read the patch notes, the manual or to even ask the community what's new since last they played.

#you said it bro.

tooltips - ever heard of those?

some players like to learn by themselves and enjoy the "I don't know what I'm doing but it's fun anyway!" feeling, others would prefer a bit of handholding.

tooltips on *waves hand clockwise*

tooltips off *waves hand counter-clockwise*

and once again can I just remind everyone that this game is rated PEGI 7 - so SEVEN YEAR OLD CHILDREN are allowed to play it - and parents might let them log into thier accounts.

If a game is rated at PEGI 7 - it should be designed to be accessible for the lowest factor of player - in this case a seven year old child.

RTFM and 179 pages isn't it, not by a million miles.

Not interested in the "average" age of the playerbase - PEGI 7 means PEGI 7, and if the game wasn't designed for PEGI 7, then get it re-rated.

And THAT is my underlying problem with this particular topic - you can't make a game that you want to reach as large a playerbase as you can legally manage (because the next rating below PEGI 7 is PEGI 3 (babies) and then make parts of it require adult levels of intelligence or well above average skills for a seven year old - like reading hundreds of pages in a manual.

but please, tell me I'm wrong, it'll be fun.
 

Deleted member 115407

D
Ok. You're wrong.

Not really, but I'm just doing as requested. ;)

<edit> Arrgh! Ninjaed! </edit>

Ha!

I really do think he's wrong though, at least on some of it.

...and breathe.

Calm down everyone, I am worried someone will burst a bloodvessel, or damage a keyboard from the violence with which they type.

Have a cup of tea, or other drink of choice, then be calm before you post. Don't rant, don't insult and don't antagonise.

Merry Christmas!

Merry Christmas, Yaffle.

I ran out of whiskey, but I am​ having a bit of Baileys in my coffee.
 

Rafe Zetter

Banned
...and breathe.

Calm down everyone, I am worried someone will burst a bloodvessel, or damage a keyboard from the violence with which they type.

Have a cup of tea, or other drink of choice, then be calm before you post. Don't rant, don't insult and don't antagonise.

Merry Christmas!

HAHAHA Yaffle, thanks for the concern for my health (I'm assuming that's for me, because of the flurry of replies I've posted) but I'm fine honestly, It's not violence when I use caps, it's because you can't hear me speak and it's emphasis - I'm barely warmed up yet - I'm interested to see babelfisch's response wether he actually has a cogniscant reply to my queries or whether all he has are pithy one liners and that timeworn placard of his.

I'm not trying to antagonise - we all know what happens when I do that don't we - but I think after

You are the reason that todays games suck. Thanks. Not.

I'm entitled to a little prodding with a sharp stick.
 
Whew. This thread has my nomination for the dumbest thread of the year - worse then some of my own.
What was the whole point again OP?
Never mind. I won't be back. I gotta take another multi-week break from this place now that the T10 is out.
 

Deleted member 115407

D
and once again can I just remind everyone that this game is rated PEGI 7 - so SEVEN YEAR OLD CHILDREN are allowed to play it - and parents might let them log into thier accounts.

If a game is rated at PEGI 7 - it should be designed to be accessible for the lowest factor of player - in this case a seven year old child.

Just because the game has a PEGI 7 rating, that doesn't mean that seven year-olds are the target audience.

Also, I think it's safe to assume that if a parent is letting their child log into their account, that there will be a bit of in-home hand-holding to go along with it.
 

Rafe Zetter

Banned
Just because the game has a PEGI 7 rating, that doesn't mean that seven year-olds are the target audience.

Also, I think it's safe to assume that if a parent is letting their child log into their account, that there will be a bit of in-home hand-holding to go along with it.

Ordinarily true - but here's the thing, just as with films - if a rating is set at a certain level it WILL attract people from that age group, in some way or another - I saw a reddit not long ago asking this very question for his 10 year old son "my son wants to play the game would it be ok?" [paraphrased].

10 year old son might well be left to play on his own after some introductory supervision..... and might even decide "multicrew, flying in other peoples big ships around the galaxy going PEW PEW" is an attractive and fun way to have access to parts of the game otherwise inaccessible.

Neither 7 or 10 is the target audience of that I'm certain, BUT if both of them are legally allowed to play, then the game should be more accessible for them or have it's rating changed.

and as far as I'm concerned "hiding" what many would consider pretty pertinent information about a section of the gameplay (how to get paid after you take part in multicrew) on page 179 of a manual, is the lazy "we don't have the time or inclination, or the money to do tooltips, so we'll pay Fred to spend an hour later this afternoon writing an additional paragraph for the already 178 page manual" approach, when TOOLTIPS are easy, simple and can be TURNED OFF, for those people that don't like them.

also:

dyslexics
sight impared
learning difficulties

etc etc.

RTFM seem such a good and reasonable idea now?
 
I can instantly send money to someone who works for me on the other side of the world. They don't have to travel to Western Union (or apparently some shady money dealer who for some reason skims a percentage!?) to receive it they just turn on their computer or get out their phone and get on the internet.

How can you be part of a MultiCREW and still you have to go get your own portion of pay separate from the Captain of the ship? The CAPTAIN OF THE SHIP gets paid for the job and they divvy the spoils among his/her crew. Why is it the AI crew doesn't need to jet off to station X to get paid? Oh right they aren't holograms.. or they are but they are different holograms? *Mental gymnastics ensue*

Yep. Also, the "you can go to a low security station" advice would have been great the other day, when I had to travel to Smeaton Orbital to collect on a bounty I had forgotten.
 
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