You're forgetting the Private Group mode. There's lots of player interaction and cooperation or just a friendly o7 at times.That's a little rude.
Actually, I don't project my sentiments. As I aluded to--I actually spend MOST of my time in solo. But I find it to be a crutch. As I mentioned in my post, though, I'm open to dialogue.
Can you tell me what solo adds that Open doesn't?
It is without question that there are people that don't want to play open. The reason is simple--they are worried about PvP. But in terms of being a successful, thriving game, I have to question the decision a little, as it fractures the playerbase.
Of course, one big caviat to this, and something that would change my whole stance (and only Frontier knows), is how the servers work. That is, if current OPEN sessions are more/less maxed out, then adding more people to OPEN won't really improve the OPEN experiance, it will just cause them to be segregated off into some other server.
I have no desire to force people to play a game a certain way for the sake of it. But I value the interactions and gameplay mechanics that can develop from having AI replaced with people, who are more dynamic, cunning, and clever.
As per above, I can honestly not think of any way in which solo can be better than Open. I can, however, think of dozens of ways OPEN can be better than SOLO.
Again, I'm open to counter points.
And what Solo has that both PG and Open don't, it's the opportunity to not interact with other players if I'm not in the mood. It's the [do not disturb] sign. And when I do feel more social, in my experience private groups deliver better content than Open, because it's content that is geared toward what I'm looking for.
And you say you have no desire to force people into one mode or another, but when you suggest to make Solo and Private slave modes to the action in Open, that is exactly what you are doing. Might not have been your intention, but it is the result. People should play in Open when they want the random encounters including hostile ones. People can play Private when they want random encounters without hostile ones, And Solo when they don't want to encounter other CMDRs.
All play styles served and accounted for. Open is not the end-all mode. It is just another mode.
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