Could Frontier please demonstrate how to use the FSS enjoyably?

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The long and the short of it is FD have an obligation to retain the pre-3.3 exploration experience in some shape or form and to not do so would be essentially breeching the consumer rights of those that have invested in the exploration since release. FD may own the IP of their product but they are bound by consumer trading laws and essentially were ill-advised to change things as they have done.

No.

:D S

EDIT: If they should be bound by anything such-like, it should be the design discussions we had early on.
 
What you are referring to as interesting stuff is not … that is the niff-naff and trivial information.

The interesting stuff is the nature of the bodies which the pre-3.3 ADS honk did not reveal and neither does the auto-reveal of non-virgin systems.

The long and the short of it is FD have an obligation to retain the pre-3.3 exploration experience in some shape or form and to not do so would be essentially breeching the consumer rights of those that have invested in the exploration since release. FD may own the IP of their product but they are bound by consumer trading laws and essentially were ill-advised to change things as they have done.
Wrong on so many levels.
 
No.

:D S

EDIT: If they should be bound by anything such-like, it should be the design discussions we had early on.
Sorry, but once a product has been released they are bound by trading standards and similar regulations.

Design Discussions became moot regarding existing material once the product had been released - regarding "additional" material they may or may not carry any weight but based on what I have heard the Design Discussions are now a moot consideration in the main and ED are not obliged to stick to anything that was said in them regarding how or what future content is implemented.
 
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Just for a change... does a video exist from the past that demonstrates how to use the ADS enjoyable?
So that I can learn how such an attribute like "enjoyable" possibly can be "demonstrated"?

Not enjoyably perhaps. But here is a little vid I made a few years ago to demonstrate how absurdly dull exploration became with the honk-scoop-system-map-jump routine:

Honk-jump exploration

:D S
 
Sorry, but once a product has been released they are bound by trading standards and similar regulations.

Design Discussions became moot regarding existing material once the product had been released - regarding "additional" material they may or may not carry any weight but based on what I have heard the Design Discussions are now a moot consideration in the main and ED are not obliged to stick to anything that was said in them regarding how or what future content is implemented.

No again! We had paid rather good money for the product already then - a lot more than what later players did, and were (or so we thought) discussing how the product would end up looking with FD. So by your odd ideas of consumer rights, we should have the DDF outcome in the game now, or our money back.

The FSS is a nice first step towards getting something of the spirit of the DDF into the game. Finally.

:D S
 
No again! We had paid rather good money for the product already then - a lot more than what later players did, and were (or so we thought) discussing how the product would end up looking with FD. So by your odd ideas of consumer rights, we should have the DDF outcome in the game now, or our money back.
Not even close - I suggest you have a closer look at the Kick Starter conditions - the DDF outcome was mere discussion with no promise of outcome nor delivery.

FD fulfilled their software release obligations to kick starters essentially at the point of making V1.0 release.

FTR Investing in a Kickstarter project is not the same as buying a product, it is a form of venture capital investment which under the restrictions of Kickstarter rules can not offer shares or any interest equivalent to them. Only tangible/digital goods are notionally allowed as benefits of investing in a successful Kickstarter project and any extra design discussion rights basically should be ending at the point of either project failure or initial release. If the project had failed, then FD would have notionally not been under any obligations to the Kickstarters except perhaps where making available any achieved releasable content may be concerned.

People that bought the product via one of the e-stores though are clearly covered by the prevailing provisions of consumer rights laws including but not limited to maintaining the product essentially in it's original form (albeit perhaps with additional scope later on). The placeholder argument regarding the original exploration mechanics and it's removal lost any legitimacy a long time ago.
 
Not even close - I suggest you have a closer look at the Kick Starter conditions - the DDF outcome was mere discussion with no promise of outcome nor delivery.

FD fulfilled their software release obligations to kick starters essentially at the point of making V1.0 release.

FTR Investing in a Kickstarter project is not the same as buying a product, it is a form of venture capital investment which under the restrictions of Kickstarter rules can not offer shares or any interest equivalent to them. Only tangible/digital goods are notionally allowed as benefits of investing in a successful Kickstarter project and any extra design discussion rights basically should be ending at the point of either project failure or initial release. If the project had failed, then FD would have notionally not been under any obligations to the Kickstarters except perhaps where making available any achieved releasable content may be concerned.

People that bought the product via one of the e-stores though are clearly covered by the prevailing provisions of consumer rights laws including but not limited to maintaining the product essentially in it's original form (albeit perhaps with additional scope later on). The placeholder argument regarding the original exploration mechanics and it's removal lost any legitimacy a long time ago.

Why don't you take that up with FD then? I'm sure they will change everything back to the dreary old ADS slog just for you, and disregard the (seemingly) vast majority that are silently enjoying the added game play that arrived with the FSS.

:D S
 
Just for a change... does a video exist from the past that demonstrates how to use the ADS enjoyable?
....
You do understand that the ADS that you so much hate is the map don't you, it came in three flavours BDS, IDS and the much hated and always maligned ADS.
The ADS (full map) was always held as pretty poor because it said "there is no more, you have everything there is to see" and you always want more!
So really the question you ask so cockily is very silly, because it's a map and how can you have a video on how to enjoyably look at a map!

What you trying to show is that the FSS is more enjoyable than looking at a map because you do stuff first then look at the same map...
 
I will say on all this talk of exploring stuff that's already technically known about, the moment the new version of the DSS was implemented, literally the first thing I did was fly to Sol, just so that I could experience the joy of probing Uranus.
 
I will say on all this talk of exploring stuff that's already technically known about, the moment the new version of the DSS was implemented, literally the first thing I did was fly to Sol, just so that I could experience the joy of probing Uranus.

The quality of that joke was uncannily similar to the quality of this thread. :)
 
I've personally now experienced that the ADS and FSS compliment each other wonderfully.

Over many hundred pages, anyone arguing against appeal for compromise is arguing their own personal prior prejudice against some aspect of the ads. Id suggest they are not actually speaking from post 3.3 exploration, but from inside their own heads. Sticking to the real game that we're playing now i think is strong.
 
This old dog revived the alt account this weekend, and went back to the main account's old playground of Synufe ( sic) sector. I bought a new DBX explorer, and used it to go over the days when I only had a BDS or IDS.

The area has been strip mined. I did pick up the odd undiscovered object.

The FSS has changed things. The sense of wonder in my old logs is gone. That new ship allows 50+ light year jumps. The FSS encourages the complete tagging of entire systems. In less than a week, I had covered the most enjoyable, early part of my exploration. Went to the Witch Head ports, just to capture them as well. Too many non-human signals to make it very enjoyable. And, very little untrodden ground.

Going back to the main account to just make money was a relief. :(
 
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I've personally now experienced that the ADS and FSS compliment each other wonderfully.

Over many hundred pages, anyone arguing against appeal for compromise is arguing their own personal prior prejudice against some aspect of the ads. Id suggest they are not actually speaking from post 3.3 exploration, but from inside their own heads. Sticking to the real game that we're playing now i think is strong.

Indeed. There are voices on either side, the obvious solution is to put the old modules back into the game & then everyone is happy. It is a rare situation where the middle ground does not fall between two stools.

Looking forward to having them put back in so players can use one, the other or both as they see fit in virgin systems just as I am able to in the bubble.
 
The BDS, with it's 500 light second range, should be incorporated into the FSS's functionality. It's only fair for objects at that range to be populated, if not detail scanned.
 
This old dog revived the alt account this weekend, and went back to the main account's old playground of Synufe ( sic) sector. I bought a new DBX explorer, and used it to go over the days when I only had a BDS or IDS.

The area has been strip mined. I did pick up the odd undiscovered object.

The FSS has changed things. The sense of wonder in my old logs is gone. That new ship allows 50+ light year jumps. The FSS encourages the complete tagging of entire systems. In less than a week, I had covered the most enjoyable, early part of my exploration. Went to the Witch Head ports, just to capture them as well. Too many non-human signals to make it very enjoyable. And, very little untrodden ground.

Going back to the main account to just make money was a relief. :(

Id recommend if required clearing a save, and starting fresh without enginners. Clearing the same removes all possibility of changing your mind without real overhead cost.

I'm loving every minute of classic elite. Being good to go after A rating your ship is somehow extremely satisfying, and you don't have to deal with the association of being overpowered for noobs because you're not.

Enjoying every moment of play in those conditions.
 
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