Basicly its really easy to make money even if you play casual 1 hour per day or even less. You dont need to smuggle, there is mining, rares and bounty hunting if you have a small ship plus the community goals.
The biggest ship not always mean its the best ship.
The game lives from the different ships and flight modes. You will miss out a lot fun when skipping small and medium ships because you get to the big ones to fast.
Its also possible to kill Anacondas in a Cobra.
I dont think we need more credits for the time played, maybe some missions could payout a bit more to make em worthwhile thought.
Just because your to lazy or dont want to put to much time in it does not mean credit payout needs to be changed.
The bolded part is very important and many do forget this, I agree.
Not that many people seem to make multi millions with ease, which is nice in it's own way, since the average gamer would likely skip everything from sidewinder -> python -> Anaconda if it was to easy, and miss out on a whole game entirely of ships inbetween.
If anything making credits is to easy, I'm not sure how people make as much as 1 mill pr minute, most I've ever made was 2 mill for 1 hour of bounty hunting and that made me feel yay but also felt like I made way to much money way to fast
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