We were brought up on a diet of fumbling, lumbering NPC behaviour which, quite frankly, was pretty boring. Frustrating even..
There was no real challenge and i for one was steered towards a PVP biased form of gameplay due to the shallow NPC characteristics more than anything else.
Now, here we are... things have changed, finally, and i can understand a lot of players who have not been able to move on and practice their skills beyond what they have experienced so far.
And the NPCs are now owning them.. I just hope those that are finding it difficult see this as a time to learn some new skills and adapt.
I'm not saying that some of this new AI may not need a little massaging, and i'm sure FD knew that too, so no need to start throwing our toys outta the pram just yet.
Maybe some adjustment to the upgraded module possibilities on NPC ships so that it's a little more random yet inline with rank type.
Anyways, thanks SJA for stirring things up and making the galaxy a little challenging again..