Distant Worlds 3 expedition is postponed indefinitely (from DW Project Leader Erimus)

Look at this! The panetary tech is truly broken beyond repair!
WxF3T2f.jpg


Everything is flat! There are no mountains!
tlsYz5h.jpg

How scandalous!

Or so are people saying....
I just spent the last two hours scaling a mountain on foot.
 
Look at this! The panetary tech is truly broken beyond repair!
WxF3T2f.jpg


Everything is flat! There are no mountains!
tlsYz5h.jpg

How scandalous!

Or so are people saying....
Just showing one planet that looks ok doesn't disprove that the planet tech isn't buggy or broken sometimes.
Source: https://imgur.com/Gw85Jqo

Also, those "Mountains" in your second screenshot look more like hills. This is more like it.

359320_20210524151040_1.jpg
359320_20210525101157_1.jpg
 
Let me just say this:

HAHAHAHAHA!

I hope the management is writhing in agony, sweating at night. They ed off a REALLY forgiving playerbase, now they shall suffer. FDev deserves this, by god they do and finally, finally things catch up with them.
Suffer. Suffer at what you have done to yourselves. DAMN that feels good! You baked your pie, now eat it, no backsies.
 
Just showing one planet that looks ok doesn't disprove that the planet tech isn't buggy or broken sometimes.
Source: https://imgur.com/Gw85Jqo

Also, those "Mountains" in your second screenshot look more like hills. This is more like it.

View attachment 234241View attachment 234242
This BTW, really look like a heightmap artifact :
artifact2.jpg

See how stretched the texture is ? It's especially visible with the white texture. Everywhere I look, I see this weird looking "mountain". For someone who dabbled in heightmaps, that's the kind of stuff I had before I cleaned my map. Then you add noise and make it less smooth, so it doesn't look terrible. But it seems that step is not there, so the game just put the heightmap, but don't bother to make it look nice.

It looks very unrealistic and poor. A lot of mountains look like melting ice cream with EDO.
 
Agreed. But how often have you found such a structure? Personally I have seen none so far and I doubt they are as prominent as you seem to suggest.
Very often. Look at obsidian videos, you can see that kind of mountain to.
Screenshot for his video :
artifact 3.jpg

artifact 4.jpg

Anyone who did heightmap is probably screaming at that last one. That's just looks like raw heightmap just imported and left as is.

Me :
artifact 5.jpg


It's extremely common.


Se how the ground is flat, and SUDDENLY a mountain. Very smooth cliff, with texture stretching more often than not.
 
I share sentiment of Erimus, but it's pretty weird timing for DW, to be completely honest...

Ideal timing, IMO, would be either soon after FC release (when they mostly fixed all the issues), which really had potential to make it a lot more accessible and fun. Then, pretty soon there was worldwide quarantine, where there would be record number of participants and it could also be a decent time to launch DW3. But where were they? Why no announcement? Actually some people asked for DW3 to happen, as some of us seen it as perfect opportunity.

But right after Odyssey launch? Really?... How crazy one must be to suggest that? I mean, everyone who has been with this game for some time seen that disaster thousand miles away. I'd even say that I expected something far worse than what we have now. Feels like this guy is just venting frustration and tying DW into it for no good reason. There virtually was no chance that anything massive, community driven could happen after big expansion launch, where game will be utterly broken for 1-2 years at best. Guys really missed few good shots there...
 
One thing I don't understand is this strange Horizons nostalgia as if every single planet is a unique alien paradise. When I go exploring in Horizons, I ignore most of the landable planets (in that I scan them using the FSS but never bother to visit them). Seen one Horizon airless world, seen 99% of them. I make exceptions for those rare worlds that have unique features or unique orbits or unique biological life, but most planets in Horizons I find boring. And I'm okay with this, because I figure most planets in the IRL galaxy are boring, too.

My approach to Odyssey would be the same. Most planets I won't even bother traveling to, so I won't see their boringness up close. I save supercruise travel for those rare planets that look interesting, and I feel like Odyssey will have more of those than Horizons on the whole.

Maybe I'm just doing exploring wrong. If so, I'll turn in my "True Explorer" badge.

This exactly. In Horizons I avoided planets unless I wanted engineering materials or perhaps for some canyon racing. On the whole I found them boring so I never got into exploring. Honestly I hated planets and avoided them. With Odyssey I assumed it would be the same but instead I find myself spending a lot more time on landable planets exploring. This was not some some attempt to go exploring that I found fruitful, but just going about my business I found myself drawn to planets that looked interesting; drawn to features, interested in the different geomes, in the different types of geography - climbed a few mountains. Not all of the planets mind you - most of them are boring - but some of them are interesting and a lot more of them are, in my experience, than Horizons.

I think people are mostly upset that their favourite planets from Horizons are gone now and replaced by boring ones. But that doesn't mean that all of the planets are now boring, it was just luck of the draw. I think they're also upset that the new planets are flat - but this is due to the new rules for planet generation: high gravity planets will tend to be flatter compared to low G planets. There's also the texture repeating issue which I think is an issue, but on most planets I haven't noticed this. The one disappointment is the lack of interaction or gameplay when on foot for explorers and this is a real shame; but there still is more gameplay than there was in Horizons. Then there's planet tech not working properly in some cases. I've found textures not loading in properly in some cases, or unloading. Found an awesome ice planet with cracked reflective ice with meteorites scattered around - then the texture unloaded and it was just a white mash, very disappointing - couldn't get it to load back even restarting the game.

But bugs and problems aside, I think the new tech has a lot of potential when it works and in my experience at least it's better, and even pleasant.
 
I do'nt think anybody put in doubt that you can make a pretty screenshots here and there. Which is even easier when you limit the field of view with those hills. It's about all the other places you don't take a screenshot.
Oh come on! I can take a million screenshots in Horizons of featureless shiny brown plastic planets (and there are many of them). Is that what they all look like? Is that representative of Horizons planets? No, of course not.

Conversely, I don't see why you are holding Odyssey's planets to such an impossibly high standard. They look much better to my eyes (and, as you may know, I'm no great fan of Odyssey). They are much more convincing as real terrain than the wild sawtooth mountains and valleys of Horizons.
 
Oh come on! I can take a million screenshots in Horizons of featureless shiny brown plastic planets (and there are many of them). Is that what they all look like? Is that representative of Horizons planets? No, of course not.

Conversely, I don't see why you are holding Odyssey's planets to such an impossibly high standard. They look much better to my eyes (and, as you may know, I'm no great fan of Odyssey). They are much more convincing as real terrain than the wild sawtooth mountains and valleys of Horizons.
Did you just skip the thread about heightmap issue I just made ? I also have many screenshots of the same crater copy pasted.

Which is on top of all the issues you are certainly fully aware and will eventually be fixed (lod, no rocks scattering, repetitive pattern....).

Also, as I said earlier, the issue is not being boring dustball, it's about artifacts and issues that make it not credible. Yes horizon planets had a lot of boring ones, but they didn't look like someone imported an heightmap while drunk and didn't do anything to it.

They were immersive dustball, as opposed to non immersive dustballs. Both of them had great views, and if fixed, odyssey will have perhaps more. But as it is, it look really bad to me.
 
Complaining about colors and lighting is one thing, but tahts not the issue here.

The problem is that we are seeing MASSIVE performance hits here. Going for 60~70 FPS docking at a station, down to freaking 30~40, is worth complaining about.
For me it's going from 90~190 FPS in Horizons to 30-40 FPS in Odyssey. Not an exaggeration and doing apples to apples comparisons.
 
I liked exploring planets once in awhile just to see what the proc gen threw out. I've seen some really cool stuff. Epic mountains and canyons I am still searching for in Odyssey.
 
Congratz FDev you even managed to aggravate the explorers which imo was the most forgiving and caring part of the community. I mean i knew the planetary tech was broke but the shot comparison in that video sealed the deal for me.

Here is some free advice for Fdev. Don't promise to sell an Arabian horse to your customers if you are only able to deliver a beat up donkey.
Forgiving and caring? That's a laugh.
 
Feels like this guy is just venting frustration and tying DW into it for no good reason. There virtually was no chance that anything massive, community driven could happen after big expansion launch, where game will be utterly broken for 1-2 years at best. Guys really missed few good shots there...
I agree - I did have sympathy for the DW "leaders", but they themselves announced via Twitter that (paraphrasing here) "console users - no man left behind", meaning they were going to be waiting until everyone, PC and console users, had EDO and would start then ... Console users were delayed, so, is this not a case of "jumping on the bandwagon", meaning, everyone else has gone nuts over EDO, so why shouldn't the DW crew? Naturally they will be upset with the current state of EDO, but by their own admission, they wouldn't have set off anyway for at least 6 months as the console version is delayed .... so, why the drama from them?
 
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