Dodging NPC pirates by relogging

When FD add the update we all want - 15 second log-off timer restarts every time you take a hit - you're going to be screwed playing like that.

Well, it seems you haven't been reading the thread.

1. I stated in the OP that I do this prior to an interdiction actually starting. Quick dropout, no timer. So you'd have to get FDev to implement a timer on all log-offs.
2. Others have suggested alternative approaches to this, which I'll likely take on. Part of this solution is the fact that I'm not experienced like the guys that have been playing since alpha, beta, etc etc, so I was unaware of some solutions.
3. I think it's funny that some of you are so appalled by this approach. Yes, it drops immersion, but as I also stated, I play in a PVE-only group, so it's not like Open pirate players are being screwed over, only NPCs. Unless you are so feeling that you can feel the NPCs pain. Perhaps you can, though then I think your name would be SpeakerToNPCs rather than SpeakerToAliens...

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+1 from me....and a rep point for pointing out how pathetic the OP is. And I would consider it using an exploit.

Call it what you will, I still consider it a valid solution concocted prior to discovering alternative solutions, and using in-game functionality. But I'm also someone who wasn't offended by everyone taking advantage of the Sothis mission payouts.
It's a game, and only NPCs are losing out (the way I play), so who cares? Not me :)
 
Sounds like you just can not afford to properly kit out the ship you have. I get that you want to max your earning potential but perhaps getting to your stated goal of a Conda a little slower but having more fun would be a better experience overall. Might I suggest that you try another ship. Equipping a Python with a class 4 shield (as others have suggested) would give you 276 tonnes of cargo space and that should give you enough time to escape, but cheaper ships would also give decent cargo space and you could afford to properly kit them out and enjoy teaching pirates the error of their ways. For example a Dropship (need a Fed rank) with a class 4 shield can still haul 148 tonnes and would be a formidable ship for most NPC interdictions, or a Type 7 (perhaps you already had one of these) would give you 212 tonnes of cargo with class 4 shield. Admittedly a Type 7 isn't built for combat but some good turret lasers would allow you to shoot back if you want to.

A properly 'A' kitted Python in an armoured / offensive trader setup will set you back about 160mil, cheaper setups are fine for PvE, but still you are looking at over 100mil before you will be having fun in this ship.
 
Sounds like you just can not afford to properly kit out the ship you have. I get that you want to max your earning potential but perhaps getting to your stated goal of a Conda a little slower but having more fun would be a better experience overall. Might I suggest that you try another ship. Equipping a Python with a class 4 shield (as others have suggested) would give you 276 tonnes of cargo space and that should give you enough time to escape, but cheaper ships would also give decent cargo space and you could afford to properly kit them out and enjoy teaching pirates the error of their ways. For example a Dropship (need a Fed rank) with a class 4 shield can still haul 148 tonnes and would be a formidable ship for most NPC interdictions, or a Type 7 (perhaps you already had one of these) would give you 212 tonnes of cargo with class 4 shield. Admittedly a Type 7 isn't built for combat but some good turret lasers would allow you to shoot back if you want to.

A properly 'A' kitted Python in an armoured / offensive trader setup will set you back about 160mil, cheaper setups are fine for PvE, but still you are looking at over 100mil before you will be having fun in this ship.

Yeah, I like the idea of a cheap shield to cover-my-ass, that's what I'll do next time I rig out for trading.

As-is, I'm now rigged for decent combat (still have to retreat against some higher ranked NPCs, but it's fair), and I can still carry around same or more cargo than my previous iClipper, so I'm happy w/ that for a mixed-role solution

EDIT: And yes, I'm Python-poor :) I've been able to put ~$30m into upgrades, with just enough left for my re-buy. Still mostly D-components (so I can keep weight down), but it'll get me by
 
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Although, you mention the ships that can hurt you, can't outrun you. That's not totally correct from what I've seen. The iClipper has been involved in a couple of interdictions, and after 3 boosts (with jump charging), I was still getting fully hit by lasers.
This is with a mostly-D setup, FSD set to A for jump range.

The Imperial Clipper is one of the fastest ships in the game, and can pack a punch. You are lucky, if my combat Clipper was chasing you in a naked Python, you'd not have survived to boost the third time.
 
The Imperial Clipper is one of the fastest ships in the game, and can pack a punch. You are lucky, if my combat Clipper was chasing you in a naked Python, you'd not have survived to boost the third time.

Ha, exactly, that's my concern w/ chancing an interdiction. I'm sure my naked-python approach wouldn't have a chance of surviving in PVP
 
This game should be like another game I know. If you combat log your ship blows up. :p
...
No, seriously it should.

What game, Star Citizen?
Tho again, I'm not actually combat logging (simply others using the phrase). I'm logging off *prior* to the interdiction starting, so even then I wouldn't be affected.
So yeah, I'm fine w/ that (ship blowing up during combat logging).
 
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I combat log from NPCs

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For real? NPCs? Why are you playing this game?
 
This is like cheating in a solitaire. Yes you can do that, but, ugh.

Staying far from sarcasm, actually a clear answer could be this. You are actually cheating in solo.
Not that bad and it doesnt hurt anyone, but i still fell like it is cheating against the game.

I strongly recommend that you try to earn less money from the trip but "feel" more the game you payed for.
 
For real? NPCs? Why are you playing this game?

Already clarified this

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Staying far from sarcasm, actually a clear answer could be this. You are actually cheating in solo.
Not that bad and it doesnt hurt anyone, but i still fell like it is cheating against the game.

I strongly recommend that you try to earn less money from the trip but "feel" more the game you payed for.

That's my plan, using some of the alternative solutions posted in the thread
 
There's no clarifying it. You're combat logging from NPCs. LOL

The game is called Elite DANGEROUS. It's time you step up to the plate and learn to be a real man.

Actually, not combat logging, but rather logging off prior to interdiction starting. And again, this is prior to suggestions being made for alternative approaches, which allow me to keep a trade-first rig, while still escaping intact. Which has all been discussed in this thread already.
Go troll elsewhere.

N/m, troll away, filtering your posts now :) Fun feature.
 
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Actually, not combat logging, but rather logging off prior to interdiction starting. And again, this is prior to suggestions being made for alternative approaches, which allow me to keep a trade-first rig, while still escaping intact.
Go troll elsewhere.

Go troll? You're trolling the game! Logging off to avoid interdictions is cheating. You are abusing a game mechanic to avoid conflict when what you should be doing is putting shields on your ship so you can live long enough to get away. But that means cutting into your profits... can't make money without paying taxes.

I ought to report you in game out of principle.
 
Huh... lots of posters using the term "combat logging", but I see no evidence in the OP's initial post (or sebsequent followups) to draw that conclusion.

OP, kudos for taking the accusations so well... I'm sure I'd not be as capable.

Additional kudos for being receptive to the constructive feedback as well!

On topic, I've never used the "logout" menu option to escape a situation, but have no issue with you doing so. Personally, I can't stand to grind for credits - I've found that when I play for fun (in a stock Sidewinder or loaded Annaconda), the credits happen on their own.
 
Well, it seems you haven't been reading the thread.

1. I stated in the OP that I do this prior to an interdiction actually starting. Quick dropout, no timer. So you'd have to get FDev to implement a timer on all log-offs.
Or just on dropouts while targeted by another ship...

I think the issue could be the endgame is important to you.. Rather than the journey.. or even playing without an endgame.

Personally, I don't get the attraction of the Conda... I've heard of players who were attacked by ships while mining in Anacondas and killed the attackers while still mining. Doesn't really seem like "fun". I'm not trying to decide for you. Just sharing why I think it strange.

It's definitely combat logging though. You are in direct competition with another ship. He has one intention, you have another. You "escape" by logging off, while evasion is still an option. The shooting hasn't started yet, but the combat certainly has.
 
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Everybody can play the game the way they want to. If you want to make lots of money to get a nice ship without "cheating", stop messing about with trading. Get some shields and weapons and go to a low intensity RES, where you can sit there killing all these guys that are interdicting you. It's like taking candy from a baby. Most of them, especially the big ones, don't even fight back. They just roll over and over while you blast them to pieces and get 50,000 for the pleasure. You don't even have to take any risks. You can wait until the Feds have cut them down to 50% hull or less, once short strafe with your lasers, stand back and collect the bounty. It's a lot safer than trading. Nobody will shoot you unless you shoot first, but even then, they're normally shooting back at all the Feds to worry about your shot. Revenge is sweet, my friend. When you get the hang of it (not that it's exactly difficult), go to a high intensity RES and make 5,000,000 an hour doing the same thing. The only thing that you mustn't do is shoot someone that's not wanted. If you do, you have to scoot off quickly, like when you're interdicted. I've been doing RES bounty hunting for a couple of weeks. I'm probably not even good at it. I'm 62 years old and my eyes and reactions are compromised. I still made nearly half a billion in that time. I can buy any ship I want now.
 
Not sure what's more intriguing, you run without shields in a python or combat logging. Let's address the first one. I used a python for some time as a cargo runner and you can buy a cheap shield that will take away 1 - 8ton cargo slot. You can easily run at 280 ton capacity with a shield module. That 8 tons in not going to kill you to give up for the security of mitigating damage while boosting away from an NPC. On the second note, sharing this to the forum was probably not the best choice. Perhaps you find it clever that you can do this and if you are ok with a sad tactic like this, then by all means, who am I to say....but sharing it with us makes me sad.
 
I need to check what i'm reading here.

We have someone in a Python who combat logs against NPCS?!?!?!

Ok in fairness I'm on a bit of a break from Elite at the moment as I'm busy with other stuff but did they make the Python the worst ship in the game or something?!!! :D :D :D
 
The fact that such ridiculous arguments keep appearing is entirely FD fault though. All they had to do is to deliver player single-player mode so players can enjoy it whatever way they like and without affecting other people (like, you know, backers wanted and initial KS promised).

Plus there was a save feature that doesn't exist in this Elite clone. No need to combat log to avoid a confrontation. You could enjoy interaction and if necessary reload your last save.

And as we can easily tell through this thread the community is full of you know what. It's funny though, it's what I expect from the feeble minded humans in their last remaining few decades of having a viable planet to live on. They just don't get it, and never will. Oh well, one of the few who did was Darwin, and humans are proceeding nicely to his inevitable conclusion.
 
Huh... lots of posters using the term "combat logging", but I see no evidence in the OP's initial post (or sebsequent followups) to draw that conclusion.

OP, kudos for taking the accusations so well... I'm sure I'd not be as capable.

Additional kudos for being receptive to the constructive feedback as well!

On topic, I've never used the "logout" menu option to escape a situation, but have no issue with you doing so. Personally, I can't stand to grind for credits - I've found that when I play for fun (in a stock Sidewinder or loaded Annaconda), the credits happen on their own.

Thanks for the kudos, and actually reading what I've said :) And yes, the grind isn't fun. Now that I've got a semi-decent combat kit on my python, I'll likely look to other routes.

Or just on dropouts while targeted by another ship...

Still fine by me.

Everybody can play the game the way they want to. If you want to make lots of money to get a nice ship without "cheating", stop messing about with trading. Get some shields and weapons and go to a low intensity RES, where you can sit there killing all these guys that are interdicting you. It's like taking candy from a baby. Most of them, especially the big ones, don't even fight back. They just roll over and over while you blast them to pieces and get 50,000 for the pleasure. You don't even have to take any risks. You can wait until the Feds have cut them down to 50% hull or less, once short strafe with your lasers, stand back and collect the bounty. It's a lot safer than trading. Nobody will shoot you unless you shoot first, but even then, they're normally shooting back at all the Feds to worry about your shot. Revenge is sweet, my friend. When you get the hang of it (not that it's exactly difficult), go to a high intensity RES and make 5,000,000 an hour doing the same thing. The only thing that you mustn't do is shoot someone that's not wanted. If you do, you have to scoot off quickly, like when you're interdicted. I've been doing RES bounty hunting for a couple of weeks. I'm probably not even good at it. I'm 62 years old and my eyes and reactions are compromised. I still made nearly half a billion in that time. I can buy any ship I want now.

I think I'll try that, thanks. I've done it *some* in the past w/ iClipper and combat Asp, but didn't really see credits racking up that fast. I did see a few spots that had 20-30 NPC pirates though (none in a wing), so I def want to revisit an area like that.

Not sure what's more intriguing, you run without shields in a python or combat logging. Let's address the first one. I used a python for some time as a cargo runner and you can buy a cheap shield that will take away 1 - 8ton cargo slot. You can easily run at 280 ton capacity with a shield module. That 8 tons in not going to kill you to give up for the security of mitigating damage while boosting away from an NPC. On the second note, sharing this to the forum was probably not the best choice. Perhaps you find it clever that you can do this and if you are ok with a sad tactic like this, then by all means, who am I to say....but sharing it with us makes me sad.

Yeah, that's what I'm going to do next time I'm in trade-only kit.
Re: sharing w/ the forum, yeah, jerks decided to come out to play, but some people actually came up with constructive solutions/alternatives, so I think this thread has paid off, as now I know better approaches. Cheers
 
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