Does Elite development ends in 2024?

That'll be the Chuck Norris DLC where you can kick anything instead of shooting it pressing E. Want mats from a Brain Tree? Kick it, want mats from a geyser? Kick it. Want juice from bio, kick it, want to book a flight, kick it, want to get goods from a container, kick it! Really looking forward to it myself.
Couldn't agree more.
I would kick an Anaconda out of Hutton Orbital!
 
Maia 5c, the first barnacle site ever found. The surface poi is now middle of nowhere (nearest barnacle is quite far away in this planet), while it should be right next to very first known barnacle site ever found by cmdrs.

The Anaconda Graveyard - HD 76133 - 1c - Tourist beacon 706 is also middle of nowhere, wrecks are not present in oddy. This is very low from fdevs, it was conclusion of first distant worlds expediton, it was memorial of importance for almost anyone who took part of it (more for those who actually crashed there). Now when a new cmdr would visit it, they surely would wonder where those wrecks are.

Its preety much same of any geyser, canyon, mountian etc. tourist beacons, as since oddy relase, every planet got "changed", settlements well as poi's got shuffled or removed/changed with only few exeptions (engineers sites or jamson cobra site wich was put "back" by devs are only fews), but sadly most of surface tourist beacons did not had it be put back like that.

First two mentions are sites of historic importance, while cmdrs such as I, who been around when these events happen, well as visited them at some point, its just sad that they are gone. And I doubt these will ever go back. Fdevs dont care.

Of course, legacy still has it, but thats hardly count.... point is, that if someone such as like I would like to re-visit it, but this time with my own "legs", its not viable anymore to do so, just waste of time atm. Im not intrested seeing empty sites, I might well as just read it again in my codex, its preety much same, but with major diffrence, that I dont need go see it at person.
I have
706​
Distant Stars Expedition 3303Outotch SA-U D4-0
So will have to go back and check when i can but i see your point, however the POIs for geysers etc i would slightly dispute as the ones ive been to (all of them) do have one near the beacon location.

O7
 
So will have to go back and check when i can but i see your point, however the POIs for geysers etc i would slightly dispute as the ones ive been to (all of them) do have one near the beacon location.
Afraid these are broken as described. Last month I did a Raxxla Potato sector and found two tourist beacons on a well-trodden route which had clearly been put there to teach players about the geology. No ice fumaroles anywhere to be found anywhere near the tourist beacon for them.
 
Afraid these are broken as described. Last month I did a Raxxla Potato sector and found two tourist beacons on a well-trodden route which had clearly been put there to teach players about the geology. No ice fumaroles anywhere to be found anywhere near the tourist beacon for them.
It would be nice if we could report things like that for Frontier to tidy up, and even if we can, are Frontier motivated enough to do it?
 
The Anaconda Graveyard - HD 76133 - 1c - Tourist beacon 706 is also middle of nowhere, wrecks are not present in oddy.

Wrecks are present in Odyssey ... no tourist beacon, but the POI is at the right spot 🤷‍♀️

1705418776269.png
 
Maia 5c, the first barnacle site ever found. The surface poi is now middle of nowhere (nearest barnacle is quite far away in this planet), while it should be right next to very first known barnacle site ever found by cmdrs.

The Anaconda Graveyard - HD 76133 - 1c - Tourist beacon 706 is also middle of nowhere, wrecks are not present in oddy. This is very low from fdevs, it was conclusion of first distant worlds expediton, it was memorial of importance for almost anyone who took part of it (more for those who actually crashed there). Now when a new cmdr would visit it, they surely would wonder where those wrecks are.

Its preety much same of any geyser, canyon, mountian etc. tourist beacons, as since oddy relase, every planet got "changed", settlements well as poi's got shuffled or removed/changed with only few exeptions (engineers sites or jamson cobra site wich was put "back" by devs are only fews), but sadly most of surface tourist beacons did not had it be put back like that.

First two mentions are sites of historic importance, while cmdrs such as I, who been around when these events happen, well as visited them at some point, its just sad that they are gone. And I doubt these will ever go back. Fdevs dont care.

Of course, legacy still has it, but thats hardly count.... point is, that if someone such as like I would like to re-visit it, but this time with my own "legs", its not viable anymore to do so, just waste of time atm. Im not intrested seeing empty sites, I might well as just read it again in my codex, its preety much same, but with major diffrence, that I dont need go see it at person.

Wrecks are present in Odyssey ... no toutist beacon, but the POI is at the right spot 🤷‍♀️

View attachment 381127

I guess the point was that after the "planetary re-generation" in Odyssey - they didnt bother to invest the resources to match and align the POIs with the tourist beacons.

🤷‍♂️
 
Not what they said though - they said the graveyard was gone in Odyssey. Makes you wonder how much to trust other stuff they say, lots of posts here are PEBCAK 🤷‍♀️

Still, the discussion started with the 700+ tourist beacons and it was mentioned that for planetary tourist beacons, the beacon is no longer aligned with the relevant POI

So from the quoted post i understood that the Tourist Beacon is in the middle of nowhere, with no wrecks to suggest that you are visiting the Anaconda Graveyard
While you confirmed the Anaconda Graveyard does exist, but it has no tourist beacon

Which makes for a double freaking confirmation 😂
@Elpapo confirming the tourist beacon exists, but there is no graveyard, while you confirmed there is a graveyard, but no tourist beacon which means they are not aligned since Odyssey - which was exactly the source of their unhappiness

ts preety much same of any geyser, canyon, mountian etc. tourist beacons, as since oddy relase, every planet got "changed", settlements well as poi's got shuffled or removed/changed with only few exeptions (engineers sites or jamson cobra site wich was put "back" by devs are only fews), but sadly most of surface tourist beacons did not had it be put back like that.

First two mentions are sites of historic importance, while cmdrs such as I, who been around when these events happen, well as visited them at some point, its just sad that they are gone. And I doubt these will ever go back. Fdevs dont care.
 
@Elpapo confirming the tourist beacon exists
But it doesn't - confirming the poster got two things wrong - double PEBCAK! :D

(Really I'm just surprised that ppl think tourist beacons getting moved and asteroid fields being interesting is more important that Ship Interiors and ELW - ppl around here have weird priorities* :sneaky: )

* not that fdev will do any of them anyway ;)

Nice excuse to go visit the graveyard anyway - in full sun for a change : last time I visited it was a bit gloomy so worth the trip at the moment
 
Ive done every beacon currently known and literally never sat there thinking "hey where's the stuff its talking about?" as they are mainly historical.
The only one that's ever disappointed me was the Cobra graveyard from Premonition.

O7
 
Ive done every beacon currently known and literally never sat there thinking "hey where's the stuff its talking about?"
i very distinctly remember the first tourist beacon i ever saw in the game: it was for ice geysers. poi in the middle of nowhere. no geysers to be seen anywhere. now after a couple of years i have to say that really set the tone for the game...
theres also one engineer that has its signal wrong (you can see the city from supercruise but navcomp guides you few km away, fixes itself after drop) and just this past week ive seen a couple of regular surface poi being not at the place navcomp was guiding me to(moved a few km)
 
Elite is a fabulous game, but Frontier tends to play with our emotions.

At the same time that I provide the joy of the dangerous elite, it also provides the sad silence of her presence in the forum she created, what can we say about the Reddit or Steam forums....
 
Players "we want legs"
FDEV "here it is, legs for you"
Players "hippeeeeeee"
...the game comes out
Players "wut? unplayable!"
FDEV "that's what you asked"
Players "hmm ok, but I dont like it, byez"
....

Well, that's certainly a way to view it.


You could add
"Does anything work, why is my system on fire at 18FPS" in there too.


ETA:
For me. I enjoyed the hell out of legs and after 9 months of updates even found the performance enjoyable enough. But there was never much really added to that foundation. Lots of potential but after the same missions 100 times over again it lost the fun. I really liked the later defend cargo missions because they were difficult and good reason to team up but again... nothing more. It's been about 7 months since I stopped playing and I've never really come back in.

Its provided 1000's of hours of gameplay for me so I'm not downing it too much but I don't love the way the war thing went. Just a continual stream of modules to grind more mats to get other modules to grind different mats. Once I stepped out, within a few updates I was too far behind that curve to care to go back to it. I was hoping for some more legs content for the war but have given up that hope of late.
 
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Still, the discussion started with the 700+ tourist beacons and it was mentioned that for planetary tourist beacons, the beacon is no longer aligned with the relevant POI
This exacly was I did meant about whole thing.


But it doesn't - confirming the poster got two things wrong - double PEBCAK!

Glad you went there, to actually confirm those wrecks are over there in oddy. Ive seen bit of reports both on forums and reddit, well as even at issue tracker, that ppl complain about wrecks being missing, and I would never myself would bother to check it out. Seen enough flat mountains or flat craters in oddy, well as missing Maia 5c barnacle, bunch of other things too, to have any doubts whenever its true or not. I assumed its gone, according to reports I saw.


Really I'm just surprised that ppl think tourist beacons getting moved and asteroid fields being interesting is more important that Ship Interiors and ELW - ppl around here have weird priorities
I already far beyond having any hopes or "priorities" for this game... apart of what will be broken next in case of next update.

If anything, I guess its way more realistic to expect from devs they would fix something like this, than having dreams about elw or interiors. In end, not like there is many those beacons that are misleading, just a few, compared to thier number or what they are "pointing" at.

* not that fdev will do any of them anyway ;)
Atleast we both agree on something.


So will have to go back and check when i can but i see your point, however the POIs for geysers etc i would slightly dispute as the ones ive been to (all of them) do have one near the beacon location.

0543-0619 - I take that some of these was what you meant by that... These beacons was added, as pre-oddy those geo pois was not spread planet-wide(left panel pointers to these was added later than these beacons as well), and every each these beacons was placed by devs (of course following cmdrs imput first on dedicated thread) in order for players have easier time checkin these out. And yes, back then, if there was surface tourist beacon, wich did mention of something local, it was next to said thing.

But I guess its no longer relevant in oddy, due of how drastically things got changed after oddy relase. I guess your view is kind of valid for these. But some of these beacons are middle of nowhere and thats fact.



My whole point was that these things should be next to beacons, as thats how they where added in first place... If you have still doubts, go check these:

0020,0032,0063,0073,0533,0646 - go visit those in oddy, and see what my point was about.
 
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My whole point was that these things should be next to beacons, as thats how they where added in first place.
Agree with what you're saying but having visited them all i still never got the feeling something was missing.
I see the beacons as pointers to locations or events, not an actual 'its here'.
However my original point still stands, there's plenty to do in Elite.

O7
 
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