Elite:Dangerous for Linux?

A little up to date - Wine + Staging 3.19 now includes CRC error fix and keyboard issues fix, workaround and patching is not required anymore. There's still default bindings issue to sort out, with patch currently submitted to wine devs. That might be sorted out with wine + staging 3.20.
 
A little up to date - Wine + Staging 3.19 now includes CRC error fix and keyboard issues fix, workaround and patching is not required anymore. There's still default bindings issue to sort out, with patch currently submitted to wine devs. That might be sorted out with wine + staging 3.20.

C'mon, Proton, catch up! I wanna play tooooo!
 
So Commanders,

Today marks the day the circle is finally complete.

I finally picked up a(n albeit windows) copy of Elite: Dangerous to play under Linux.

Seeing that this is such a tough row to hoe for Frontier, I could only bring myself to buy it on sale, but here we are.

Next stop, getting it to actually work.

Thank you all for keeping the dream alive, and for bringing the mountain to Mohammad, as it were.. At last I can finally play my dream game, after which even my personal domain name is a reflection of.

See you space cowboys..
 
So Commanders,

Today marks the day the circle is finally complete.

I finally picked up a(n albeit windows) copy of Elite: Dangerous to play under Linux.

Seeing that this is such a tough row to hoe for Frontier, I could only bring myself to buy it on sale, but here we are.

Next stop, getting it to actually work.

Thank you all for keeping the dream alive, and for bringing the mountain to Mohammad, as it were.. At last I can finally play my dream game, after which even my personal domain name is a reflection of.

See you space cowboys..

I will be assembling a whole new rig optimized for Linux gaming only. No windows OS, not via dual boot atleast, I'll be using a VM but trying to run all games in the Linux distro.
Having said that, my friend convinced me to do it as over the past years Linux gaming has significantly improved. You may wanna google the terms DXVK, Vulcan, etc.
Apparently ED runs on Linux very smoothely and the performence loss you get by mapping the API you get back from a smoothely running Linux OS compared to the weird Windows magic that steals your performence from time to time (atleast on my end).

If you are interested, there is a thread dedicated to run ED on Linux here in dangerous discussion. It has a basic tutorial to help you run it with ease.
 
I will be assembling a whole new rig optimized for Linux gaming only. No windows OS, not via dual boot atleast, I'll be using a VM but trying to run all games in the Linux distro.
Having said that, my friend convinced me to do it as over the past years Linux gaming has significantly improved. You may wanna google the terms DXVK, Vulcan, etc.
Apparently ED runs on Linux very smoothely and the performence loss you get by mapping the API you get back from a smoothely running Linux OS compared to the weird Windows magic that steals your performence from time to time (atleast on my end).

If you are interested, there is a thread dedicated to run ED on Linux here in dangerous discussion. It has a basic tutorial to help you run it with ease.

I love you man, I wish you the bestest of luck with your Linux gaming rig.. I've been a gamer all my life, and have been gaming on Linux for over 20 years (don't ask, i just have).

I'm also a (relatively regular) contributor to said HowTo thread. I'm familiar with (building) WINE and DXVK and winetricks and so on.. So I am looking forward to conquering this final frontier. I also look forward to contributing more materially to the howto thread shortly!

As of january this year Star Citizen is finally installable on Linux from scratch as well. Because they've given repeated assurances there'll be a native Linux verison, they've gotten over US$1000 from me. Star Citizen works Just-Shy-Of-Platinum with WINE, so (far) it's money well spent in my opinion.

I wish I could say the same for Frontier Developments, but alas, my money is no good with them. Which sucks too, because they have a hell of a lot more game than Cloud Imperium does. Nevertheless, I vote with my dollars, and my votes go to those that support my tiny-yet-self-sufficient-and-well-educated community. Whatever. Braben is laughing all the way to the bank, I'm sure. Clearly he doesn't care.

As i've predicted multiple times in this very thread over the years; Mac users (used to being corporately spoonfed everything) have nothing but complaints and unfulfilled expetcations, leaving a bad taste in FD's mouth about their native port. Compute shader support isn't a problem on Linux, so thanks to Apple, Frontier painted themselves (and their Mac customers) into a corner on that one. Linux has had OpenGL 4.5 and compute shaders and Vulkan from the start. Frontier would STILL be making new sales of Horizons (at full price) to Linux0rz, without complaints, but WITH a self-supporting community that expects much less than Mac folks.

Enterprise/Corporate support? Never forget that that's what screwed Mac customers.

In the end, and once again, the Linux community obviously wants the games.. Want's CIG's game, want's FRONTIER's game SO MUCH we go and make it happen for ourselves??? How do you not support a community like that?

Inconceivable.

Money this, marketshare that.. blah blah blah? If 1% of your market is so dedicated to your game, that regardless of what anything you or your other customers think, they go and do it for themselves anyway?

Love finds a way. And a Linux0rz love for a(n especially) good space flight sim, runs deeper than your greed for the money from the rubes that settle for Windows.

So laugh if you want. Laugh while you fall asleep on your piles of money surrounded by beautiful women.. But know that you could have been a better investment.

Case in point, EgoSoft has announced that X4:Foundations will be releasing a native Linux client somewhere between v2.0 and v2.5!! To be sure I'll be paying full price for that game, and any DLC they want to peddle. EgoSoft to date has ported every one of their X games since X2 to Linux. They somehow found it to be worth it, but not Frontier?

Inconceivable.

In the meantime, I remain a dedicated Elite fan (yes, going back to the 80's) despite its creator not being a fan of me or mine.

Cheers,
-m

(P.S. And yes, I do know what that word means.)
 
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I love you man, I wish you the bestest of luck with your Linux gaming rig.. I've been a gamer all my life, and have been gaming on Linux for over 20 years (don't ask, i just have).

I'm also a (relatively regular) contributor to said HowTo thread. I'm familiar with (building) WINE and DXVK and winetricks and so on.. So I am looking forward to conquering this final frontier. I also look forward to contributing more materially to the howto thread shortly!

As of january this year Star Citizen is finally installable on Linux from scratch as well. Because they've given repeated assurances there'll be a native Linux verison, they've gotten over US$1000 from me. Star Citizen works Just-Shy-Of-Platinum with WINE, so (far) it's money well spent in my opinion.

I wish I could say the same for Frontier Developments, but alas, my money is no good with them. Which sucks too, because they have a hell of a lot more game than Cloud Imperium does. Nevertheless, I vote with my dollars, and my votes go to those that support my tiny-yet-self-sufficient-and-well-educated community. Whatever. Braben is laughing all the way to the bank, I'm sure. Clearly he doesn't care.

As i've predicted multiple times in this very thread over the years; Mac users (used to being corporately spoonfed everything) have nothing but complaints and unfulfilled expetcations, leaving a bad taste in FD's mouth about their native port. Compute shader support isn't a problem on Linux, so thanks to Apple, Frontier painted themselves (and their Mac customers) into a corner on that one. Linux has had OpenGL 4.5 and compute shaders and Vulkan from the start. Frontier would STILL be making new sales of Horizons (at full price) to Linux0rz, without complaints, but WITH a self-supporting community that expects much less than Mac folks.

Enterprise/Corporate support? Never forget that that's what screwed Mac customers.

In the end, and once again, the Linux community obviously wants the games.. Want's CIG's game, want's FRONTIER's game SO MUCH we go and make it happen for ourselves??? How do you not support a community like that?

Inconceivable.

Money this, marketshare that.. blah blah blah? If 1% of your market is so dedicated to your game, that regardless of what anything you or your other customers think, they go and do it for themselves anyway?

Love finds a way. And a Linux0rz love for a(n especially) good space flight sim, runs deeper than your greed for the money from the rubes that settle for Windows.

So laugh if you want. Laugh while you fall asleep on your piles of money surrounded by beautiful women.. But know that you could have been a better investment.

Case in point, EgoSoft has announced that X4:Foundations will be releasing a native Linux client somewhere between v2.0 and v2.5!! To be sure I'll be paying full price for that game, and any DLC they want to peddle. EgoSoft to date has ported every one of their X games since X2 to Linux. They somehow found it to be worth it, but not Frontier?

Inconceivable.

In the meantime, I remain a dedicated Elite fan (yes, going back to the 80's) despite its creator not being a fan of me or mine.

Cheers,
-m

(P.S. And yes, I do know what that word means.)

Now that is a post I call stylish. Though I wouldn't claim a developer a greeder just because they develope for Windows. Using Unity myself, I had issues just running Unity on my Linux distro so after weeks of trying I went the easy way and installed it on Windows.
It just works better there and I can understand that a developer is more likely to publish and develope for the OS that supports both, financial income sources and the actual damn engine itself. It's just logical to develope for the OS that has the highest market share because after all, you need money as a (game developing) company in order to support your game.
Though with Linux gaming, the days may change. I have bee nwatchinmg Linux throughout the years and thought that now would be the appropiate time to switch because not only is the demand increasing but also the community is growing rapidly. Windows and MacOS are getting more and more unpopular, atleast over here and the alternative is obvious. A free, open source and working OS with a community being as strong as major companies. Like really, just today my friend discovered a bug in a modded Ubutunu 18.04 LTS version that allowed you to get access to your user without entering a password. The bug got reported and within minutes it landed on the bug tracker (I believe, had work to do).
Whereas in other areas companies fire their QA team and introduce "insiders" that are not even listened to *caugh*.

WELP. Time to bring Linux into my home ... and time to stress test its capabilities like I test my ships for PvP.
 
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1.5%, just behind Apple iOS at 1.9%.

Which is why these OSs “don’t get viruses”. Why waste your time coding for 3.4% of the market?

I hate to be the bubble-burster, but I’ll say with absolute 99.999999% certainty that there will never be an official Linux release of Elite during its official lifespan. OpenGL is dead. Only Apple cares about Metal, and programmers really only want to work and learn one API. Any guesses which one?

Here’s a hint, it’s the one with that largest market share that will allow them to sell the most software to the most people. Call it a shame if you need to, because as OSs go Linux IS a very good OS. But decades of nerdery and elitist attitudes have sealed its fate, to eternally struggle to hold on to 3rd place in the consumer market.

In that case. They should develop for Vulcan. That works for ALL OS's including Android, so if the games companies are not just 'scratching' MS's back why not develop using that? Because of the secret bl**dy MS handshakes, that's why. We need to break this hold MS has over the gaming world. Even the Capitalists should agree with that. They have a 97% grasp of the 'Market', isn't that a BAD thing for competition? We are rapidly heading toward a '1984' scenario and I for one, will not bum around big Corporations. They do NOT care about YOU, just your money!

Why do so many people defend these big boys??? They do NOT need your help!!! You don't even get paid to do it!
 
In that case. They should develop for Vulcan. That works for ALL OS's including Android, so if the games companies are not just 'scratching' MS's back why not develop using that? Because of the secret bl**dy MS handshakes, that's why. We need to break this hold MS has over the gaming world. Even the Capitalists should agree with that. They have a 97% grasp of the 'Market', isn't that a BAD thing for competition? We are rapidly heading toward a '1984' scenario and I for one, will not bum around big Corporations. They do NOT care about YOU, just your money!

Why do so many people defend these big boys??? They do NOT need your help!!! You don't even get paid to do it!
You're saying games companies like Fdev are getting "secret MS handshakes"?
 
It always interests me that some, I stress some, users of the OS that has about 90% market share seem to feel threatened when another OS has access to a game.

Personally, I'm happy for the Linux crew, they have succeeded despite no support at all from Frontier.
 
You're saying games companies like Fdev are getting "secret MS handshakes"?

You mis-understand. They are, like others, e'encouraged' by MS to do the 'right' thing. Similar to the way farmers in the UK are encouraged to sell ALL of their produce to a large Corporate shopping establishment...
 

crua9

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I'm about to the point of fully switching to Linux. Did anyone figure out how to run ED on Linux?
I'm mostly getting sick of some of the crap Microsoft is doing. Things like making anyone who checks for an update a beta tester, the fact my system is slowing down to Windows crap, and so on.
I know it's not much better. But I'm thinking of switching to Ubuntu.


If you are interested, there is a thread dedicated to run ED on Linux here in dangerous discussion. It has a basic tutorial to help you run it with ease.

Do you know the name of this thread?
 
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In that case. They should develop for Vulcan. That works for ALL OS's including Android, so if the games companies are not just 'scratching' MS's back why not develop using that? Because of the secret bl**dy MS handshakes, that's why. We need to break this hold MS has over the gaming world. Even the Capitalists should agree with that. They have a 97% grasp of the 'Market', isn't that a BAD thing for competition? We are rapidly heading toward a '1984' scenario and I for one, will not bum around big Corporations. They do NOT care about YOU, just your money!

Why do so many people defend these big boys??? They do NOT need your help!!! You don't even get paid to do it!

Some of us are paid dividends on our stock portfolios. Others recognize that sometimes competition works against everyone. Operating Systems are a great example of where competition works against everyone, due to a lack of, or completely different standards. Look at it from the prospective of a hardware developer. You make a joystick. Your programmers write drivers to make that joystick work. You want everyone to buy your product. Your programmers now have to write three different drivers, one for Microsoft, one for Apple and one for Linux*. That's 3 times the work, 3 times the man-hours, 3 times the cost to develop it, and we'll not even bother talking about support issues at this point.

Why spend three times, when you can spend once? Hence, this is one of the biggest reasons so much of the industry develops for Microsoft OS's. Apple is a bit of a pain in a... ah... you know.... because they have their own process any 3rd party has to submit to, and they generally do not like any 3rd party development anyways.

*Then there's Linux. You have a portion of that community that says "We don't want your drivers, we want to make our own", and they do, and they may work, or they may not work, or they may kind of work. You have another portion that goes "Sure, give me a driver that just works." The problem is, and what will always keep Linux where it is, is that first portion, that wants to do everything themselves - they tend to be too loud, too outspoken, and they turn people away. Sure, compiling and recompiling your kernel might only take a few minutes, but to the average user, this is a tremendously daunting sounding task they simply do not want to bother doing. Oh, here's a driver for this thing, but I have to compile it? Too much trouble. Sure, it's one or two command line commands, but too many people simply don't want to do it. Or they read horror-sounding-stories of compiles gone awry, and are put off by them. And even within the Linux community there exists divisions and a lack of standards - RPM or Debian, Pacman or Gentoo... as well as a large number of independent flavors that no one really wants to keep up with regularly.

And finally there is the whole Open Source vs. Closed Source. Few companies, especially those that actually want to make money, do not want to give away their work. They want paid for it, and I don't blame them. If I spent my time, effort, energy, and money developing something, I wouldn't be doing it out of the kindness of my heart, I'd be doing it for profit, period. 97% of the world agrees with this, as is evidenced.

And yes, there can, often times, be special kickbacks to companies who work with Microsoft, ranging from cash to free software licenses - all incentives to play the game their way.
Apple tried to go the "Our Way Only" route back in the 80's and 90's and it nearly bankrupted them. Motorola dropped them as a client and quit making the processors that made the Mac line of PC's so unique, as it simply was no longer profitable.

Sometimes that sort of Closed-Source, proprietary mindset can be bad, if it's too closed, in Apple's case.

But The Everything For Free linux utopian mindset is poor business, which is why there are so many abandoned builds, incomplete projects, half-ports, and abandonware in the linux universe. Free is worse for business.
 
Look at it from the prospective of a hardware developer. You make a joystick. Your programmers write drivers to make that joystick work. You want everyone to buy your product. Your programmers now have to write three different drivers, one for Microsoft, one for Apple and one for Linux*. That's 3 times the work, 3 times the man-hours, 3 times the cost to develop it, and we'll not even bother talking about support issues at this point.

Bad example, because a -hardware- manufacturer is primarily about the hardware, not their drivers. The main issue Linux has with hardware drivers is that most hardware manufacturer don't publish the spec of their driver (which shouldn't be the mission-critical piece of IP of their product) and thus Linux developers have to reverse-engineer it, leading to underperforming or only partially-working drivers.

Also 99% of most software is, or should be if properly engineered, OS agnostic. Just like 99.9% is hardware agnostic nowadays. Unfortunately there are a lot of very bad software engineers about, and most companies just don't care about making a "good" product, just a "good enough" product.

And I do get it, from a development/marketing/support perspective you do, naturally, go after the biggest market share unless you're specifically aiming for a niche market.

I do disagree with your assessment that competition is bad in the OS market. It leads to stagnation and everybody getting screwed over by the defacto monopoly holder. Having viable competition would mean all vendors striving to improve their products; not just from a technical perspective, but also a support perspective. Case in point: during my first job we discovered a Windows (95? I can't quite remember the version) distributed file locking bug. To the best of my knowledge, it still exists in Windows 10; it certainly did 8 or so years later despite us having repeatedly raised it to MS and having them acknowledge it. We were simply too small a client and presumably nobody "important" had raised it so it got ignored. We did manage to work around it, but it significantly impacted our products.
 
I'm never first to this party... It took me a couple years before i found out there was an Elite II.. Frontier blew my mind. I knew there would never be another game to get as close to amazing as that game did. First Encounters (a pioneer in texture mapping back then), it's tortured little brother, was no less impressive and amazing as Frontier before it.. That Braben and Co. had to be subjected to the show that was Gametek back then still, for its fans, didn't take the spirit out flying over the beaches of First Encounters. We all knew it could have been so much more.

I'm glad Elite: Dangerous was crowdfunded.. It is the finest piece of space simulation art i've ever experienced! Now that I finally get to play Elite: Dangerous (and not have to pay a microsoft tax), I'm not sure how I'll ever want to play another game. I am glad to have gotten it working with steam relatively easily. I'll at least show up in FD's stats now as a linux pilot.

And sorry to those mac folks that never got Horizons.. I've been playing it for hours under Debian now with literally 0 issues.

Thank you Lutris, Valve, the Proton, WINE, and DXVK communityies, thank you to the open source community here that makes this seamless experience possible..

I look forward to flying with and among you Commanders, fenestrated and defenestrated alike!

Thank you so much! Just short of a native linux client for the game, this is literally a dream come true! I am so glad I get to experience the further evolution of my all time favorite game series of all time!

xoxo!
 
And sorry to those mac folks that never got Horizons.. I've been playing it for hours under Debian now with literally 0 issues.
Glad to hear that the Linux community has been successful in the quest to play ED :)

When it comes to KickStarters there’s only one group that been misled more often than macOS users and that’s Linux users.
 
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