Blimey, like to read/hear your source for this gem of Info, please supply your source so i can be as educated in ED as you please?
Just reading between the lines really.. I'd be happy to be proved wrong of course.
Blimey, like to read/hear your source for this gem of Info, please supply your source so i can be as educated in ED as you please?
Have some +rep for a decent post.
Player driven economy was something which was never put forward in the design of this game. I've been here since 2014 and have never heard anyone from Frontier say a player driven economy was on the cards, nor have I seen that in any of their promotional material.
Deal.and you can get all that AFTER i get npc crew and npc wingmates and all the rpg stuff in the DDF surrounding them![]()
A lot of valid points and things that have been brought up in the past before, but that doesn't make it any less relevant or valid as feedback goes.
These comments were limited [Snip]
Sandbox???
How does someone can belive it is a Sandbox instead of a Simulation?
If ya wanna Sandbox like a little Child, play Minecraft or NoMan's Sky.
*sigh* Sandbox.... how... i repeat my self...
Not exactly Ziggy.
In the aforementioned example.
Player A is in the system trying to undermine it (by shooting Powerplay NPCs and Players while in that system)
Player B is trying to fortify the system (by delivering tokens)
Player A will carry on about their business undermining until they see Player B, at which point they interdict and kill them.
Player B's hasn't delivered their cargo, (resulting in 500t of fortification tokens not being delivered) and Player A has also accrued another batch of undermining tokens by killing B.
Is that clearer dude?
as someone who loves space games, and has put hundreds of hours into both this and no man's sky, this is imho quite unfair. that game was a disaster at launch (i was there, the horror) but the updates hammered it into very good shape, especially atlas rises which throws in a number of main story plot quests which you can do or ignore at leisure. the space / combat portion will never come close to elite, but in terms of exploration and discovery it is currently light years ahead. tons of gameplay loops, reasonably decent missions for various factions which encourage exploration and unlock the ability to upgrade scanning equipment, which leads to significant discovery payouts / bonuses which feeds back into base building which loops around to more exploration etc.
i'd personally *love* to see the exploration / planet content in elite fleshed out in similar fashion - you're encouraged to spend hours finding all creatures for a bonus, for example, or scan x amount of minerals to progress missions / yet more exploration. and when you have as many planets as you do in both this and that, anything making you want to stick around and look at things has got to be a good thing.
it's honestly worth giving it a go if you've not tried it with the most recent additions. anyway, back on topic.
Your right, PowerPlay is doing so well in its current implementation. Hordes of people hauling away and farming npc's nonchalantly having 10/10 gaming experiences.
Almost as much participation as the most recent CG ! Laff
. ED is basically just a watered down Star Citizen for me. I honestly believe they released too early.
A lot of valid points and things that have been brought up in the past before, but that doesn't make it any less relevant or valid as feedback goes.
These comments were limited but let's not go down the route of "another of these threads," "oh, another white knight defending FD," or "it's just a bunch of whinging" folks. It's not especially constructive and just derails things unnecessarily.
The volume of sand, or lack thereof as far as the feedback on this and the reddit thread goes, is something I see comments about a lot. There's not much I can comment on it just yet but I thought it prudent to drop in and at least acknowledge it. We see it a bunch, and while I'm not always in agreement, it's hard to really deny people's perceptions of it... both sides of the argument make a good case for their side. I can't say that this will be resolved completely because that's a bit of a stretch when a lot of it is also down to what people want at the individual level. That said I am hopeful that future updates in the Beyond updates and (for lack of a better word) beyond will go a long way to address many people's umbrage with ED.
I appreciate that 2.4 wasn't well received (which the reddit thread was talking about.) We said from the very beginning that it was a different way of doing things. Criticism is an opportunity to learn, so this is what we will continue to do. Feedback is gathered regularly so as we move forward we will keep a note of what aspects worked and which parts received the harshest reception to help inform future content releases. We're immensely proud of what we've done but humble enough to learn and do better every time.
Actually, last cycle just one system had one 3 MILLION merrits (30 billion credits) due to powerplay struggles between two faction. You are factually wrong. But hey, dont let that stop you from calling people 'fanboi' and whining some more, if that floats your boat.
A lot of valid points and things that have been brought up in the past before, but that doesn't make it any less relevant or valid as feedback goes.
These comments were limited but let's not go down the route of "another of these threads," "oh, another white knight defending FD," or "it's just a bunch of whinging" folks. It's not especially constructive and just derails things unnecessarily.
The volume of sand, or lack thereof as far as the feedback on this and the reddit thread goes, is something I see comments about a lot. There's not much I can comment on it just yet but I thought it prudent to drop in and at least acknowledge it. We see it a bunch, and while I'm not always in agreement, it's hard to really deny people's perceptions of it... both sides of the argument make a good case for their side. I can't say that this will be resolved completely because that's a bit of a stretch when a lot of it is also down to what people want at the individual level. That said I am hopeful that future updates in the Beyond updates and (for lack of a better word) beyond will go a long way to address many people's umbrage with ED.
I appreciate that 2.4 wasn't well received (which the reddit thread was talking about.) We said from the very beginning that it was a different way of doing things. Criticism is an opportunity to learn, so this is what we will continue to do. Feedback is gathered regularly so as we move forward we will keep a note of what aspects worked and which parts received the harshest reception to help inform future content releases. We're immensely proud of what we've done but humble enough to learn and do better every time.
Well, is that good enough for you Cosmo? Response from the devs acknowledging your concerns and admitting they can do better. Don't think you will get better than that.
How I came here from Star Citizen?