I don't think you meant that for me did you?Here you go:
Home | Virtual Desktop
www.vrdesktop.net
No I didn't that was meant for @Un1k0rnI don't think you meant that for me did you?
Here you go:
Home | Virtual Desktop
www.vrdesktop.net
So in light of this, you've since sold your monitor?No I didn't that was meant for @Un1k0rn
Home | Virtual Desktop
www.vrdesktop.netSource: https://www.youtube.com/watch?v=bjE6qXd6Itw
They did say that. They said they wanted to be able to offer uncompromised VR. It's 2 different movement models, walking around and mouse and keyboard. Sure NMS solved it and it's ok, but it's not great. Frontier wants greatness and if they can't do it right, they just won't do it.Hope you are right, but I wonder why they didn't just say that.
They did say that. They said they wanted to be able to offer uncompromised VR. It's 2 different movement models, walking around and mouse and keyboard. Sure NMS solved it and it's ok, but it's not great. Frontier wants greatness and if they can't do it right, they just won't do it.
The point is we play to enable things that might be months in front of us. As soon as O comes out the "old" horizons will more than likely have no more development, no more new content. It'll all go into the new game so to say VR players stayin the old game is like sayimg enjoy a long ligering death.No one said you had to use the first person perspective. You want to abandon the game, that's on you. You don't like the way they've implemented 1st person view, you can still play it in the standard way (less VR) But nothing says you have to upgrade. Sounds like an excuse to abandon the game. Why make excuses, just say, I'm done. No one will force you to stay. And if VR is your deal breaker, then your standards are way too high.I don't use it because I don't want to wear a box on my head. I tried it. Incredible view. But way to hot and tiring to boot so I just play the regular way.
You're right. There's not. You know why not? Because the limitations of the PS4 hardware won't allow an compromised VR experience. If they can't do it right, then they just won't do it.HA there is still no VR for the PS4 ... sry but that simply doesn't add up anymore.
It would give me a headache. Old eyeballs, and old face and neck and upper back.Having this thing on my face for hours gives me nightmares.
I've been living under a rock for a long time (not played E: D for about a year...), but just noticed the Odyssey announcement.
Yeah its included.
Please forgive my not going through the whole of this thread, but is it known whether the Lifetime Expansion Pass will include it?
I said in the first place, not 63 pages after the announcement.They did say that. They said they wanted to be able to offer uncompromised VR. It's 2 different movement models, walking around and mouse and keyboard. Sure NMS solved it and it's ok, but it's not great. Frontier wants greatness and if they can't do it right, they just won't do it.
You're right. There's not. You know why not? Because the limitations of the PS4 hardware won't allow an compromised VR experience. If they can't do it right, then they just won't do it.
They did say that. They said they wanted to be able to offer uncompromised VR. It's 2 different movement models, walking around and mouse and keyboard. Sure NMS solved it and it's ok, but it's not great. Frontier wants greatness and if they can't do it right, they just won't do it.
Comes built in with Oculus Home. Since years.
O7,
I've tried VR in ED. It's amazing. Or it would be if they could find a way to reduce the weight of the sets to mere ounces and find a way so it's not so warm while wearing a headset. For VR to really take off, we're going to need something that connects at a neural level like the interface in the Black Mirror episode "The Callister".. These headsets just aren't going to cut it.It is going to kill ED for him, and for me, and for us VR users in general. And for those who think that "it's only better track ir", well, it isn't. I laugh at egg-shaped planets on flat version, the depth cues aren't there, everything feels small and in 1:72 airplane model scale, the mailslot is a slit compared to what it looks in VR (it's really huge), planets are tiny and asp cockpit doesn't incur height scare... One needs to try VR to understand how utterly fundamentally different that gaming experience is. Not with just Elite, with pretty much any game. DCS World. War Thunder. Racing sims, military sims and fps games... I will never be able to be so "intimate" with a F/A-18C Hornet cockpit, let alone fly it, yet in VR it's a pretty believable experience. This is what is being taken away from us and we are extremely sad it is happening, because it's the literal death of the game - for us.
They have reduced the weight. When was the last time you tried one. You seem out of touch with the technology.I've tried VR in ED. It's amazing. Or it would be if they could find a way to reduce the weight of the sets to mere ounces and find a way so it's not so warm while wearing a headset. For VR to really take off, we're going to need something that connects at a neural level like the interface in the Black Mirror episode "The Callister".. These headsets just aren't going to cut it.
In fact, you can pin windows to your virtual environment in game. I've been known, during long exploration runs, to pin youtube somewhere in the cockpit.
Am not sure what NMS could do better wrt vr support. It's great imo and I would bite your arm off (figuratively) for that kind of support for odysseyThey did say that. They said they wanted to be able to offer uncompromised VR. It's 2 different movement models, walking around and mouse and keyboard. Sure NMS solved it and it's ok, but it's not great. Frontier wants greatness and if they can't do it right, they just won't do it.