Passenger trips are only one stage beyond what is already present in game.
Already, with auto-pilot and supercruise assist, it is possible to automate (as the pilot) the majority of a journey.
I don't see it being much of a leap to remove the human pilot from the chain.
Not sure how interesting it'll be after the initial novelty wears off but definitely viable.
One of the things that'll need some thinking through is cargo. Would you allow a Commander to carry cargo on the journey or would you limit it to just things like sensitive / courier data.
Also, would Frontier allow Hyperdiction? either my other commanders or by NPCs?
Already, with auto-pilot and supercruise assist, it is possible to automate (as the pilot) the majority of a journey.
I don't see it being much of a leap to remove the human pilot from the chain.
- Select destination (station 1 jump away) via the means of a notice board type interface
- Automate the take-off (external camera view or back-of-a-headrest view type thing)
- Allow passenger / commander look at other screens / codex entries / Galnet news articles whilst:
- Ship flies to jump point
- Ship arrives in destination system and enters supercruise
- Ship leaves Supercruise and enters port / dock instance
- Auto-pilot lands
- Commander regains control.
Not sure how interesting it'll be after the initial novelty wears off but definitely viable.
One of the things that'll need some thinking through is cargo. Would you allow a Commander to carry cargo on the journey or would you limit it to just things like sensitive / courier data.
Also, would Frontier allow Hyperdiction? either my other commanders or by NPCs?