Nope. That's why I said all missions with provided ship mateI think you missed the part where I wanted to try and speedrun the course in a 932m/s ieagle.
Nope. That's why I said all missions with provided ship mateI think you missed the part where I wanted to try and speedrun the course in a 932m/s ieagle.
Last time I checked my fighter pilot was Elite I.
You can do that in a PG.
I think you are confusing a private group with a squadron.Umm, Not if you don't know anyone .... And Creating a PG costs Credits , we are talking about New Users .... ?
Totally agree. Getting continually ganked as soon as you start playing Elite is likely to put you off trying again. I know! We need new players and they should be kept in Solo Mode until and if THEY decide to move to Open.Why even transition them to open play at all? What possible good does that do to a new player?
I honestly cannot think of any activity in the game that requires playing in open other than fighting with other players. Which a beginner rather obviously is completely unable to do with a starter Sidewinder. Or even after a month of gameplay for that matter. Even teaming up with friends (for activities other than attacking other players) is better done in a private group rather than open play.
Can you name any activity that can be done in open play that cannot be done in solo or pg, which does not involve getting hosed by a min-maxed high-end billion-credit combat ship? If there are any such activities, I can't think of them.
I find it curious and strange that it may well be that gankers are actually affecting the bottom line for the profitability of the game, yet fdev still does nothing about it. Gankers don't care if the game closes down and ceases to exist.Totally agree. Getting continually ganked as soon as you start playing Elite is likely to put you off trying again. I know! We need new players and they should be kept in Solo Mode until and if THEY decide to move to Open.
I'd be in favour of an option to play in Open but have an opt-out of PVP button. Once selected no player ships could fire at you or you at them. If Powerplay 2.0 is Open only, then participating in that would of course nullify the opt-out. If FDEV want more people in Open then something has to be done. In the meantime, I'll stay in SoloI find it curious and strange that it may well be that gankers are actually affecting the bottom line for the profitability of the game, yet fdev still does nothing about it. Gankers don't care if the game closes down and ceases to exist.
I'm cautiously interested in what PP2 is about, but if it indeed involves playing in open, it's probably out of question. Even my best combat ship can't compete with gankers (I'm not that much into min-maxing an anti-player ship.)I'd be in favour of an option to play in Open but have an opt-out of PVP button. Once selected no player ships could fire at you or you at them. If Powerplay 2.0 is Open only, then participating in that would of course nullify the opt-out. If FDEV want more people in Open then something has to be done. In the meantime, I'll stay in Solo![]()
gankers are actually affecting the bottom line for the profitability of the game, yet fdev still does nothing about it
Same here. I like to have multi-purpose ships (except for my mining Type 9 and um, my dedicated explorer Anaconda). And I know I wouldn't last 2 minutes against an experienced ganker in Open. And I just can't stand that behaviour anyway.I'm cautiously interested in what PP2 is about, but if it indeed involves playing in open, it's probably out of question. Even my best combat ship can't compete with gankers (I'm not that much into min-maxing an anti-player ship.)
Forcing brand new players to solo to avoid being ganked first thing is good but no substitute to restoring the starter zone (Dromi, Matet, et-al). Please, this is needed. There are dozens of guides and documentation - including the game's own training and Pilots Federation license onboarding - that reference the starter zone. There are plenty of surface stations where to send on-foot new players, if that's needed.
It may well be that...its not.I find it curious and strange that it may well be that gankers are actually affecting the bottom line for the profitability of the game, yet fdev still does nothing about it. Gankers don't care if the game closes down and ceases to exist.
Gankers have been some of the loudest voices yelling at FDev to fix the chamberlain's situation from what I've seen.I find it curious and strange that it may well be that gankers are actually affecting the bottom line for the profitability of the game, yet fdev still does nothing about it. Gankers don't care if the game closes down and ceases to exist.
As a recent newbie myself, that ^ just happened to me--> https://forums.frontier.co.uk/threa...-to-the-pilot-party-here.625293/post-10377549 ...and while i wasn't exactly "stuck" , i def. was a bit confused at first....and gamer worried lolI've tried to help out new players a few times and biggest most jarring disheartening incident for them in the newbie system isn't getting ganked, , but accidentally aggroing a base guard and getting sent to the Armoured Saint with no idea how to find their way back.
I've been scouting out the systems around the prison ship to see if I can find one that's good for new players so I can just tell them to go there instead (with the bonus that if it happens again they won't have to fly far to get back) but most of the nearby systems are run by a player-supported faction. The nearest large station is only 14ly away but thanks to the way the stars are lined up that's 8 jumps in a stock sidewinder.As a recent newbie myself, that ^ just happened to me--> https://forums.frontier.co.uk/threa...-to-the-pilot-party-here.625293/post-10377549 ...and while i wasn't exactly "stuck" , i def. was a bit confused at first....and gamer worried lol![]()
I still get confused when that happensAs a recent newbie myself, that ^ just happened to me--> https://forums.frontier.co.uk/threa...-to-the-pilot-party-here.625293/post-10377549 ...and while i wasn't exactly "stuck" , i def. was a bit confused at first....and gamer worried lol![]()
This is absolutely one of the biggest problems with Odyssey.I've tried to help out new players a few times and biggest most jarring disheartening incident for them in the newbie system isn't getting ganked, something that literally costs them a big fat zero credits and can be avoided again by switching to solo until they move out of the system, but accidentally aggroing a base guard and getting sent to the Armoured Saint with no idea how to find their way back.
Apex then transfer? Or is Apex also not available at the prison ship, it's been so long since I've done stuff around inhabited space...The nearest large station is only 14ly away but thanks to the way the stars are lined up that's 8 jumps in a stock sidewinder.
Honestly the crime and punishment update could have been great if they implemented about half of it. The worst parts of it are things that were put in to handle situations that were rendered moot by other, much better parts.(I don't think it's coincidence that C&P is the system designed with the greatest amount of player suggestions and input and also the worst system in the game)