Establish your own Minor Faction and FAQ

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So complex ! ! Why cant we just use the option "choose minor faction" in the right panel, (like in the conflict zone we can localy) and be considered as a member of this faction by the game for a long timer period without possibility of change before timer is expired?

Why can we already choose a powerplay faction, but not a minor one ?? its not logical.

if we are a federal player, we should not be able to join an empire minor faction, and vice-versa same thing for imperial and alliance players.

The way I see this, which means what I say may not be true.

If you compare the BGS and PP, you will notice that those are competitors in a way or two. The BGS is the better one of these two, it does not have incredible amount of depth, but it has far better implementation than the PP.

I assume the PP was implemented to fill the request from players, "We want war and something to do with our money!, We want end game!"
So now this fastly built PP end game, really is and feels like a fastly built extremely simple grind fest.
People were asking NPC faces, and pledging for minor factions. Well now FD somehow took that idea to PP.

I believe that the PP is more like meant to be the battleground for players. It does not make any sense, I admit. That is still how the game is built atm.
 
It seems that we experinced a bug in LFT 37 - our minor faction did become the controlling faction at it's introduction into the system, but it started at 6% influence, so it soon got embroiled in a civil war with the previous controlling minor faction.

This seemed a bit odd, as both minor factions were democracies, but even more odd was it that even though our i minor faction influence kept rising throughout the civil war, indicating that we were collecting the most combat bonds, when the civil war ended, the other minor faction gained control of star port and system ...

Can we hope for a correction of the results of this bug? Namely correcting the influence level of the minor factions back to Nov.20th level and giving back control of the controlling station to the player minor faction?
AFAIK if in a civil war (or elections for that matter) the only way to guarantee victory is having 5% more influence than the opposing minor faction. Any less than that it is a toss-up of who wins or loses, though relative influence may skew the odds one way or the other.

Also, with civil war, though fighting in the CZs do help, it isn't the most efficient way of getting stuff done. Do missions instead, in particular high influence missions. Any one player can't influence too much though, so it need be a group effort where each member do 3-4 missions for your minor faction daily. If you got the numbers (and aren't undermined) you'll shift influence by about 2-3% daily.

When we got our minor faction into Anlave, we started at 6% as you. At about 12-13% we got our first civil war, won it comfortably and gained an Outpost in addition to our initial Station. It is a pretty big system, so we still need win 3 Civil Wars more before all the orbital infrastructure is ours. One is already lined up and pending where ours and the opposition faction is at 22%.

And when it is all ours, we can start expanding to other systems :)
 
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We have been forgot -_-

Any chance with this new year that Achenar Immortals will finally be put in game and receive the system we have choose ???

We have been elected to be in the second batch of minor factions, but this never happen, our leader has contact you guys more times than necessary.... Every time a promise, but now, nothing, we still out of the game!!!!

Please, give us our home >_<
 
You can't properly manage it? And do the forces from your faction actually recognise that you're part of it, or do they just see you as some normal pilot like any other minor faction would?
 
As Walt Kerman said, player based minor factions are no different from any other minor faction - so no, it won't recognize you or give you any favours.

However, what plans FD got for player based minor factions is not known. We know the really big ones have the chance of getting to be a power, but more functionality may be added to smaller ones. Probably at the same time as they release in-game Clan/Guild functionality and tools. Not that thay've said much if anything about it, but they do grant groups clan-tags in the game, but it is a clunky procedure that involves the Support-Staff. The support for it is already in the game, so we'll get something using it at some point.

(oh, and Walt - I've grounded your cousins Jeb, Bill and Bob. Their treatment of the spaceships they were assigned to were reckless to say the least... :p )
 
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As Walt Kerman said, player based minor factions are no different from any other minor faction - so no, it won't recognize you or give you any favours.

However, what plans FD got for player based minor factions is not known. We know the really big ones have the chance of getting to be a power, but more functionality may be added to smaller ones. Probably at the same time as they release in-game Clan/Guild functionality and tools. Not that thay've said much if anything about it, but they do grant groups clan-tags in the game, but it is a clunky procedure that involves the Support-Staff. The support for it is already in the game, so we'll get something using it at some point.

(oh, and Walt - I've grounded your cousins Jeb, Bill and Bob. Their treatment of the spaceships they were assigned to were reckless to say the least... :p )

Well, I'm grounded too. You can find me in the administration building's PR office on KSC campus.
 
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How is that going to happen? One day you release a server update and *poof* two dozen systems suddenly have a different owner that popped out of nowhere? I would have imagined these player-sponsored factions would begin as minor factions without any outpost or starport at all, and would have to work up "from rags to riches", not start with their own starport and system immediately.

If only ... that's not how it's actually happened in practice.
 
Zac, I've emailed the form for the 75th Ranger Gaming Community several times. Am I going to the wrong email? Or missing details? Our community is striving hard to become a faction, across pc and Xbox networks. Were anxiously awaiting a response.
 
Zac, I've emailed the form for the 75th Ranger Gaming Community several times. Am I going to the wrong email? Or missing details? Our community is striving hard to become a faction, across pc and Xbox networks. Were anxiously awaiting a response.

I know its a pain waiting, but I think they have had a lot of requests and been v busy what with Horizons etc. I'm sure they have received your request if you've sent it several times to groups@elitedangerous.com.

Some good news though - Zac has told me that they are updating the minor factions "very soon".
 
Thank you. I guess I'll resubmit the information. We have a decent sized community that keeps growing and they are harassing me to push for the faction. Patience is a virtue that will hopefully pay off.
 
Hi our group raised a ticket last week about bugs in the background simulation as follows:

System: LAWD 7
Faction: Guardians of Tranquillity
Hi
I wish to raise a ticket concerning a bug in the back ground simulation (BGS)
Our faction the Guardians of Tranquillity recently expanded into the system LAWD 7. A WAR state was then triggered when we reached the same level of in influence as ‘LAWD 7 Advanced Corp.’ Who control the secondary station ‘HEDLEY DOCK’. Over the past few days our members have fought in the combat zones and turned in many millions of combat bonds, this has seen our influence rise from something in the region of 15% to 47% which vastly exceeds the ‘LAWD 7 Advanced Corp’ who are currently on 9%. However now the WAR state has expired and the station ‘HEDLEY DOCK’ is still showing owned by ‘LAWD 7 Advanced Corp.’
Could you please investigate this as it seems to be bugged, from my understanding the Guardians of Tranquillity should now own ‘HEDLEY DOCK’. We currently have over 210 members, 30 to 40 of which can be described as very active in game in support of our faction, at one stage on Friday 08/01/16 we had 15 pilots in LAWD 7 all taking part in the WAR. They will be very disillusioned if this bug is not investigated.
Another point to come out of this is that our influence vastly exceeds the controlling faction of LAWD 7 the ‘REVOLUTIONARY LAWD 7 PROGRESSIVE PARTY’ who are currently on 33% and who own the primary station ‘BURBANK PLANT’. As we have far exceeded their influence a WAR can not be triggered for control of the primary station. This seems counter intuitive and it would make more sense for any minor faction who increases its influence by this degree to automatically either trigger a WAR for the primary station or ELECTION for the primary station. I am sure you can see that this will be frustrating for our members if it is not rectified.
One more point that has been raised multiple times by our members is the fact that the GALAXY map has not been updated to show our recent star system acquisitions. Our starting system TARACH TOR still shows as an ANARCHY on galaxy map when it should show as a DICTATORSHIP. BD-22 286 which we have recently expanded into and subsequently taken over still shows as DEMOCRACY to the FEDERATION when it should show as INDEPENDANT DICTATIOSHIP on the galaxy map. Could you please also investigate these apparent bugs.
Thank you for your work on this game, our members and I are enjoying it a great deal.

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We have had replies that basically said "look in the forums at the Dev update" Its clear the person CMDR Tronador could not be bothered to read the ticket contents and was not interested in dealing with it. Multiple members are getting frustrated with this as you can probably see by the multiple tickets now being raised.

Can you please look into these issues.

Thanks
 
Is it still possible to submit requests to create a player controlled faction in the backgroundsimulation?

I believe it is. We've had the regular emails through from their community and they added some new groups and factions not too long ago. Obviously we hope they're working hard to port Horizons for Xbox asap so addition of these might have slowed down a little
 
Minor Faction Expansion

I want to encourage a minor faction that I support to expand into a neighboring system. That system has a Coriolis port and can be useful to my supported faction but the neighboring system is *packed* with other NPC factions. Can someone guide me to a forum discussion about what can be done to evict one of the NPC factions so that my supported faction may choose that system during another expansion effort? I understand how I can drop a faction's influence in a system but what criteria needs to be met for them to drop out of a system altogether to make room?
 
I want to encourage a minor faction that I support to expand into a neighboring system. That system has a Coriolis port and can be useful to my supported faction but the neighboring system is *packed* with other NPC factions. Can someone guide me to a forum discussion about what can be done to evict one of the NPC factions so that my supported faction may choose that system during another expansion effort? I understand how I can drop a faction's influence in a system but what criteria needs to be met for them to drop out of a system altogether to make room?

Simply put you need to raise influence in your CURRENT system until you go to expansion status

your faction will then show in a different system (likely witha SPARK mission)

after this, raise faction influence in the NEW system until you go to war

Then enter conflict zones in that system and fight for your faction

Hopefully win the war, and carry on like that until your faction are the influence top dogs

put very very simply
 
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