I certainly would love an external view. But let's consider that there are a number of issues surrounding the problem so it's not a five minute job. eg: Incorporating drones etc. So would you rather FD spend man weeks of effort putting external views in, or instead use that time to add more meat to ED's bones?
Consider also that maybe more game mechanics are coming which may also affect external views. So would it be better to put in external views now, only to have to amend the code later, or simply do it once later on?
That is, why they should simply bind the existing external view/fly by to a key and voilá, no additional effort or manpower...
And if it will affect "game mechanics" (I wonder how though?) they could limit this key bind to Solo play.
No rocket science and lots of people happy.
All we ask for, is a simple(!) external cam that can pan around the ship, may be a fly by. No drones or extravehicular add on required.
Actually, I don't care about extravehicular action, drones etc. In fact I'm afraid the introduce "new concepts" of boarding actions in Egoshooter style, so I have to care about yet another problem, i would like to omit, in the first place.
I bought a space SIM! No EGOshooter... I suck at Egoshooters! Now, what happens if you now need to get away quickly from any enemy to avoid "boarding", as I may be a decent pilot, but can't survive any boarding action?