External View [A definitive discussion]

An External View yes or no, Multiple choice

  • Yes: an External View for Combat

    Votes: 28 8.8%
  • No: This will break immersion fo me

    Votes: 117 36.6%
  • Yes: I want to know from where I am being attacked from

    Votes: 16 5.0%
  • No: the Scanner is all you need.

    Votes: 103 32.2%
  • Yes: a Simple external ship viewer None Combat

    Votes: 161 50.3%
  • No: Keep everything within the ship

    Votes: 105 32.8%

  • Total voters
    320
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Forcing people to play solo mode just to see their ship/skins is a bit long winded, especially as im hoping for a lively world in Open play with as many people as possible!
 
I am pro external view i want to make screenshots of the universe without ship or cockpit stuff just a free view of the universe.
 
I'd like a non-combat external view for vanity shot. The game is so amazingly detailed and pretty, I occasionally want to take a shot.

I wonder if something is planned.

If you checkout the Mobile App, it has a Market section for the current station your at. One item that shows up is Drones, under NonMarketable.

One idea was drones to do the vanity shots.
 
I'd like to be able to "record" the flight trajectories of objects/ships/stations, etc and then "replay" them from multiple angles. Wouldn't give any advantage to combat... just allow you to view an event after the fact to screengrab and then edit together for some really killer video on youtube. No external view in-game though.
 
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Only issue is, many people will be playing online mode, and then they find themselves in a situation where they'd love to switch to external view (ie: to better see their ship flying alongside a rare ship) and of course can't.
Of course THAt would be the perfect solution, just doing what EVERY other Flight-Sim / Space opera / Car racing / Dragon flying <you-name-it> game since roundabout 20 years has as a standard...

But, alas, so many people will be at a MAJOR disadvantage when trying to sneak up on a newbie in his Sidewinder in their upgraded Viper or Asp and tragically lose an addition to their Kill Count.
So we won't get this simple feature... best option to at least see the ship still seems limitation to solo mode.

Or wait until somebody decrypts the archive format and hacks the camera options locally... :D
 
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But, alas, so many people will be at a MAJOR disadvantage when trying to sneak up on a newbie in his Sidewinder in their upgraded Viper or Asp and tragically lose an addition to their Kill Count.
So we won't get this simple feature... best option to at least see the ship still seems limitation to solo mode.
I personally don't see the need for a disadvantage, let alone a major one. Any external (drone) view could have a few nerfs which would be costly enough to negate any advantage IMHO.
 
How impressive would the trailers for the game have looked had they had the same internal limitation the player has?

That's why some want the external view, for that wow moment, that amazing fly by, the size of the ship comparison shots, all that jazz.

Just make the hardpoints retract when in that view, no combat advantage then.

If the need for a level playing field is so strong, then we have to remove trackIR, OR and Edtracker while we are at it, as they provide an unfair tactical awareness too.

Make the camera a drone released, then the immersive players can be happy too.

Just get it in the game, quick.
 
If the need for a level playing field is so strong, then we have to remove trackIR, OR and Edtracker while we are at it, as they provide an unfair tactical awareness too.

Absolutely, the entire argument against external cameras seems to hinge on two points.

1) Some people find it more immersive not to leave the cockpit, which is dealt with by those people not using the external cameras.

2) Some sort of combat advantage in PvP. Which can be dealt with by limiting to solo and private group BUT if external cameras offer too much advantage then so do trackIR, voice attack and fancy joysticks so those should also disabled in open.
 
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Robert Maynard

Volunteer Moderator
2) Some sort of combat advantage in PvP. Which can be dealt with by limiting to solo and private group BUT if external cameras offer too much advantage then so do trackIR, voice attack and fancy joysticks so those should also disabled in open.

Track IR simply automates headlook - it does not change the viewpoint of the pilot much, merely allows the pilot to automate the headlook feature (manually controlled headlook is available to all players).
 
im all for external view; but purely as a cosmetic addition.
so:
1: limit it to Solo play or private group only.
2: limit its usage to "hardpoints not deployed" thus meaning its always non combat based
3: allow full movement of the camera; zoom, roll, movement etc to reinforce the notion that this is a cosmetic "screenshot" tool instead of a gameplay aid in any way shape or form.
4: even without "dronecam" why the hell cant we have external views when using docking computers? maybe the stations have external cameras? stands to reason it wouldn't all be based on scanners?

for me part of enjoying a game is relishing in how glorious it looks....when Shadow of Mordor got its screenshot tool it was epic! I spent more time in the photo mode than I did playing the game for awhile! LOL THATS how screenshot tool should be done! ok its not feasible for ED but its a damn fine exemplar to take a look at!!
 
Track IR simply automates headlook - it does not change the viewpoint of the pilot much, merely allows the pilot to automate the headlook feature (manually controlled headlook is available to all players).

How well can you fly combat manoeuvres, while using the mouselook feature?

EDIT: Also with OR you can stand up and get full 360 degrees of view from ABOVE your ship.
 
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Absolutely, the entire argument against external cameras seems to hinge on two points.

1) Some people find it more immersive not to leave the cockpit, which is dealt with by those people not using the external cameras.

2) Some sort of combat advantage in PvP. Which can be dealt with by limiting to solo and private group BUT if external cameras offer too much advantage then so do trackIR, voice attack and fancy joysticks so those should also disabled in open.
^^^ THIS
 
Just make the hardpoints retract when in that view, no combat advantage then.
unless you will have someone having hardpoints retracted, all power to engines and meanwhile using the "3rd person camera" to look behind and avoid any fits while super cruise is (re)charging.
 
That ought not to happen - I would expect that if it was ticketed it would get fixed.

I think the point being made though is anything can be seen as an advantage, headtracking, OR exploits, even voice activated commands brings about an immense advantage over someone not using it. The argument that an external view should not be at least made available to those who want to view the game in the way the trailers sell it for beauty shots, because of some kind of tactical or combat advantage is a bit hypocritical, given the other tools available.

And if the hardpoints retract when moving into a 3rd person camera drone, then its even less of an issue.

Its a staple of flight sims and of space games since year dot, its unnecessary exclusion is just another thing for the haters to nitpick with the game.

- - - - - Additional Content Posted / Auto Merge - - - - -

LOL! Do you wind back the sun roof and stick your head out? Coool!

Holding your breath is advised...
 
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Track IR simply automates headlook - it does not change the viewpoint of the pilot much, merely allows the pilot to automate the headlook feature (manually controlled headlook is available to all players).
Yes, but I guarantee you as a long time TrackIR user, it is NOTHING like a manual Headlook / mouselook! Just try to roll and turn into another ship with an Eagle and keep him in the middle of your viewscreen with Headlook, while managing power distribution, change weapons groups... or think of the Oculus Rift vs. a manual Headlook...

For the argument is always about an "unfair" advantage, I would debate the "unfair" aspect, as it is no more unfair to have an external view, than having to fly with mouse and keyboard vs a guy with TrackIR a HOTAS and VoiceAttack...

I start to think FDev is stalling on the external view to give us a new additional content feature "drone cameras and first person ship walkarounds" which many of us would have to pay for...
 
I resent needing to retract my weapons in external view - they're one of the things i want to be able to admire. Missiles firing off of pylons, gatling cannons churning, muzzles and laser optics glowing hot, proximity mines being dropped. The bigger and more impressive my weaponry, the more i want to look at it.

The reason this silly thread has gone to 145 pages so far is because of all the nitpicking by the naysayers mentioned in the posts above. Make no concessions to them; if you don't want to use external view, don't. If you don't want others to, tough. Buy a headtracker or VR set, or just enjoy the external view like any normal person.

Drones for an external view are also dumb. External views are part of the game interface - they don't need to be rationalised in-game. anymore than saving, loading or pausing.

If this was a realism vs fun conflict, then fun should be taking precedent. Yet that's a false dichotomy - confusing what's happening within the gameworld, with our ability to experience and appreciate it.

Instead of the interface (incl. the viewports) making concessions to the gameworld, it should be the other way around - the game should be conceding to the fact that IT'S A GAME, and necessarily limits us from doing all the things we could in real life. I can't eat, sleep or use the loo in a game. I have to run it on a PC, i have to plug peripherals into USB sockets, i have to go to a real job to earn real money to buy all this real stuff and play this GAME. I can't even get out of my seat yet, much less explore planets but even when that's possible, i won't be able to smell a Lavian rose or taste the Zaonce tree grub. Please, FD, it's a game.. let us look at it? We need to be able to see our ships in order to bond with them - the lack of this ability is a barrier to the imaginative projection you so clearly want the game to evoke; it's a self-defeating restriction, alienating rather than egrossing players.
 
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im all for external view; but purely as a cosmetic addition.
so:
1: limit it to Solo play or private group only.
2: limit its usage to "hardpoints not deployed" thus meaning its always non combat based
3: allow full movement of the camera; zoom, roll, movement etc to reinforce the notion that this is a cosmetic "screenshot" tool instead of a gameplay aid in any way shape or form.
4: even without "dronecam" why the hell cant we have external views when using docking computers? maybe the stations have external cameras? stands to reason it wouldn't all be based on scanners?

for me part of enjoying a game is relishing in how glorious it looks....when Shadow of Mordor got its screenshot tool it was epic! I spent more time in the photo mode than I did playing the game for awhile! LOL THATS how screenshot tool should be done! ok its not feasible for ED but its a damn fine exemplar to take a look at!!

GODDAMMN WORD!!!!!!!!!


For me it is more fun of Gameplay to explore the universe and take screenshots, than any other game mechanics (Missions Trade Mining Dogfights........)
And i think there are many other Hobby Regisseurs that want to make their own space opera movie for youtube, and they will spend more time in filming stuff than in the real gameplay!!!!
 
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